Definately relevant. I remember seeing a video of a modded 3070 with 16GB VRAM. It demolished the 3070 in some scenarios, as 8GB VRAM was just too little.
I've got a 10GB 3080, and I definately think some of the performance stuttering and such I get in some newer games is very likely to be VRAM related as I'm playing a 1440p, but I couldn't justify upgrading to a 4080.
As with most of us who got 30** cards early however, back during the Crypto/COVID boom, you got what you could get, and Nvidia really abused that. My wife's 7900XT Nitro+ demolishes my 3080 across the board, with substantially higher average AND minimum performance, and I suspect the VRAM is PART of the reason.
In what games?
Not saying you aren't facing issues potentially with vram but a lot of people usually just jump to it being a "zomg vram issue" when reality is, it's most likely the game and even the more powerful gpus/higher vram gpus are also suffering such issues, TLOU is a perfect example of where even having loads of vram, the game still exhibited issues on higher vram gpus (and not just vram related issues) because the game was fundamentally utterly broken as evidenced in DF video. This is where DF is fantastic as they highlight where such performance issues are happening i.e. vram, shader compilation, cpu bottleneck, lack of system ram, memory leaks and so on.
Only worth bothering with if you have a 4090.
I find this sort of crap hilarious too...
Yup exactly. It's a fine line balancing vram and grunt, as evidenced so many times now, all the vram in the world doesn't allow a 3090 to get that much better performance outside of a handful of games and then where it does provide a bigger performance improvement, you then face a lack of grunt to which point that extra vram doesn't matter anyway as you're still going to sacrifice settings..... and even a 4090 could be argued to have all the vram but showing a lack of grunt for such titles as AW 2.
Again, no one has answered the main question yet..... Has the extra £750 proved to be worthwhile if just gaming?
This has always been my point when it comes to vram, the extra vram has never truly provided a worthwhile benefit in games and has simply been a method to brute force poorly optimised launch day titles during 2023, had textures been true 4k or/and far more unique assets, higher draw distance and so on then great, invest in that vram where it actually does prove worthwhile but ultimately games should be better optimised and people shouldn't
just be pointing fingers at nvidia for not providing enough vram but
ALSO pointing fingers at devs to do a better job, thankfully as evidenced, we are seeing much better optimisation now all round.