guild wars 2 video
what's going on at 4:59? last chance attack or attacking from a knock down status?
http://www.youtube.com/watch?v=VKxrTaVO69Q&feature=g-u-u&context=G24bfb1aFUAAAAAAAAAA&t=4m58s
guild wars 2 video
what's going on at 4:59? last chance attack or attacking from a knock down status?
http://www.youtube.com/watch?v=VKxrTaVO69Q&feature=g-u-u&context=G24bfb1aFUAAAAAAAAAA&t=4m58s
When you run out of health, you don't die you just get knocked down, which limits you to 4 types of abilities you can keep using, and if someone (or your pet for rangers) runs over to you they can revive you back into a normal state, with more people reviving you at the same time making it go faster. If the thing that knocked you down is too tough to finish off or you don't get revived you will eventually be fully dead.
My only issue at the moment is the running animation, or at least, the way the character seems to interact with the ground beneath them. The players look too much like they are gliding about on ice rather than making any impact on the floor, and it doesn't look as if they are "pushing off" when they start to move. Strafing in particular just doesn't look nearly as good as other games.
Surely stuff like that can be ironed out before release? It's not a game-changer, but aesthetically it's really going to bug me.
My only issue at the moment is the running animation, or at least, the way the character seems to interact with the ground beneath them. The players look too much like they are gliding about on ice rather than making any impact on the floor, and it doesn't look as if they are "pushing off" when they start to move. Strafing in particular just doesn't look nearly as good as other games.
Surely stuff like that can be ironed out before release? It's not a game-changer, but aesthetically it's really going to bug me.
I have to completely agree with you. Unfortunately, every GW2 gameplay videos I've seen over the past couple of years has this gliding animation over the surface so I do not expect it to be any different when the full game is released. I find incredibly annoying and it really will bother me, particularly when you consider how amazing everything else is/looks in the game.
ArenaNet haven't shied away from stating their intent of GW2 being the "best MMORPG ever". The game would work with it in it's current state, yes, but for the level they are reaching for is it really reassurring for them to take a "that'll do" attitude?I know what you mean, i agree but it doesn't look like it will bug me at all.
It could probably be ironed out before release, question is do they feel it needs to? I am not bothered either way, i'll still get the game.
Hard to find this specific info, how do starter zones work if two friends play say, norn/charr and want to play in the norn starter area, is it easy/possible? If anyone even knows.
There are Asura gates in each of the starting cities so you can teleport to any city. However clearly you wouldn't be able to complete your personal story in the other starting areas.
You can't deny they are trying to revolutionise/change the way the future of MMO will cater to players.
I for one welcome all future mmos to be scalable in content/difficulty and remove the whole idea of max group sizes for world content, in fact if anyone didn't like it there's something seriously wrong with them.
Soon, all these old methods will be looked down upon as old hat, out of date and bad mechanics.
ArenaNet haven't shied away from stating their intent of GW2 being the "best MMORPG ever". The game would work with it in it's current state, yes, but for the level they are reaching for is it really reassurring for them to take a "that'll do" attitude?
And if they're serious about the level of detail and polish they're going to achieve before release, something as small as a running animation tweak is surely something that isn't beyond their ability? It's not as if the game has been built on a bad engine and everything would need an overhaul.
In the future, all MMOs will be removing the single worst aspect of this genre - having to depend on a group of morons to be able to play the game.
Hi guys, sorry but I am at work and a lot of Web-sites are blocked with 'gaming'
I have been waiting for this, but havent looked into it because I found that I did that and all the hype didnt make SWTOR as good as I thought. I was just wondering If there is a release date yet? and I have never played GW1 so is it worth putting on my comp until I wait? and what will GW1 look like on my spec? I dont like playing games with rather bad graphics.
- Power Supply: OCZ ZS 650W Power Supply
- CPU: Intel Core i3 2100 3.10GHz Clarkdale
- Motherboard: Intel H61(Socket 1155) PCI-Express DDR3 Motherboard
- Cooler: Artic Cooling Freezer 7 Pro
- RAM: 4GB DDR3 1600MHz Dual Channel Kit
- Hard Drive: 500GB HDD
- Graphics Card: GTX 550 TI
- Sound: Onboard 7.1 Audio
- Optical Drive: LG DVD+/-RW SATA Drive
Is there a point that all classes meet up? If so I normally use this time to get to know the character and its surroundings then meet others at a point
If they are not up to the point I am I always make an alt that I would Level up on my own. It tends to be the opposite faction but there doesnt seem have this in GW (havent played the first 1)
And no1 answered my previous question so probs just leave it alone
I guess you haven't played in a good guild then??
Good points though!
no1 seems to be helping me out or looking at my posts![]()