Guild Wars 2

On your own in GW means with heroes ofc.

You can complete the entire game with an empty skill bar and just running from point A to point B and letting the AI do everything for you (I dont advise doing this, but after more than 6 years of playing I am epic bored, and all Im playing atm is GW plus alternating between other games like maple story and DDO).

I mopped up all of my remaining vanquises doing nothing but spamming party wide spells with my elly (heal party, extinguish, aegis, breath of the great dwarf and ebon damage and armor wards), and later I found out I could have done the same but faster with a paragon secondary using Incoming and Fall Back for speed buffs, Breath of the Great Dwarf, theres nothing to fear, stand your ground, never surrender, Ebon damage ward.

All you have to do is get some good hero builds specified, and then literally run them through the whole game with Paragon speed and support skills (very ideal for vanquishing and most missions).

Dervishes, Mesmers, Ritualists, Necros and Ellys are now all overpowered in PVE, if you want next to no challenge and a cakewalk through the whole game, you can do that.
 
I don't really have to bother to much with my GW1 account, last time I logged was for the NY hats. Although I believe Canthan New Year, is next week so I'll be ingame then to get a Celestial Dragon.

 
On your own in GW means with heroes ofc.

You can complete the entire game with an empty skill bar and just running from point A to point B and letting the AI do everything for you (I dont advise doing this, but after more than 6 years of playing I am epic bored, and all Im playing atm is GW plus alternating between other games like maple story and DDO).

I mopped up all of my remaining vanquises doing nothing but spamming party wide spells with my elly (heal party, extinguish, aegis, breath of the great dwarf and ebon damage and armor wards), and later I found out I could have done the same but faster with a paragon secondary using Incoming and Fall Back for speed buffs, Breath of the Great Dwarf, theres nothing to fear, stand your ground, never surrender, Ebon damage ward.

All you have to do is get some good hero builds specified, and then literally run them through the whole game with Paragon speed and support skills (very ideal for vanquishing and most missions).

Dervishes, Mesmers, Ritualists, Necros and Ellys are now all overpowered in PVE, if you want next to no challenge and a cakewalk through the whole game, you can do that.

Do you ever manually control the heroes, which skills they use and when etc or just leave them to do their own thing with the skills you set on them?
 
Do you ever manually control the heroes, which skills they use and when etc or just leave them to do their own thing with the skills you set on them?

You can control them to some extent. There is an option to "flag" the heroes to stand/fight in a certain place. Furthermore, you have the ability to view their skill bars and either click skills when you want them to be used or macro them to you're own keyboard.
 
You can control them to some extent. There is an option to "flag" the heroes to stand/fight in a certain place. Furthermore, you have the ability to view their skill bars and either click skills when you want them to be used or macro them to you're own keyboard.

I know the things that can be done but I'm unsure if it's the best method to actually control what they do? By that i don't mean flagging, the uses behind flagging i'm quite aware of, but i've never bothered to actually control what skills they use and when, do people do this?

Seems a lot of work to control 8 skill bars at once and would somewhat suck the fun out of it if that's what's required in order to achieve with heroes.
 
I know the things that can be done but I'm unsure if it's the best method to actually control what they do? By that i don't mean flagging, the uses behind flagging i'm quite aware of, but i've never bothered to actually control what skills they use and when, do people do this?

Seems a lot of work to control 8 skill bars at once and would somewhat suck the fun out of it if that's what's required in order to achieve with heroes.

Well completely depends on what you want out of the heroes. For instance, when I'm just mindlessly VQ'ing I can just target and call what I want dead and the Heroes will do it with ease. But there are situations like when I solo UW HM / DOA, where heroes need to perform specific skills at the right time and that when enabling/disabling skills and macro'ing skills becomes handy.
I don't think there is a best method, all depends on what the game is asking of you're team
 
Do you ever manually control the heroes, which skills they use and when etc or just leave them to do their own thing with the skills you set on them?

They can be manually controlled, but very rarely need anything more than a CTRL - Space.

I'm going through more of the game on my second account now. I thought I had completed Proph + NF on that account earlier, but it actually had Proph + EOTN done, so I'm doing NF now and making use of the hero skill trainers.

Heres a list of hero skill trainers which unlock free skills for your heroes, they are all found in NF:

http://wiki.guildwars.com/wiki/List_of_Nightfall_hero_skill_trainers

As much as people recommend playing through the campaigns in order, I dont recommend doing this if you want the easiest and fastest completion. Try the following pointers:

- Start EOTN and play up to Gunnars Hold.
- Unlock the following heroes - Vekk, Ogden, Gwen and Xandra.
- Stop there and then start and play all of Nightfall.
- When you get options to choose one of two heroes, pick the ele and necro over the rangers (sosuke + master of whispers).
- Visit the hero skill trainers from the list above, unlock skills to build up some decent skill bars.

If you unlock the following 5 elites which are the ones I'm using - Psychic Instability, Invoke Lightning, Aura of the Lich, Signet of Spirits, and Unyielding Aura, plus use the hero skill trainers on NF's noob island, you can very quickly setup something similar to this easy as pie / cakewalk hero team for the entire game on NM:

gw106z.jpg


I'm using Livia for the MM hero as I already did Eotn, but you get Master of Whispers much quicker if you do NF first, and just get Gwen, Xandra and Vekk by playing Eotn up to Gunnars Hold.

This a complete newb account for storage with next to no unlocks, I just completed Prophecies and leeched through all of Eotn using my main account. I want to get NF + Factions finished on it plus 30 points, along with 50 points on my main account before GW2 is released, not much longer left now :D

... Though if GW2 doesnt support multi launch I'll be ****ed off after doing all that :x My second account is also my NCsoft master account, with my main one attached to it, so I cant 'pass it on' to anyone else :(

But there are situations like when I solo UW HM / DOA, where heroes need to perform specific skills at the right time and that when enabling/disabling skills and macro'ing skills becomes handy.

These would be the only two places in the whole game where I've needed to flag my heroes.

but i've never bothered to actually control what skills they use and when, do people do this?

LOL, heck no, no one does this :D. You leave them entirely to the AI and just flag them in hard places. The key to breezing through the game is picking skill bars that the hero AI can use well - interrupting, minion masters, and healer AI is pretty much perfect, and in fact vastly better than Human players due to the AI having inhumanly perfect reflexes. Spirit heroes are worse than humans though, but if you actually roll a Ritualist you will have by far the easiest time playing GW with heroes.

The only thing I've ever micromanaged on heroes is any bonds Im using, like Strength of Honour for my Warrior, or a Soul Twisting protection ritualist as the AI is a pure failure at using the build, but its incredibly simple to simply click on Shelter myself every 5 seconds.
 
Last edited:
Ah cheers some useful info there :) I'm on practically the final mission of eotn which I got stuck on, completed proph, yet to complete factions or nf though. Working my way through nf currently. :)
 
Horses for courses I suppose. I don't enjoy playing with heroes at all, and I don't farm HOM. I play GW to team up with players. If the whole co-op experience is not a priority, then by all means.

You would be in a very small minority of GW players who actually prefer grouping in this game. The game is very definately still worth playing alone with AI and this is the preferred method for most players for so many reasons. The game is far from unplayable without an active guild and without having to constantly spam LFG. The co op experience comes from PVP, PVE is handled much more effectively with AI.
 
You would be in a very small minority of GW players who actually prefer grouping in this game. The game is very definately still worth playing alone with AI and this is the preferred method for most players for so many reasons. The game is far from unplayable without an active guild and without having to constantly spam LFG. The co op experience comes from PVP, PVE is handled much more effectively with AI.

Back when it was just Prophecies, or even when Factions came out, grouping with pubs was easy enough, not always enjoyable mind. I have to agree with you about most co-op coming from the PvP side, PvE generally gets restricted to guilds, friends and AI.

With there being no Stormwind or Orgrimmar style cities in guild wars, the community is quite divided, granted Kamadan American districts 1-4 are usually packed.
 
The great destroyer boss at end of EOTN. For that matter Pain Inverter works on pretty much anything. Its the most OP skill iv ever seen. When he does that big leap up inferno thingy. Just PI him and he kills himself in like 1 hit...

I forget the build me and my mate use. But there is 2 mesmers and some necros. He dies in about 12 seconds. If not less. Ill find out for you. Thats "hard" mode too lol
 
Are you guys talking about the the mission i'm stuck on in EoTN per chance or just throwing gibberish at me? :p

Pain Inverter makes bosses kill themselves fast, for the Great destroyer, Frigid Armour grants immunity to burning which completely stops the perma burning from the lava ground, which makes the whole thing ridiculously easier.
 
The great destroyer boss at end of EOTN. For that matter Pain Inverter works on pretty much anything. Its the most OP skill iv ever seen. When he does that big leap up inferno thingy. Just PI him and he kills himself in like 1 hit...

I forget the build me and my mate use. But there is 2 mesmers and some necros. He dies in about 12 seconds. If not less. Ill find out for you. Thats "hard" mode too lol

haha awesome cheers :D I don't think it's quite there I'm up to yet though, the last time i tried it i was at some part where you stop and a load of destroyers come from 4 different directions in waves, i know in my quest log the "(a time for heroes)" is in there, and it's on like the 7th step of that particular piece, whether that's near or not i don't know though.
 
Last edited:
me and a mate were speed running hardmode books (so we could turn in like 20 at once and get all eotn titles + legendary survivor) in one go. Each race we had to get on our side took 20-30 minutes at a decent pace. With a 10 minute tea break between races. We stopped after a while though. Perhaps after a taste of GW2 beta we will be up for finishing it lol
 
You would be in a very small minority of GW players who actually prefer grouping in this game. The game is very definately still worth playing alone with AI and this is the preferred method for most players for so many reasons. The game is far from unplayable without an active guild and without having to constantly spam LFG. The co op experience comes from PVP, PVE is handled much more effectively with AI.

I don't enjoy PVP either. Am I weird or what!
 
Back
Top Bottom