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I don't see why they delayed the driver due to "bugs" but released it buggy anyways
People were all on about "Oh, we don't want them to release it broken/buggy etc" hence delay, but they release it in a state anyway and now it's "Well it's a beta",
As mentioned in our older article from Thursday, AMD discovered a major bug with its Catalyst 14.2 driver at the last minute, which threw a wrench in the works at the company. The driver was originally slated to come out in sync with DICE' update of Battlefield 4 on Thursday. AMD now tells us that their teams have been working overnight to fix the driver, and should have their next status update for us by mid-afternoon EST (New York time), later today.
Im going to try this driver..But getting to safe mode in Win8 is a royal pain. Can I not just DDU in normal mode then reboot?
That's misinformation. The driver was delayed due to a specific install issue rather than just typical driver bugs.
Source
http://www.techpowerup.com/197425/amd-catalyst-mantle-driver-delayed.html
I don't see why they delayed the driver due to "bugs" but released it buggy anyways
People were all on about "Oh, we don't want them to release it broken/buggy etc" hence delay, but they release it in a state anyway and now it's "Well it's a beta",
That's misinformation. The driver was delayed due to a specific install issue rather than just typical driver bugs.
GPU was boosted by removing CPU overhead? How does that boost my performance if my GPU's are already at 98/99% and my CPU is less than 50%? It looks like it is marginal and the benefits get lower the higher the resolution goes, this was not made clear until the last minute.
this was not made clear until the last minute.
The original presentation by AMD was in the context of 290/290x, most of us sat through the PR briefing on it, Mantle was not presented in the context of their CPU lineup and they did not make it clear that your CPU needed to be sub-optimal to see the bigger gains.
The way the hype machine rolled on through Roy did indicate that this was a GPU centric technology and not CPU optimisation story.
I am not arguing that the gains are not there to be had but this was marketed for enthusiasts in the GPU space, this is why it is in the graphics section of the OCUK forum. Guess what, it does not make your GPU much quicker if no CPU bottleneck. They should have called that out from the start.
Call me cynical but this looks like a really good play by AMD to get their CPU's competitive again at the expense of the Intel enthusiast, not their GPU's.
GPU was boosted by removing CPU overhead? How does that boost my performance if my GPU's are already at 98/99% and my CPU is less than 50%? It looks like it is marginal and the benefits get lower the higher the resolution goes, this was not made clear until the last minute.
The original presentation by AMD was in the context of 290/290x, most of us sat through the PR briefing on it, Mantle was not presented in the context of their CPU lineup and they did not make it clear that your CPU needed to be sub-optimal to see the bigger gains.
The way the hype machine rolled on through Roy did indicate that this was a GPU centric technology and not CPU optimisation story.
I am not arguing that the gains are not there to be had but this was marketed for enthusiasts in the GPU space, this is why it is in the graphics section of the OCUK forum. Guess what, it does not make your GPU much quicker if no CPU bottleneck. They should have called that out from the start.
Call me cynical but this looks like a really good play by AMD to get their CPU's competitive again at the expense of the Intel enthusiast, not their GPU's.
Just sayin
That was before i knew the reason though so was speculating.
But that doesn't change anything.
You were on about them releasing a none bug filled driver, and they've released a bug filled driver.
It's all well and good saying Mantle's in beta, in which case it should never be put into games yet.
If Thief's working perfectly, then we know Dice messed up, but if Thief is broken with Mantle, then it's plain not ready yet to be implemented, and dev's shouldn't really be playing with it as far as I'm concerned as I feel that's compromising the end product.
When DX11 came out, everything I ran on it was perfect, the Heaven benchmark etc, Dirt 2 with DX11.
DX11
Mantle
14% improvement for me. Single 290 at stock. Can't test crossfire yet unfortunately.
[email protected]
1X 290 975/1250
1440P Ultra Preset+x4AA
14.1 Beta
I gave it another go using DDU this time. Still the same BS and now alt+enter turns my second monitor into a nice black screen. (must have alt+entered 250 times).
Stutter.. freezes every 10 seconds.. using up to 2.8GB of vram with only 2xMSAA.
Im on 13.12 now until at least 90% of AMD card owners start saying that a future driver is awesome.
I just cant be arsed with the hassle and wasting of time so im gona let everyone else test drivers for me.
Peace out o/
So now i dont think its the driver that is doing the crashing on the options menu. Its the freaking BF4 Mantle update. Man i'm ******!
Is there any way i can uninstall that update for Mantle?