Not yet only, mobile and PSVR.
I highly recomend you try both the Rift and Vive before you buy one over the other, they both other incredible experiences, yet there are differences that are worth thinking about. Obviously it’s all subjective, but here’s my own quick break down.
Vive
+ perfect out of the box tracking
+ only requires two sensors
+ sensors plug into mains sockets
+ minimal wire mess
+ some titles are for Vive only (LA Noire)
- requires the user to use a headset, or splash out on the deluxe audio strap at an an extra £99
- more expensive than the Rift
- Vive wands, in my opinion are awful
- Vive knuckle controllers when they come out will add to the cost
- requires an additional fix to play Oculus developed titles
- heavier than the Rift
Rift
+ cheaper than the Vive
+ Oculus Home is WAY better than SteamVR, in my opinion of course
+ the ability to ‘pin’ a window and watch Netflix, watch stocks, TV etc in Oculus Dash whilst playing a game is brilliant
+ Oculus funded games are amongst the best VR titles around
+ Touch controllers are the best VR controllers by far
+ in built audio and mic, are very quality
+ headset feels comfortable, and light
- requires an additional 3rd (or 4th..) sensor for room scale
- very fussy about usbs, may require a pcie usb adapter
- needs usb extenders, resulting in mess
- some steam games require 3rd party fixes, due to not being optimised for the touch controls
- there have been SteamVR titles that out right lock Rift users out
These are my own pro and cons on both, I bought both and returned the Vive after using them both for a 5 hours each, the main selling points of the Rift for me was the in built audio and mic, the comfort, oculus’s own games (playable on the Vive through revive) and most of all the Touch Controllers.
Since then Oculus has the Oculus home 2.0 beta which is a joy to use, though I still like SteamVR.
Both are great, and you will be happy with either.
Enjoy!