On the subject of HDR
As a content creator and someone who is a bit picky with their monitors I really dislike the way LG has handled both the launch and the advertising of this particular display. I do not have a problem if a display has limited HDR capabilities and if LG was up-front about what this monitor can and cannot display and it's limitations I'd be more inclined to buy it* (see below) but as it stands right now we just have a 1:1300 contrast ratio to go by and rumours about what color-spaces this display supports, we also need to know if it is true 10bit, 10 bit dithered or even still limited to 8bit as these things do matter. The whole HDR thing is a bit of a fiasco but because consoles (PS4 specifically) support it, it means we have to master for it *grumpyface*.
We also want to know what backlight technology this panel uses (W-LED, GB-R LED?, something else?), and if it uses any sort of local dimming, what type of local dimming and if this can be enabled and disabled by the user. I understand that all the monitor manufactures want to put HDR on everything but I really wish they were more honest about what's covered and what's not.
*As a game developer (Environment artist & lead technical artist working on Dead Matter) I need to make sure that our tonemapper works properly on various HDR capable displays, and doesn't 'limit' to sRGB on one and on the flip-side I need to make sure that we don't pack in too much range into it on displays that have limited HDR capabilities). I can work on a 10 bit display with proper colorspace support but limited contrast and this is why I'm interested in this display as my budget is limited to under £1k.
What's with the holdup?
Don't mind waiting, but please at least send these out to reviewers so we can decide which display we want to get and whether it's worth waiting for or getting something else.
No wonder so many people are picking up 4k TV's for gaming...stupidly expensive
TV's do not make good monitors, sure they work well for some uses but almost all 4k TV's utilize VA panels which when sat close too have issues with contrast and gamma shifting as well less strict quality control (you won't notice if colors are slightly uneven or there is a bit of clouding, an uneven backlight on a moving picture, but on a desktop you would) and many TV's introduce all sorts of video enhancing features which add input latency or even in worse cases add fringing or visual artefacts. Many will be ok with these issues and if you do console gaming or casual gaming on PC you might not notice but if you use your computer for any graphical work or look at a lot of still pictures it'll become a problem.
Monitors on the other hand are usually a bit smaller, have much better backlights, won't have image retention, need to have much higher standards of quality control and will most likely either use IPS, which is better for uniform colors and better viewing angles or TN, which looks awful but has the fastest response times making it great for competitive twitch gaming and e-sports.