Soldato
Feels like there's too much text a lot of the time, i tend to phase out and just start clicking through the dialogue when I'm not in the mood to read it and the cutscenes that simply have two people talking either side of the screen are a bit boring....guild wars 1 used to have proper cutscenes which actually showed things happening! (The most laughable are where they try to portray an emotion, and the dialogue simply doesn't fit the body language of someone just stood still talking )
This was one of the things big things a lot of people complained about, and something they fixed in the Living Stories. You don't get any talking heads, it's back to proper in game scenes and FMV's now, and will be in HoT also.
Or pronounce words. I keep hearing them pronounce Quay phonetically ... which REALLY bugs me.
Jormags pronunciation by the characters hurts more "chormag"
Doesn't help when the games lead developer can't pronounce the name of the next main big dragon, Mordramoth.
Colin insists on calling it Mo-dra-moth.
Just. NO.
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