iRacing

Did a few practice laps of VIR, but not keen on it at all. It looks very dated compared to other tracks in terms of graphics. Might do a race over the weekend. Mid Ohio next week, again, I'm not keen on that track either.

The last two races I have done, one at Motegi and one at WG I got taken out by numpties.
I quite like Mid Ohio, its got a nice rhythm to it, havent done GT3 testing so it might not be great in these, but it was fun in the Skippy.

I only started Motegi on the Sunday, did a full distance offline and then online to get a feel for others around me, and started at the back of a top split race on the Monday, 22nd of 24 or thereabouts, and despite coming out of the final corner sliding into the pit wall (0x thankfully) i managed to get through and avoid other peoples mistake and finish on 0x, i put that mainly down to mental attitude going into it, not expecting good things and wanting to get through without too much loss to iR & SR, and think i finished 18/19th. WG I knew i could do well, but just pushed where i felt i could and i ended up making mistakes trying to pass someone significantly slower, but was basically blocking and door slamming.

I'll probably try and get some Mid-Ohio practice offline tonight and then jump online and see how i compare to others, maybe aim for the Thurs 9pm big split race.

Ha yeah VIR needs a total update hell that big tree fell down a year ago.

Personally I'm giving Iracing a rest until they sort out the cold tyre issues. I've lost 300-400 Irating points mainly due to people spinning out around me at the start in the last few weeks. Getting a little tired of it now.
Yeah, it really is ruining the game with these unexplainable issues. I definitely had it twice in a practice server for Laguna Seca WSCS on Monday. Im not certain, but i felt like as soon as i could tell it was steering very sensitively, i hit the brakes and then did a bit of a burn-out, and it seemed fine.
I've taken to joining the grid with 10sec left, ive no idea if it has any temp impact, but if temps are active on the grid, it cant help by sitting there for 30-45sec. That said, i got both these pitting out, so...
Its a joke though, whatever is causing it.

Over the weekend I decided to do a few races, I had a couple of bad ones at Mid Ohio in the C-spec having my race ended for me, one guy after spinning out T1 decided to cross the whole track right to left to reach to pit lane and try and enter it the wrong way, I was going too fast to avoid him. After that I decided to give WSCS a try at Watkins Glen, 70min race, mix class. And damn, those HPD drivers, for the most part, are complete dicks. During the warm up not pushing that hard I was wrecked 4 times by them dive bombing or simply running into me. I never completed a warm up lap, decided to wait for the rolling start and the whole race was pretty much the same. They simply act like they have to pass you exactly where you meet, hairpin, apex, doesn't matter to them. One guy even spun me on a straight, me keeping well to one side and signalling to pass right. I honestly don't think I'll bother with the WSCS again, being a simulator you expect people to take things seriously, it reminded me of the one time I ever tried Forza online. Never again.

Nice Paint!

With WSCS you really need to spend a decent amount of time in online practice, and know the short of s^&t they'll try and pull.
I feel like ive got used to them now, but theres still times when theres little you can do about them. That said, there are times when ive treated the RUF class in rather bullish fashion, and moved my car to the middle lane for T1 and sent the car down the inside, but the main reason tends to be because there isnt great deal of difference between the FGT and RUF, mid-top speed is similar, the only benefit is probably torque, so we can get out of a corner better, but if its done too soon and you have to back out, you lose any momentum, you do it too late and you dont have the speed to run past them, so you have to be an ass in a way.
With the HPD they're faster everywhere.
In places like T1 I've tried moving across to the middle to basically send a msg to the HPD closing me down, but twice in 1 race they still threw it down the inside.
But in general, i feel that if you give them a clear message when they're far enough back to respond to that, you'll be fine. Problems tend to occur when they dont know or when you do something which they're not expecting. I still have a tendency to try and get out of their way, but if that involves taking a different line on the exit of a corner when they're right behind you, they tend to follow that line and get on the power for that line, and then you're there blocking them. The best advice i can give is to act in your best interest when they're about 1.5-2sec behind, if you want the outside line for a corner, get to it early so they have to go inside. Dont take a casual sweep cos you'll find they're already driving into that space.

My biggest issue with WSCS is that the HPD popularity dominates the grid, you can line up for a 20 car race and 10+ will be HPD. I've done 14 with 12 HPD, 1 FGT and 1 Riley.
But ive also done a race with 3 HPD, 5 Riley, 4 FGT and 4 RUF, its an odd one, but typically your lambs for the slaughter.
It also helps if you can do a week where there are plenty of good overtaking places, this week at Laguna Seca im probably going to skip, its too tight and theres only the start straight with a tricky T1 to pass cleanly, so HPD's are going to be passing in places you wont be comfortable with. Silverstone was fine, as was Road America & Spa. Maybe take a look at COTA next week? Not my favourite track by a long shot, but there are passing opportunities for them.
 
Having just come from Mid Ohio in the RUF cup I might put a little time in the Z4 this week and run a few races, I've been wanting to try out the gt3 sessions. I need to sort an RMA on my mouse though, as it died when moving the Obutto back to the garage. Strange, it never got touched!

Team racing looks to be a great addition, I'm looking forward to the Direct X upgrade too.
 
GT3 is pretty rough, everyone thinks they're Senna, but drive like they're Maldonado :D

I can only imagine what its like in lower splits. My initial impression was that it wasnt all that bad, seemed close to being perfect really. That was last season, this season, with the rebalancing now they've sold a load of Z4's they're pretty even, and particularly in the high participation races the biggest danger is that first lap. Survive that and you've got a chance. Your best approach is to aim for survival, and go from there. For the few places you might gain by looking to make up early ground, you're more likely to get screwed over and lose more.

Ive found that more often than not, i can make up 2 places in the first couple of corners (i'll lose them later in the race though :D) of a race in most series, from anywhere from 5th/6th up. In GT3 its simply not worth it, and its probably made all the more complicated because its a rolling start, so instead of getting a consistent movement of cars at the start, theres some who had more momentum coming up behind people who are having to move or slow because the car in front changed lane or got a slow start. Its like lap 2 in most close races race, but with twice as many cars. So many things influencing your movement and everyone elses, whereas a standing start tends to see P13 arrive at T1 around the same time as P14 does. Not so in rolling starts. It compresses, spills out, and someone makes contact and 1/3 of the field respond cautiously, 1/3 too cautiously, 1/3 think "oooh, free positions"...

Survive the first few corners, thats the key. Im finding it much better being at the back, observing, and then racing. The problem is it goes against your nature to race, and more often than not, unless your lucky to be starting at the back anyway, you're gambling iR by starting a handful of places further back, then having to pass slower drivers (by iR). But starting mid-pack can be a gamble too.

It is very satisfying when you have good (silly incident free) races though, cos its much nicer seeing other cars out there and dealing with their strengths and weaknesses, than a grid of identical cars.
 
Thanks for the tips, I'll no doubt hang out near the back, I'm not one of the fastest by a long shot, and mid Ohio doesn't offer many places to pass safely from memory. My irating dropped about 200 over the weekend so I'll probably end up in those bottom splits. I'll probably just do into the odd race and focus on the C-Spec Cup, I'm really enjoying that series, and hoping for a top 5 division finish.

By the way, how does your 290 run triple monitors? How are your frame rates for games you use all 3?
 
Thanks for the tips, I'll no doubt hang out near the back, I'm not one of the fastest by a long shot, and mid Ohio doesn't offer many places to pass safely from memory. My irating dropped about 200 over the weekend so I'll probably end up in those bottom splits. I'll probably just do into the odd race and focus on the C-Spec Cup, I'm really enjoying that series, and hoping for a top 5 division finish.

By the way, how does your 290 run triple monitors? How are your frame rates for games you use all 3?

iRacing i get 120fps locked (70-80% usage) which is really 60fps as i let iRacing render them separately which supposedly helps, iRacing reports it as 60, MSI Afterburner says 120fps are being rendered, so i assume thats the reason.

Assetto Corsa, i get 65fps. I actually took pics for the AC thread less than a week ago, i wont bother with img tags
https://dl.dropboxusercontent.com/u/20670693/Obutto/Clipboard_Image.jpg
https://dl.dropboxusercontent.com/u/20670693/Obutto/acs_2014_09_05_21_06_07_978.png

Im not sure if its the 'Glare' setting which is creating a washed out look, and possibly why the sides are darker (never really noticed in-game, cos you dont really take that in).

What really knocked me back was when i bought the monitors and 290X the GPU wasnt posting (old Mobo bios was the issue) and i had to make do with my 270X. I was getting perfectly acceptable framerate in both still, 45-55fps in AC, and i think about 90fps in iRacing.
Im not going to argue they're sufficient framerates, but i really expected to be buying a second 290X for something like AC, and considering i wasnt dialing back the settings i was very impressed it was coping so well.
 
iRacing today announced plans to add four Aston Martin Racing cars to its lineup of digital race cars. First on the list is a virtual version of the Aston Martin Vantage GT3 that will compete next weekend in the iRacing.com Nürburgring 1000 Blancpain Sprint Series event, with several more Aston Martins including the Le Mans class-winning DBR9 to follow.

Surely an Endurance series can't be far off now.
 
iRacing today announced plans to add four Aston Martin Racing cars to its lineup of digital race cars. First on the list is a virtual version of the Aston Martin Vantage GT3 that will compete next weekend in the iRacing.com Nürburgring 1000 Blancpain Sprint Series event, with several more Aston Martins including the Le Mans class-winning DBR9 to follow.
Surely an Endurance series can't be far off now.

Damn, very nice.
Im a bit surprised though, because theres already 3 GT3 cars, the Ford GT is supposedly getting a GT3 variant (same model, just tweaked specs similar to how the RUF has 4 variants) and now a Vantage GT3 makes 5.
It leads to a lot of balancing issues trying to get them all even (after letting the new one be the dominant car the first season, purely coincidental... obviously:rolleyes:).

I wonder what the other 3 could be. An LMP seems obvious, and a quick look on Wikipedia (link) shows they've only really done GT and LMP in recent years, then its mid 80s, '77 and the 50s, and they were still predominantly prototypes. Its not like BMW where they've had F1, Proto, WTCC, BTCC, 80s tourers etc a wide variety.


Hmm, just looked on Project CARS as i thought they'd been added about a year or so ago, but it was the end of Aug, and they've got 7. So you can bet it'll be 4 from that list, because we've seen the exact same pattern with other sims having the exact same cars too.
http://www.wmdportal.com/projectnews/seven-aston-martins-join-project-cars/


1959 Aston Martin DBR1 (unlikely, due to age, but we have the lotus)
1963 Aston Martin DP212 (unlikely, same as above)
2009 Aston Martin DBR1-2 (LMP1, so most likely)
2012 Aston Martin Vantage GT4 (maybe as a variant of the GT3 )
2013 Aston Martin Vantage V12 GT3 (most likely as a variant)
2013 Aston Martin Vantage GTE (i'd imagine this is whats running in Blancpain)
2013 Aston Martin Hybrid Hydrogen Rapide S (doubt it due to the hybrid aspect)

So my guess is the 09 LMP, and then the GT4 & V12 GT3 & GTE being a combined model. GT4 though? GT3 and GTE are essentially the same too.

"with several more Aston Martins including the Le Mans class-winning DBR9 to follow"
hmm, no DBR9 in the pCARS list... maybe it wont be a carbon copy afterall :eek:
DBR9 was 2005-2011 (won 07 & 08), GT1 class, so that works well for Endurance racing (LMP1, GT1 & GT3)
 
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Would they have to get a license from Lola to get the LMP1? Would love them to get it along with the other LMP1's of 2009 Le Mans along with the track that would be my dream!!

Of course some of those Galah's who drive the LMP2 now I would hate to see them in an even faster car.
 
Can't see then laser scanning Le Mans, it's too long. Unless they charged twice the price.

They've said Nordschleife is something they havent ruled out, or something to that effect. They still charge $15 for most of the ovals, with the odd exception being $12, so if they charged $18 for venues like Nordschleife & Le Mans, i dont think people would be too bothered, although its almost as much as you can pick up Assetto Corsa for in sales, which is a joke.

Personally i just think they're very specific tracks, its of little use to most series because you'll only get 3-5 laps from it, 4-8 around Le Mans. At 7 & 4min laps (at a punt) for GT3 class, thats still only 5 & 8 laps (30min). Your Spec ford, Barbers, anything slower with shorter length races its going to be far less.

The only thing its good for is the 70+ weeks, and Endurance events like Road Warrior. It just seems like a track which is fun to drive, but not all that practical. I'd rather have the Nord GP layout, Hock, Imola, stuff like that which serves a wider purpose, even if it's actually quite plausible for me (GT3 & WSCS, and i like the longer race weeks).
 
May sign up to this over the weekend, as thyre currently offering 3 months for free.

So. Any tips?

How does the ranking system work? I assume you cant just up into a GT3 race/event straight away.

Do you (OCUK Members) hold private leagues and sessions?
 
May sign up to this over the weekend, as thyre currently offering 3 months for free.

So. Any tips?

How does the ranking system work? I assume you cant just up into a GT3 race/event straight away.

Do you (OCUK Members) hold private leagues and sessions?

Completing races without any incidents (off-track, spinning more than 90deg from track direction, most contacts with another car regardless of who's at fault) or minimal incidents, will give you a positive Safety Rating (SR) and when you get to 4.0 you'll automatically be ranked up a license level (Rookie, D, C, B, A and Pro/WC), you'll gain 0.4 SR if you cross a whole number (2.0/3.0/4.0 etc) and you'll also rank up if you're over 3.0 at the end of the season.

GT3 is B license, or C 4.0. You also need to complete at least 4 races/TTs in a series which matches the current license. So if your in D, you need to do 4 sessions in a D series, if you do it in Rookie it wont count towards your requirements to level up.

Hopefully that all makes sense.
I went from Rookie Wk2 to GT3 by Wk9 i think, and i didnt do more than 2 maybe 3 races a week, and the odd TT.
That also requires additional purchases, simply because the D & C license series all use the full selection of tracks, while the rookie series you can do MX5 with the free content.
 
I feel really guilty. I've just spent £2300 on my sim racing setup

Got this rig : http://www.rseat.net/rs1/
This Tripple Monitor Stand : http://www.rseat.net/rs-stand-t3l/
And these pedals : http://www.h-engineering.net/shop/sim-pedals-ultimate/

Just waiting for the SimXperience Accuforce wheel to come out so i can upgrade from my Fanatec CSW

Really nice sim rig, it's been on my radar for a while.

DSD pedals are similar and a lot cheaper. Not sure of the differences.

http://www.derekspearedesigns.com/pedals.html

I think this video was made with the pedal set you've bought.

 
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Been very busy painting this onto the Z4. I have maximum respect for anyone who has spent time lining up the bonnet logo with the scoops!

15077580969_07203c6249.jpg


15263940942_b6b01e6668.jpg


I'm yet to run a GT race, but as the RUF cup and GT are both at Donny this week it would be rude not to.
 
I stand corrected.

iRacing announced today at the iRacing Nürburgring 1000 that it plans to add the Nürburgring's fabled Nordschleife and the modern Grand Prix Stecke (along with a combination track linking the two great circuits together) to the service

Hope for the full Le Mans circuit yet.
 
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