Soldato
What do you mean by less purposeful?
What do you mean by less purposeful?
I dunno why GW2 didn't grab me like other mmo's have, I think it was a combination of the character progression, which just seemed a bit off - there was very little compunction to unlock additional abilities, and the way questing worked, which just seemed a bit impersonal.
The world exploration is amazing though, I spent hours just wandering around Divinity's Reach exploring at first. Never seen such a well crafted world.
For me personally I found GW2 to simply lack and form of reason to log on everyday and get stuck into something with your guildies.....my personal draw from MMO's is being able to log on...talk about tactics on beating a new boss and work together tackling a RAID in a largish group (more than 5).....the feeling of doing so was great.....gear was also the reward for doing so, which then allowed you to progress as a group.
I just feel that GW2 offers you simply shiny gear to aim for and that requires doing the same thing over and over until you get it...but no real reason to actually have that gear....or it serves no purpose except for vanity sake.
I dont really enjoy PvP in MMO's so that side of it for me isnt really relevant.....I do think its a good game....but I certainly dont think about playing it on a daily basis like I have done with other MMO's.
Its just my personal opinion....just felt a bit dissapointed by it all....even though I still log on and play sometimes.
Maybe if they added a 10 man content with large bosses that required tactics i'd be happy....rather than big world bosses that is just wack and win.