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Intel to launch 6 core Coffee Lake-S CPUs & Z370 chipset 5 October 2017

I wonder what excuses people are going to make here, the game uses 8 cores and its still losing out.

I don't think any excuses are required to be fair. The game is still in beta, I'd doubt that drivers are optimised correctly for either platform CPU, and GPU cross compatibility.

There are always exceptions where some games will heavily favour one platform or the other, so you might grab the coffee lake system only for Ryzen to out perform in the next new must have title. Are you gonna change back if that were to happen?

I know you have loads of issues with your system so this just sours it even more, and I think you'll feel much better once you've gone back to Intel. :)
 
I don't think any excuses are required to be fair. The game is still in beta, I'd doubt that drivers are optimised correctly for either platform CPU, and GPU cross compatibility.

There are always exceptions where some games will heavily favour one platform or the other, so you might grab the coffee lake system only for Ryzen to out perform in the next new must have title. Are you gonna change back if that were to happen?

I know you have loads of issues with your system so this just sours it even more, and I think you'll feel much better once you've gone back to Intel. :)

I can't see the fact that it's beta being a factor here. It's out in one month and I can't remember the last time a beta had significantly different performance to launch. It's more for bug fixes, server stressing.
Ill be keeping my crosshair should AMD come out with something special in zen2.
Yeah this has just confirmed my decision. Coffeelake here I come.
 
I can't see the fact that it's beta being a factor here.

However you missed the rest of my sentence, with regards to optimised drivers for either platform. It would be rather funny if in 4 weeks Ryzen CPU's were spanking Core i7's - but you've written it off in beta. You've out of patience along time ago with Ryzen so you seem to jump on small issues, and make them bigger than needs be. I'm not saying that you shouldn't be hacked off, but a little bit of perspective helps, and all beta games end up being patched.
 
However you missed the rest of my sentence, with regards to optimised drivers for either platform. It would be rather funny if in 4 weeks Ryzen CPU's were spanking Core i7's - but you've written it off in beta. You've out of patience along time ago with Ryzen so you seem to jump on small issues, and make them bigger than needs be. I'm not saying that you shouldn't be hacked off, but a little bit of perspective helps, and all beta games end up being patched.

I ignored them because I don't see how they will change anything. Show me an example of where ryzen gained 20% performance outside of being an AMD sponsored title. We've heard this before with amd products. Wait for this wait for that and they rarely deliver.
 
I ignored them because I don't see how they will change anything. Show me an example of where ryzen gained 20% performance outside of being an AMD sponsored title. We've heard this before with amd products. Wait for this wait for that and they rarely deliver.

It could easily be an issue with the Nvidia driver, and nothing to do with AMD, but with your current mind set you are convinced it's got to be AMD at fault, it's a brand new game, still in beta and nothing is optimised from either party. When did I say any game gained 20%, merely pointed out the fact that if it gets better due to it's multi threaded nature and then out performs the 4c/8t chips it'll be slightly annoying.
 
It could easily be an issue with the Nvidia driver, and nothing to do with AMD, but with your current mind set you are convinced it's got to be AMD at fault, it's a brand new game, still in beta and nothing is optimised from either party. When did I say any game gained 20%, merely pointed out the fact that if it gets better due to it's multi threaded nature and then out performs the 4c/8t chips it'll be slightly annoying.

The 20% is the amount that ryzen is trailing the i7 in the beta. There abouts I haven't worked it out. Well, the game should be out before coffee so we will see then.
 
The 20% is the amount that ryzen is trailing the i7 in the beta. There abouts I haven't worked it out. Well, the game should be out before coffee so we will see then.

Well RoTR gained between 15-19% with a patch, and AotS gained up to 31% again depending on sources. I can't be bothered to link them, but there is plenty on the web and YouTube highlighting these both major gains.

You've got three ways for performance to be gained, not just one, driver optimising from Graphics company, optimisation from AMD, and then engine optimization from the developer. If you get 4-5% from each source, then you are a stones throw away from the figure you are after. I know you already know all this, yet you seemed to just be dismissing it completely.
 
Except the game does use 8 cores effectively, on both AMD and intel, with intel somehow coming out on top despite a clock speed and core deficit.



April 20th, not that agesa would make much of a difference, 3200 is 3200. Agesa just made it easier to get there.

It should only improve with more time. It's a whole new platform out less than 6 months. Chances are it was always going to be better on an Intel setup.
 
Well RoTR gained between 15-19% with a patch, and AotS gained up to 31% again depending on sources. I can't be bothered to link them, but there is plenty on the web and YouTube highlighting these both major gains.

You've got three ways for performance to be gained, not just one, driver optimising from Graphics company, optimisation from AMD, and then engine optimization from the developer. If you get 4-5% from each source, then you are a stones throw away from the figure you are after. I know you already know all this, yet you seemed to just be dismissing it completely.

Not dismissing it but those are AMD sponsored titles. I have little faith in then putting the same amount of work into others.
 
Yes latest drivers. The video won't load at work but I think I've seen it. It's shows 100% utilisation which is not surprising considering how much weaker the 480 is compared to the 1070.

It's a different video which makes me wonder did you even watch mine? At around 5 mins in I swap to highest which brings performance down too low so I go back high settings. We cannot see his GPU usage but I am getting more than the 60 you are showing here.

I have a 1600 and a 1080ti. Can see ryzen sturggling to provide frames for me. Will be looking for coffeelake soon o;!

So this video shows the problem: https://youtu.be/EtB3uirEhbY

Basically there's been no Ryzen optimisation, and the SMT isn't working (and likely other problems if that's not even working).

So it's stuck around 125 CPU FPS average as the max. So if your card is capable of higher than that, Ryzen will cause a bottleneck. Not really a problem for a 1070, but yes for a 1080 Ti.

However since SMT is off clearly there is more optimisation to come for Ryzen so I wouldn't jump the gun before we see the results of the final game with SMT on.

Also this does mean this only causes a problem for people with 144+ Hz monitors. If you have 60, 100, or even 120 Hz Ryzen will not bottleneck your monitor in Destiny 2, even in its unoptimised state.
 
Ryzens intercore communication causing issues with lots of threads needing to communicate with each other (rather than running independently in benchmarks/encoding)?
Ryzen and TR have both been reported to have relatively weak performance for DAW usage when the workload is tuned for low latency audio.
Latency is much more important for audio than gaming as a few audible glitches are more distracting than the odd slow frame.
I wonder if the variable latency caused by the dual module approach of the Zeppelin die is the culprit here?
As good as the Zeppelin die is it does seem to have an Achilles heal albeit a relatively small one.
This downside is one reason why people are interested in CL even though in many ways AMD are more appealing.
It's a case of looking to see if the downside is worth it for the upside and that varies by usage.
As a DAW user CL is a slam dunk from what I've seen so far.
 
Not dismissing it but those are AMD sponsored titles. I have little faith in then putting the same amount of work into others.


Rise of the Tomb Raider is Nvidia Gameworks game, not AMD sponsored one.
However they patched it for Ryzen CPUs and gained 28% off the bat.

https://community.amd.com/community...-more-performance-updates-for-ryzen-customers


AotS while is AMD sponsored game, they only upgraded how their engine handles the new topology of the Ryzen CPUs. And surprisingly the exactly same upgrade, allows the SkylakeX cpus to beat the "Ring topology" based Intel ones.
Since SkylakeX and Ryzen require almost exactly the same software/game optimisations.

For me, the only game that force me to buy 8700K is funnily enough, AMD sponsored one.
TW Warhammer, runs on the last single thread at 100% most of the time, even on my old 6700K @ 4.9. And does so on the 6800K @ 4.3 :/
Same applies to the TW Attila which I play, running on single thread most of the time. So need the best performing single core.

Except if with TWW2, they fixed the engine to scale better, which means I can consider a different upgrade path.
 
Ryzen and TR have both been reported to have relatively weak performance for DAW usage when the workload is tuned for low latency audio.
Latency is much more important for audio than gaming as a few audible glitches are more distracting than the odd slow frame.
I wonder if the variable latency caused by the dual module approach of the Zeppelin die is the culprit here?
As good as the Zeppelin die is it does seem to have an Achilles heal albeit a relatively small one.
This downside is one reason why people are interested in CL even though in many ways AMD are more appealing.
It's a case of looking to see if the downside is worth it for the upside and that varies by usage.
As a DAW user CL is a slam dunk from what I've seen so far.

Yeah the latency is mildly too high on Zen1 by the looks of things. Though interestingly Skylake-X is around the same, but for ANY core to ANY core, rather than in sets of 4 that can talk at low-latency, and only slowly if it crosses to another set of 4.

As it's tied to DDR speed, and also there's very likely improvements they can make in the design, they will likely solve the problem completely by the time we're on Zen2 or Zen3 and support for 3600+ RAM. And in the longer term, DDR5 should put an end to it in ~2021, since the slowest standard speed will be 4266 MHz CAS 28. And a decent tuned speed would be 6400 MHz CAS 28.
 
Ryzens intercore communication causing issues with lots of threads needing to communicate with each other (rather than running independently in benchmarks/encoding)?

But all Ryzens should suffer from this equally since they all use 2 CCXs. The question then is why the 1300X/1600X/1800X have almost identical performance when the 5960X is showing massive gains.

I think it is a software issue which will be fixed. Especially since it doesn't even use SMT on the 1300X/1600X.
 
I can't see the fact that it's beta being a factor here. It's out in one month and I can't remember the last time a beta had significantly different performance to launch. It's more for bug fixes, server stressing.
Ill be keeping my crosshair should AMD come out with something special in zen2.
Yeah this has just confirmed my decision. Coffeelake here I come.

Have you seen the performance of AMD cards in the beta?? A GTX970 is faster than an RX580!!
 
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