HP Reverb G2 uk release date?

Well, you know the IPD range of the G2 is between 60 and 68? So you are going to be out of range out of that headset too.

Sorry if I am telling you something you already know, but, some people read about the Physical IPD adjustment and presume it can be adjusted to fit any IPD.

Have you considered the Valve Index? It goes down to 58.

Okay I am worried now, the big selling point for me was the IDP adjustment, my friends are under 60 as well so it felt like completle insanity for Oculus to release something that's not good for a lot of people.

Nowhere I've found anything about 60-68 being the range for G2 before.
 
Just to pop in and say I have an IPD of 56 (according to an IPD app I downloaded). I believe I can see the effect in quest 2 when viewing 3d films in up close shots, but it's not outrageous, and for gaming I don't notice it (though I've not played anything particularly graphically pretty).
 
Just measured mine, it's around 58-59 ( best accuracy i can achieve with a ruler and the mirror)
But from what i see online there is a 2 mm sweetspot. Should still work for me.

I tried the pre rift s oculus headsets and i had no problem with it.

And while i was planning pre-ordering the index last winter, they were still backlogged with the preorders this August so I decided on G2.

I don't even care anymore, I just want a headset. Been wanting to buy one since the 2014 announcement of oculus.
 
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Just to pop in and say I have an IPD of 56 (according to an IPD app I downloaded). I believe I can see the effect in quest 2 when viewing 3d films in up close shots, but it's not outrageous, and for gaming I don't notice it (though I've not played anything particularly graphically pretty).

The Quest 2 goes down to 58 when you are in position 1.
 
Okay I am worried now, the big selling point for me was the IDP adjustment, my friends are under 60 as well so it felt like completle insanity for Oculus to release something that's not good for a lot of people.

Nowhere I've found anything about 60-68 being the range for G2 before.

I wouldn't be too worried until you try it on. There is a little more to it than out and out IPD settings. The fit of the headset, how far the lenses are from the eyes etc etc all contribute. That's why there are some people who are just on the edge of ranges who find it unplayable and others far outside the ranges think it's fine.

Sorry for worrying you :) I just wanted to correct you on a common misconception about the physical IPD adjustment.
 
The Quest 2 goes down to 58 when you are in position 1.

Yeah I know, but the poster was put off from the quest 2 due to IPD. Wanted to reassure him it's not the end of the world with an IPD below the minimum. I mirror measured at 58, but the app put me at 56, I'd trust the app a bit more to be honest.
 
Found out the PD range limits in my research. Having worked in opticians, I take pd and its range pretty seriously. I have never been impressed by the tight limits of pd in VR. The Reverb G2 is ridiculously small (but at least manually adjustable). Worst of all are pds which are not adjustable between their ranges, so you can`t pick your exact pd, the Quest 2 being the worst.

I suppose the physical ranges are due to how far they can move the lense to suit a variety of people and so they choose the most common pd ranges which is around 64/65. In optics every single person`s spectacles are made exact to that person`s pd from 54 to 75 (which you`ll get among adults). My friend`s wife couldn`t even wear the Rift S cos she had a tiny pd (54) and a small head. She couldn`t even fit the thing. It`s funny watching all these VR ads that show mostly women using them and yet it`s women who have smaller heads and smaller pds so are far less likely to be able to use them! But I guess they look good for the ad, eh?

But of course, if you`re a big guy with a pd of 70 or more, you`re out as well.

Some people can get away with incorrect pds, many can`t. At the end of the day, nobody should be setting a pd that is not within at least one point (it should be exact). Over the long run it`s not good for the eyes to using a pd that isn`t correct.

I suppose it`s easy for me to say, but if I could not get my perfect pd in VR I would not use VR.
 
For a layman, what's the best way for me to measure mine?

At an opticians is best. Or someone who works in optics and measures people`s eyes regularly.

But you can simply use a ruler and a mirror, then measure from the pupil on one side to the other pupil. A proper pd ruler designed for this should be used (which you can buy off Amazon). However, that`s prone to inaccuracy, but will do in a pinch, if you must.
 
At an opticians is best. Or someone who works in optics and measures people`s eyes regularly.

But you can simply use a ruler and a mirror, then measure from the pupil on one side to the other pupil. A proper pd ruler designed for this should be used (which you can buy off Amazon). However, that`s prone to inaccuracy, but will do in a pinch, if you must.
Thanks - might be a while before I can get to an options - so I'll try a ruler. I've heard of Mobile apps that can do it, but can't find one that's free.
 
Rather than holding the ruler looking in a mirror, get someone to take a photo of you from a few meters away, preferably with an optical zoom lens. That will greatly reduce the perspective which makes it difficult to measure accurately in a mirror.
 
Found out the PD range limits in my research. Having worked in opticians, I take pd and its range pretty seriously. I have never been impressed by the tight limits of pd in VR. The Reverb G2 is ridiculously small (but at least manually adjustable). Worst of all are pds which are not adjustable between their ranges, so you can`t pick your exact pd, the Quest 2 being the worst.

So, please explain why the Quest 2 is the worst?

I suppose it`s easy for me to say, but if I could not get my perfect pd in VR I would not use VR.

Then I guess you won't be doing VR, because I don't know of any consumer headset where you can adjust each lens separately. So it's impossible for any headset to be exactly right.

VR headsets aren't glasses. If you need glasses outside of VR you will still have to wear them inside of VR. And the wrong IPD won't damage your eyes.. Just like wearing the wrong prescription glasses won't damage your eyes but will cause eye strain.


Getting the correct IPD in a VR headset isn't about eyesight. It's about getting the correct 3d Depth and scale so the Virtual world looks more real. You might have heard people mention the sweet spot. That's what the sweet spot is, the optical centre of the lenses where the clarity and FOV is the best. Some headsets have larger sweet spots than others. The Valve Index has a small sweet spot and if you are outside the range of the Physical IPD adjustment your VR experience won't be that great. Whereas the Rift S has an extremely large sweet spot. This meant that people with a range of IPDs could use the headset even though there was no Physical IPD adjustment.
 
So, please explain why the Quest 2 is the worst?



Then I guess you won't be doing VR, because I don't know of any consumer headset where you can adjust each lens separately. So it's impossible for any headset to be exactly right.

VR headsets aren't glasses. If you need glasses outside of VR you will still have to wear them inside of VR. And the wrong IPD won't damage your eyes.. Just like wearing the wrong prescription glasses won't damage your eyes but will cause eye strain.


Getting the correct IPD in a VR headset isn't about eyesight. It's about getting the correct 3d Depth and scale so the Virtual world looks more real. You might have heard people mention the sweet spot. That's what the sweet spot is, the optical centre of the lenses where the clarity and FOV is the best. Some headsets have larger sweet spots than others. The Valve Index has a small sweet spot and if you are outside the range of the Physical IPD adjustment your VR experience won't be that great. Whereas the Rift S has an extremely large sweet spot. This meant that people with a range of IPDs could use the headset even though there was no Physical IPD adjustment.

Feel free to ignore my post. i`m not here to get into an argument. I`m just telling the truth from research and experience (my job). You accept or you don`t. How important your eyes are to you is for you to decide. You can carry on doing what you want and just ignore my posts.

Deal?
 
Feel free to ignore my post. i`m not here to get into an argument. I`m just telling the truth from research and experience (my job). You accept or you don`t. How important your eyes are to you is for you to decide. You can carry on doing what you want and just ignore my posts.

Deal?

Nope because you are spreading a lot of Misinformation. And I am not getting into an argument with you. This is a discussion, if you can show that what you say is true, then I will happily take that on board and accept that what I knew was wrong. Every day is a learning day.

Your research should be easily backed up with links, care to share a few? If the wearing of the wrong glasses doesn't cause eye damage, (it's one of the common myths) please explain to me how the wrong IPD on a VR headset will? especially when the lenses aren't been used to correct eye problems or improve your eyesight.

Again, I am asking you to explain why the Quest 2 is the worst? What about the Quest 2 makes it worse than, for example, the Rift S?
 
IPD apps seem to use a 3rd object of a known size. The one I used uses cards (cards with magnetic stripes, I used an old bus pass) placed on your forehead. Obviously the depth of your eyes will effect this slightly, but it's not a terrible method I reckon.
 
Not sure what the IDP range was on Oculus rift cv1, but when I played games on it for one and a half hours at a VR place I was blown away and it was not hard on my eyes.
I think mine is 59 is after measuring again so hopefully the 60 mm setting on the G2 will be good for me.

But yeah, seeing many people are outside the range is disappointing.

(still better then a certain percentage of the population who have no 3d perception. My friend can't even watch 3d movies, his brain doesn't process that information.)
 
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