*** League of Legends ***

I'm becoming increasingly frustrated with the client for this game. As of Sunday the chat hadn't been working for about a week, and you couldn't see who was in your arranged team until you got into champion select. So the server went dead at about 8pm and came back a couple of hours later with both of these things working fine except now people were getting disconnected upon trying to load the game and it was refusing to let them join at all. This led to one game which was a 3v5 (I was in the 3) until 1 of our team managed to connect when we were all around level 9. The result was an inevitable defeat. The second game I got disconnected and couldn't join so now I have another leaver mark because of server issues.

I love this game, but boy does the client suck! Is the US version this bad too or is it just GOA messing it up?


I know what you mean, have just joined a game where only 2 of my team were able to get into the game. The other three must have all had connection issues as one managed to connect long enough to say his connection was terrible. I`m positive they will get it all fixed eventually but what I dont understand is how it can work one week and then the next its full of bugs.

I used to play soley on the US servers and the same issues were present albeit with a little added lag. On a good day I ping 14 (in-game) on the Euro servers whilst it was typically 90-160 on the US ones.
 
The chat issue has been a problem this week but this connection issue I have only seen since last night - never experienced it previously on either euro or us. Not sure it would be fair to say it's full of bugs.
 
The thing is though it doesn't seem to even be an issue according to GOA. What really took the biscuit is when most of the community were complaining that they couldn't connect the official GOA response was "It works for me".

The client has been broken since the beta and has only got slightly better. This is the kind of thing that will just push people towards HoN since we've already seen another DotA clone fail because it was just a pain to get working.
 
I think you'll find it is now working, one of those strange occurances where they say they did nothing and suddenly everyone can connect again (check server status thread)

** Hon is just not going to happen for me, if this goes I will check out Bloodline champions but unless Hon can make it's graphics more viewable and sort out it's community and a load of other aspects I have no intention of retrying it
 
I tried HoN before LoL and it was dreadful. Dont get me started on the community lol. You just know as soon as the first person starts shouting `noob this` and `you`re all noobs` what you are in for. To me, anyone who says that phrase in-game is basically saying `look at me, I`m a child, a bad loser and unable to get on with other people`. Burning would be too quick and I find simply saying nothing whatsoever and ganking wherever possible does the job best.

You even get the odd `noob team` shouted out in gen chat in LoL but in HoN its usually every other word supported by expletives. Kids!! Who`d have em..
 
Well HoN is just DotA remade with all the same problems by the sounds of it. I thought they were going to remake it and improve it (remove the engine limitations) but they seem to have copied them all over anyway. I signed up for the beta but I've yet to get around to playing it because it sounds WAY too elitist for me. I simply don't have the time to become pro at this kind of game and I'd rather not get all the abuse for not being pro, lol. The community in DotA was awful. The community in LoL is miles better.
 
Do you find the LoL community gets worse the more up the ladder you go. The smack talk - not necessarily against me (Slinky gave me some excellent tips) seems to be worse the further up the chain I go. Nothing compared to HoN or to a lesser extent DG.

I'll be on usual time tonight - this game has me gripped like no other I can recall
 
I am a little miffed that now the matchmaking system seems to place me in games with level 22+ on the opposite team even if I am only level 13. Its putting me at a bit of a disadvantage with no runes/less mastery points and I am losing 75% of the time, unlike before where I would win 75% if I picked a certain couple of characters.

It only puts you against high levels when you do too well, take it as a compliment lol.
 
I love League of legends, currently playing it to death with a couple of friends, we tend to do very well but once we get 20-30 wins infront of our losses we suddenly start having summoners around level 5-10 in our games?

I know the match making system is suppose to put the odds against you but last night was honestly rediclous, had so many people who did not have a clue. I know the match making system is suppose to try and stack the odds against you once you get so far infront, but at least would like a fair and fighting chance.

<3 Blitz.
 
Having gone through the debarcle of warhammer in Europe I was one of the vocals in the riot forums against this contract. However I maybe in the minority but for lol I think they are doing a good job. They are communicating well, last night is an excellent example of that. They are keeping the patches within a couple of days of riot and until last night server stability had been excellent. As I understand it the issue last night was the comms providers.

Tals
 
Talking of Hon, through the public beta it's been quite a way ahead of LoL in the xfire stats. About 1000 extra players a month. The gap has been slowly closing - interestingly lol players play the game longer than HoN players. Today it over took HoN for I believe the first time, only by 50 players but still it's ahead in player count

Would love to know the actual player count of each game.
 
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