Don't take it the wrong way, I'm not pointing fingers at Nvidia. Every single methods of antialiasing aside from multisampling has some kind of issues and that's because well, they are all compromises made to try to fix jagginess while not killing performance like multisampling does.And that there is the problem, most games are awful for this, funnily the issues with TAA etc. were never pointed out until dlss came about though i.e. where dlss had similar or worse issues with ghosting, blurry mess etc. I suppose such issues only made it to the spotlight then because it had "nvidia" on it which meant you got the "haters gonna hate/anti nvidia" brigade tearing it apart, which then meant, you also had to call out how bad the native + AA methods were/are too.
Would be great to get a new and better AA method as smaa, msaa etc. just don't work well with games nowadays since games are made with TAA methods in mind. DLAA is fantastic but uptake is poor and obviously locked to nvidia.
Anyway I hope AMD will release the rest of the stack soon, otherwise I'm going to get a RX 6950XT.
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