Soldato
lol HWU being accused of being an AMD hater, that's hilarious. He does the the cpu tests with a 6900xt and benches GPUs with the 5950x. He sure hates AMD.
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Sounds good. We should have a game of Vanguard sometime if you fancy it?
Quite a bit quicker converting on YT without having to convert to 4K quality so it is ready sooner than expected.
Seems to be around 200+ FPS or so at 1440P native, max settings but blur/DOF off.
I didn't use FSR since my refresh rate is only 120HZ so the extra FPS don't do anything for me here, but could try re-running it with it enabled if interested.
IMO, that's because it wasn't common for Radeon GPUs to be ahead in their benchmarks at that time. But I digress.I don’t necessarily think he hates either brand, I honestly don’t even though it is a strange decision. I remember not long ago people thought HUB had it in for Nvidia because he uploaded some game benchmarks with AMD ahead in a few games.
You need a 3rd party app to enable rebar on Nvidia?Except he didn't even have rebar enabled for Nvidia given he said it himself "I didn't go through Nvidia profile inspector" (which is required for this) and his results show this i.e. no difference at all when from my testing and others, there is an uplift. Seems a bit odd for someone who is supposedly wanting to show Nvidia in its best light....
I can't remember for certain, but did he not state in the first video that Sam/rebar was turned off and he would be looking at those results in another video?
Also, his test run was a different area to pcgh and computerbase, the area/run path he tested was the same as gamegpu test area and both their results line up.
But if they get more FPS with rebar on, why not having rebar enabled for Halo in the driver? The profile inspector is a 3rd party tool ( like Radeon Pro or whatever the name was a few years ago ). I am using the profile inspector on my old laptop because the control panel only works once.I know Nvidia choose which games and apps to enable/disable Rebar, so there should be no issue in enabling this feature for both. If it really does hurt performance in a particular title for a particular venodr, it would make sense to disable it for that title for whichever vendor.
SAM can be toggled on and off via Radeon Software. I believe Nvidia offer similar functionality based on user feedback here. So, no logical reason to keep SAM/ReBar off.
I don't know anything about that so will allow other users to comment.But if they get more FPS with rebar on, why not having rebar enabled for Halo in the driver? The profile inspector is a 3rd party tool ( like Radeon Pro or whatever the name was a few years ago ). I am using the profile inspector on my old laptop because the control panel only works once.
It is a good tool but it is weird to use a 3rd party tool to enable rebar.
You need a 3rd party app to enable rebar on Nvidia?
Yup, nvidia profile inspector and with halo for the gamepass version, it's a bit more faff required since the profile doesn't apply to the gamepass version so you have to export, add extra config line then reimport the file:
https://www.reddit.com/r/nvidia/comments/rdy05d/halo_infinite_correct_nvidia_profile_bug_pc_xbox/
Ouch that thread saying ghosting and gsync problems
But this means you must be an Nvidia nerd to know all these tricks. I mean when you only have an Nvidia card you will keep searching how you can improve your gameplay experience. For someone like HU it will be harder to find all these tricks since they have to run a lot of benchmarks on a lot of cards. Maybe you won't even notice the rebar doesn't work as it should ( if indeed it didn't worked for them ).Yup, nvidia profile inspector and with halo for the gamepass version, it's a bit more faff required since the profile doesn't apply to the gamepass version so you have to export, add extra config line then reimport the file:
https://www.reddit.com/r/nvidia/comments/rdy05d/halo_infinite_correct_nvidia_profile_bug_pc_xbox/
HUBs testing section also brings up another interesting debate. They tested a worst case scenario in single player campaign. Nothing wrong with that per se, the problem is it's not reflective of 99% of the game, or multiplayer. Typically I'd say test a sequence that is largely representative of the game, rather than a worst case or best case scenario.
Ultimately though, I have no problem with the area they tested. They have to pick somewhere and all sites picked slightly different areas. It only raised a red flag for so many people as the results were totally different to everyone else's. As it turned out, this was mostly down to disabling SAM/ReBar and that is my main gripe with HUB and TPU.
By disabling SAM, you are hurting AMD performance in every graphics card and game benchmark they run. Between both sites, they run a lot of benchmarks. That means every single result from these outlets is inaccurate, that's a problem.
I know Nvidia choose which games and apps to enable/disable Rebar, so there should be no issue in enabling this feature for both. If it really does hurt performance in a particular title for a particular vendor, it would make sense to disable it for that game/benchmark for either vendor.
Due to driver updates, SAM does not hurt performance anymore. Furthermore, SAM can be toggled on and off via Radeon Software. I believe Nvidia offer similar functionality based on user feedback here. So, no logical reason to keep SAM/ReBar off - unless it negatively impacts performance or causes other issues.
I couldn't say it any better then this. I honestly don't understand why he is doing this. But I do understand that he is. And at the end of the day a person's actions are more important then understanding the actions.I hate to say I called it, but well, I called it.
Computerbase, pchameshardware and sweclockers are the go to sites for graphics cards and benchmark reviews. The Germans are the best, as always. Way ahead of the rest at the moment.
Until HUB and TPU stop disabling Smart Access Memory, their results will always be inaccurate.
I see HUB getting called out for this on Twitter now, so I hope they take note and change their methodology going forward, since I generally like watching their videos. TPU I think are a long way off unfortunately.
There was another youtuber who also tested in this area. He mentions he was told about this area specifically but doesn't say by whom. So it's a well known portion of the map that taxes the GPUs the most. But who is specifically telling people this? Unknown.HUBs testing section also brings up another interesting debate. They tested a worst case scenario in single player campaign. Nothing wrong with that per se, the problem is it's not reflective of 99% of the game, or multiplayer. Typically I'd say test a sequence that is largely representative of the game, rather than a worst case or best case scenario.
Ultimately though, I have no problem with the area they tested. They have to pick somewhere and all sites picked slightly different areas. It only raised a red flag for so many people as the results were totally different to everyone else's. As it turned out, this was mostly down to disabling SAM/ReBar and that is my main gripe with HUB and TPU.
By disabling SAM, you are hurting AMD performance in every graphics card and game benchmark they run. Between both sites, they run a lot of benchmarks. That means every single result from these outlets is inaccurate, that's a problem.
I know Nvidia choose which games and apps to enable/disable Rebar, so there should be no issue in enabling this feature for both. If it really does hurt performance in a particular title for a particular vendor, it would make sense to disable it for that game/benchmark for either vendor.
Due to driver updates, SAM does not hurt performance anymore. Furthermore, SAM can be toggled on and off via Radeon Software. I believe Nvidia offer similar functionality based on user feedback here. So, no logical reason to keep SAM/ReBar off - unless it negatively impacts performance or causes other issues.
Res ipsa loquiturBut if they get more FPS with rebar on, why not having rebar enabled for Halo in the driver? The profile inspector is a 3rd party tool ( like Radeon Pro or whatever the name was a few years ago ). I am using the profile inspector on my old laptop because the control panel only works once.
It is a good tool but it is weird to use a 3rd party tool to enable rebar.