Kerbal Space Program

any idea what hight/escape velocity you need to reach to totally break earth gravity?
That calculator is just about orbits.

I think I almost managed it my speed is falling stupidly slowly. at a height of 4600K and still 3700m/s+ and losing about 0.05 m/s in speed.
 
I would say you have left and will never return at that height and speed.

I will as the speed is decreasing, so would slowly get sucked back to earth.

ass some more power and a parachute. See what I can do now.

If they release everything they say, I will be addicted for years. got to unlock tech and train crew. then can send probes out, build a space station, visit the moon, then other planets. I'm about to drool.

edit - Houston, we have a problem....

just deployed parachute in space.
 
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Right I'm at 15,000K and my speed is no longer dropping :)

Edit: My attempt at trying to launch, deploy and return :o

Youtube appears to not like the start of my video had to make poor quality too as it won't let me upload anything that big :(

 
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any idea what hight/escape velocity you need to reach to totally break earth gravity?
That calculator is just about orbits.

I think I almost managed it my speed is falling stupidly slowly. at a height of 4600K and still 3700m/s+ and losing about 0.05 m/s in speed.

it lists escape speeds also.



Launch
Launcher.jpg


6hours in orbit
6hours.jpg


Using KSPcalc to work out my de-orbit burn
de-orbit.jpg


Hitting the atmosphere :)
re-entry.jpg


Success? Not too sure. 63G spike would have killed the crew. Not sure when it happend though. I may have re-entered too fast/high angle?
mission-stats.jpg
 
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Success? Not too sure. 63G spike would have killed the crew. Not sure when it happend though. I may have re-entered too fast/high angle?


Highest Gforce is always at ignition on the launch pad if you use solid fuel thrusters. The only way to avoid it is to launch using liquid fuel thrusters so you can control the power.
 
Highest Gforce is always at ignition on the launch pad if you use solid fuel thrusters. The only way to avoid it is to launch using liquid fuel thrusters so you can control the power.

na, when lifting something as heavy at that one, the SRB's create very little G's, but yes, i use LRB then normally fire the SRB's once its moving (if it moves).
 
Finally made orbit with the payload... Surprising what a extra bit of weight does, was so hard to get up there, plus its probably only 1 in 10 success rate, due to boosters sometimes hitting the rocket as they jettison off :(

Payload? Have also noticed others mentioning getting satellites into space? I don't see these in my game?
 
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links above in this thread to download the satellite.

http://kerbalspaceprogram.com/forum/index.php?topic=574.0

Cheers :)

Just been reading the website:

Planned Features:
Take on Missions to attract interest in your Space Program. Or use the Mission Planner to create your own missions.
Manage your Space Program. Hire astronauts, train them, research and improve parts.
Fly out to Moons and other Planets
Build Space Stations, and surface bases on other worlds.
And a whole lot more!

:D can't wait.

That would be awesome - a tycoon type game. Would happily buy something like that on Steam.
 
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Sorry boys, looks like you're not coming home :(

16thug.jpg


We've stopped decelerating at 25 million meters from your planet, and the parachute isn't helping much in deep space :p
 
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