Yup I have the game:
It's such a misguided notion that pre-ordering is even a drop in the ocean as to why we are getting shoddy ports.
It's primarily one of two reasons:
1. The publishers don't value the PC platform enough to warrant the development costs/QA time to ensure that the release is up to scratch. Instances where we've seen the lead studio focus on the console versions and the PC version farmed out to another developer.
2. Publishers put pressure on developers to hit a release window irrespective of the state of the game to hit their revenue targets for the quarter and appease investors (as the majority are publicly listed EA/Take 2 etc.) on the basis they release get the sales and then patch up to the standard it should have been at release. Ultimately they are businesses run for profit and although short termist it's the way they are run.
Anyway moving on from the usual spiel can anyone help me out on the point I posted a few posts back?
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