Mafia 3

Yup I have the game:

It's such a misguided notion that pre-ordering is even a drop in the ocean as to why we are getting shoddy ports.

It's primarily one of two reasons:

1. The publishers don't value the PC platform enough to warrant the development costs/QA time to ensure that the release is up to scratch. Instances where we've seen the lead studio focus on the console versions and the PC version farmed out to another developer.

2. Publishers put pressure on developers to hit a release window irrespective of the state of the game to hit their revenue targets for the quarter and appease investors (as the majority are publicly listed EA/Take 2 etc.) on the basis they release get the sales and then patch up to the standard it should have been at release. Ultimately they are businesses run for profit and although short termist it's the way they are run.

Anyway moving on from the usual spiel can anyone help me out on the point I posted a few posts back?
 
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I've given the game a go and the main problem I was having was it's not smooth sailing when moving the mouse around, It doesn't feel right then to top that off I booted in a door to get to Baku and it froze forcing me to reboot the PC so I've now used 40 minutes of my 2 hours so I'll wait a few days for the patch and try again, Then if the patch doesn't solve the problems I'll refund it as I bought it on Steam and wait to buy it in a sale a few months down the road.

On the topic of recent PC releases, WRC 6 is running great.
 
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It's such a misguided notion that pre-ordering is even a drop in the ocean as to why we are getting shoddy ports.

It's primarily one of two reasons:

1. The publishers don't value the PC platform enough to warrant the development costs/QA time to ensure that the release is up to scratch. Instances where we've seen the lead studio focus on the console versions and the PC version farmed out to another developer.

2. Publishers put pressure on developers to hit a release window irrespective of the state of the game to hit their revenue targets for the quarter and appease investors (as the majority are publicly listed EA/Take 2 etc.) on the basis they release get the sales and then patch up to the standard it should have been at release.

Anyway moving on from the usual spiel can anyone help me out on the point I posted a few posts back?

As I said:

"pre-order is one reason"

Yes those 2 reasons you listed will also play a part but pre-orders are just as bad.

This statement that hazard posted a while back regarding pre-orders for COD in the bf 1 thread shows the mentality of CEOs with regards to pre-orders:

In response to the terrible reaction to the COD IW trailer..

"The fact is, while it's very early, pre-orders are off to a very strong start," CEO Eric Hirshberg said in an earnings call with investors.

So despite the out cry, they don't care and see no reason to change it because pre-orders are of to a strong start... If people had voted with their wallets and the pre-orders were awful then I guarantee you that they would have put more time and money into the game to address the complaints people had in order to get more sales/pre-orders...

Besides, regardless of pre-orders being bad/good for the gaming industry, what is there to gain from digital copies other than usually a few pounds of and some skins/weapons/money, which can usually be bought/got later on in games...

Thankfully steam has a good refund system as when people refund, the companies will lose money since valve/steam keep their cut so this should put more pressure on developers/publishers to do a better job in the first place...
 
Guys - quick question. When driving and you use the mouse to pan around as you are moving forward, the pan always wants to keep reverting back to a straight behind view of the vehicle. Is there anyway to turn that off? I find it incredibly annoying. :(
 
Guys - quick question. When driving and you use the mouse to pan around as you are moving forward, the pan always wants to keep reverting back to a straight behind view of the vehicle. Is there anyway to turn that off? I find it incredibly annoying. :(

Nope. One of many annoyances
 
As I said:

"pre-order is one reason"

This statement that hazard posted a while back regarding pre-orders for COD in the bf 1 thread shows the mentality of CEOs with regards to pre-orders:

That statement was made in relation to pre-orders on all platforms so again how does that impact the PC platform specifically especially in recent years where the console platform has dominated for COD.

The PlayStation 4 version of the game is by far the bestselling with sales of 4.01 million units as of November 29. The Xbox One version has sod 2.61 million units, while the Xbox 360 version has sold 2.21 million units. The PlayStation 3 version has sold 2.44 million units. The PC version has managed to sell just 163,652 units at retail."

That was for advanced warfare, there aren't many reliable figures that include digital downloads. But even assuming 1 million copies were sold on PC at that time that's dwarfed by all the various console platforms. That's not to say the PC isn't capable of huge sales (look at GTA V for instance), simply that for the COD franchise and some other games the PC simply isn't going to generate as much as the console versions.

Like I said until we get solid info on the number of pre-orders vs actual sales it's a stretch to assume that pre-orders are even a drop in the ocean as a reason for poor PC versions.
 
The point I was making with regards to that statement was to do with the thought process from the CEOs behind pre-orders not which platform(s) sold the most i.e. they see good pre-order figures despite the hate therefore see no reason to worry about changing anything, they only care about their sales/money, not about the quality of the game.

And yup, it is pointless taking sales figures into account when the biggest source of where PC sales comes from are cut out.
 
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Yes but the statement shows the thought process behind pre-orders from the people behind the game regardless of which platform(s) it was for i.e. they see good pre-orders despite the hate therefore see no reason to worry about changing anything, they only care about their sales/money, not about the quality of the game, that is my point.

And yup, it is pointless taking sales figures into account when the biggest source of where PC sales comes from are cut out.

All publishers are like that you'd be naive to think otherwise. If what your saying was true then why are the console versions of games generally fine despite strong pre-orders on there? I'd venture going back to my previous point that it's because they are valued more by the publishers as they are seen as the strong revenue drivers so more money is ploughed into development/QA to ensure those versions are up to scratch compared to the PC versions which are probably seen as a quick buck release. Or like I said they are fully aware it needs more time but want the revenues so force developers to push it out knowing full well a stream of patches will bring it up to speed.
 
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All publishers are like that you'd be naive to think otherwise. If what your saying was true then why are the console versions of games generally fine despite strong pre-orders on there? I'd venture going back to my previous point that it's because they are valued more by the publishers as they are seen as the strong revenue drivers so more money is ploughed into development/QA to ensure those versions are up to scratch compared to the PC versions which are probably seen as a quick buck release. Or like I said they are fully aware it needs more time but want the revenues so force developers to push it out knowing full well a stream of patches will bring it up to speed.

Again, like I said, pre-order is just one reason for poor PC releases. I am not disputing your points about deadlines and consoles being more popular. The reason why consoles will also generally run without issue is because you only have the 2 consoles to cater for unlike the thousands of different PC configs out there.

If people didn't buy/pre-order games that were broken/buggy until proven to run very well, do you not think the developers/publishers would work a lot harder to get a good PC version released then? Of course the other side to this coin is that they might just forget about PC all together and tbph, I rather have that than have a game released in a half assed state that doesn't get fixed in a timely manner.
 
Mafia Game Verified account
‏@mafiagame

PC players: we anticipate our patch including 30, 60 & unlimited fps options to go live by tonight, Pacific Time.


Think they missed an actual time..
 
game is fun so far, im trying my best not to play it due to the 30fps but i still got 6 hours in :p

hopefully plays better tomorrow then if they get that patch out tonight/morning
 
So far, I'm enjoying the story and the gameplay. Just a shame the visuals aren't up to the standard we were expecting but I'm still hoping to have a fiddle around with either SweetFX or Reshade to see if I can tweak them a little.

And if I'm honest, the 30fps cap hasn't bothered me much yet, maybe I'm just easily pleased. ;)
 
Mafia Game ‏@mafiagame 3m3 minutes ago

PC players: our patch that includes 30, 60 & unlimited fps options will go live at 3PM PT.


23:00 GMT I think that's right.
 
First couple of hours is one of the best openings of any game IMO. Just so good. Character animation/face/lip sync is incredible and the story opens very strong.

Gonna wait for that patch now. :)
 
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