Haven't got to test it yet but sounds like they've finally fixed reflections on large areas of water when using ray tracing.
Yup no longer getting nasty horrible ancient raster/SSR artifacts of objects in front of water!

Haven't got to test it yet but sounds like they've finally fixed reflections on large areas of water when using ray tracing.
#Blackwell #RTXON master race!'Using DLSS 4 with Multi Frame Generation, GeForce RTX 50 Series GPUs can overcome the 110 FPS CPU bottleneck encountered in Hogwarts Legacy by generating up to three additional frames per traditionally rendered frame, enabling GeForce RTX 50 Series gamers to play Hogwarts Legacy with ray tracing and maxed out settings at up to 210 FPS, instead of 110 FPS.'
Hmm okay Nvidianice patch
#Blackwell #RTXON master race!![]()
NV couldn't entice him with the raw power of the 5090 so instead have opted to attack his CPU instead and force a requirement of MFGPoor mrk. Lol.
Can't get over how good dlss 4 is in this game. DLSS 3 as we all know was already better than native but this is in another league. Even ultra performance looks incredible. It even looks better than DLDSR and dlss cnn![]()
Yup no longer getting nasty horrible ancient raster/SSR artifacts of objects in front of water!![]()
MFG is going to be just lovely on 240hz screen especially when nvidia improve it over the next couple of months (just as they have done with all previous dlss/rtx tech) #MFGON
I wonder if rtx mega geometry will show more advantage on blackwell over ada too since better RT cores etc. (their white papers do specifically state blackwell should run better with mega gemoetry). Probably not long till we find out. Ada had some nice improvements over ampere in RT because of SER, ReSTIR improvements
I'm beginning to think that this account has been taken over by a chat bot sponsored by NVIDIA.
This isn’t the GPU sub forum, go and post there.MFG is going to be just lovely on 240hz screen especially when nvidia improve it over the next couple of months (just as they have done with all previous dlss/rtx tech) #MFGON
I wonder if rtx mega geometry will show more advantage on blackwell over ada too since better RT cores etc. (their white papers do specifically state blackwell should run better with mega gemoetry). Probably not long till we find out. Ada had some nice improvements over ampere in RT because of SER, ReSTIR improvements
Not a Potter fan so this never interested me when it released.
But that aside is it a good game in its own right?
Worth a play?
I tried a bit of it as a non-fan and it's very much a standard open world game. Hit the quest points on the map and get your upgrades and materials. There's just all the magic stuff too which apparently millions of people enjoy!Not a Potter fan so this never interested me when it released.
But that aside is it a good game in its own right?
Worth a play?
Definitely worth a play. Its not the greatest game you'll ever play but its good funNot a Potter fan so this never interested me when it released.
But that aside is it a good game in its own right?
Worth a play?
Lol I don't actually have a CPU bottleneck issue in this game... It's always well over 100fps with just 4K DLSS SR, no frame gens. They will never fix the engine level traversal stuttering as they abandoned bug fixing the game long ago.Poor mrk. Lol.
Lol I don't actually have a CPU bottleneck issue in this game... It's always well over 100fps with just 4K DLSS SR, no frame gens. They will never fix the engine level traversal stuttering as they abandoned bug fixing the game long ago.