***Mass Effect 2***SPOILER THREAD***

As mentioned, NONE of the ME1 or ME2 characters will be recruitable in ME3.

Never.

Never ever ever. EVER. It just not feasable or productive.

:confused: What, where did that come from?

I suppose it is possible that none will return...




...with a probability of 0.0000000000000001. :p (few more zeroes in there for effect)
 
Dev's and publishers just don't want to spend any of their budget on content that many players will never see if they have had characters that have died. Even if it's a mission for each character that's x amount of dev hours that could be better spent on content that every player will see, or x amount of days they could release the game earlier and get a return on their investment quicker.

Especially Bioware, they may pimp their games by saying "branching storylines", "decisions matter" etc but at the end of the day the only significant change during play is the voice over at the end of the game.
 
Dev's and publishers just don't want to spend any of their budget on content that many players will never see if they have had characters that have died. Even if it's a mission for each character that's x amount of dev hours that could be better spent on content that every player will see, or x amount of days they could release the game earlier and get a return on their investment quicker.


I'm sorry Mart but you have royally missed the point.

ME2 gives you the opportunity to skip MASSIVE sections of the game, you can skip a number of crew members, you can skip all of the loyalty missions and you can skip every side quest you want.

So why would they make them if they are entirely optional? By you reasoning they should have made them a requirement to complete the game or not at all.


Also the Devs have the ability to call "not canon" on any ending they like, they could declare that an ending where everyone died is not canon, they have ALREADY stated that Shepard can not "really" die at the end, it wouldn't be much different to say the rest didn't either.

And remember that your crew members don't really have that much of a place in the game, yes they comment occasionally and take part a bit in cut scenes but as that is applicable to every single one including ones you can ignore completely for the entire game it would not be hard for them to just script them and if they aren't alive it would be exactly the same as if you didn't have them with you or didn't recruit them.
 
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Indeed, they can quite easily write some backstory that kills certain characters in the gap between ME2 and ME3. Not to mention some of them, like Legion and Samara, could just go back to where they came from and Miranda and Jacob will be back at Cerberus.

Its a big task but they should know where they're going with the game ><
 
i want to try a renegade run with as few members as possible and all disloyal
yes my shephard wants to save the world, but quickly, so he can go back to bioshock 2 and l4d2 soon
 
Im really trying to set up the ultimate paragon ending.

I saved the Rachni Queen, reprogrammed the Geth, have been helping Wrex with the Krogan and gained the loyalty and saved every crew member possible.

Hopefully they will all rally to my banner for the fight against the Reapers in Mass3
 
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I'm sorry Mart but you have royally missed the point.

ME2 gives you the opportunity to skip MASSIVE sections of the game, you can skip a number of crew members, you can skip all of the loyalty missions and you can skip every side quest you want.

So why would they make them if they are entirely optional? By you reasoning they should have made them a requirement to complete the game or not at all.

Yes they're optional, that's the point. If they included gameplay for characters that have died then the player has no chance to see that content at all.
 
Both times I have played it Legion went in to the vents. First time he survived, second time he didn't. Not sure where the difference came in that changed the outcome.
 
Yes they're optional, that's the point. If they included gameplay for characters that have died then the player has no chance to see that content at all.

Mart hit nail -> head.

I don't need a source, its just common sense. The work required would be immense, especially considering ALL the variables they have to deal with already, throwing in Ashley/Kaiden potentials blows the whole thing open wide.

Bookmark this thread - in two years time when ME3 is out I can say "I told you so" :p:D

But I do agree, its a shame. ME3 will have an entirely new recruitable team, and I'd love to see Garrus and Tali (at the very least) back as team members given that they're already invested so much in their characters. Just a shame it'll never be.
 
Mart hit nail -> head.

I don't need a source, its just common sense. The work required would be immense, especially considering ALL the variables they have to deal with already, throwing in Ashley/Kaiden potentials blows the whole thing open wide.

Bookmark this thread - in two years time when ME3 is out I can say "I told you so" :p:D

But I do agree, its a shame. ME3 will have an entirely new recruitable team, and I'd love to see Garrus and Tali (at the very least) back as team members given that they're already invested so much in their characters. Just a shame it'll never be.

People who are so sure of themselves are often wrong.

Personally I believe/hope Garrus and Tali will reappear on the crew considering the work that has gone into their characters, but no one knows what is happening yet, everyone may appear... it may be an epically large crew for all we know. On the other hand it may be and entirely new crew, but in terms of pleasing their player base that wouldn't be the direction to go.

Guess we will see what happens.
 
Yes they're optional, that's the point. If they included gameplay for characters that have died then the player has no chance to see that content at all.

Sorry but no. Lots of games have content that you can't access because you took a particular choice earlier on in the game. Simply dismissing the possibility because you might not get to see it in that game is ridiculous. By that logic, the game shouldn't have Paragon/Renegade, you wouldn't get to experience the Renegade options if you went in as a Paragon... oh wait, they expect you to play it more than once.
 
can someone explain what happens if you dont import a save? can you choose actions? and what happens to all the side quest outcomes? do you still meet characters from the original game?
 
You get "asked" at the start of the game what choices were made - but only for the major decisions.

All the other minor decisions made in ME1 either wont exist (ie, the chars are missing where they'd normally be) or the decisions are made for you.
 
Sorry but no. Lots of games have content that you can't access because you took a particular choice earlier on in the game. Simply dismissing the possibility because you might not get to see it in that game is ridiculous. By that logic, the game shouldn't have Paragon/Renegade, you wouldn't get to experience the Renegade options if you went in as a Paragon... oh wait, they expect you to play it more than once.

Yeah but they're minor differences, relatively speaking. They don't have a great deal impact on how the game plays, other than different voices/lines required, and some minor cutscene changes.

Even Wrex's death only has a minor impact, but probably took significant work to re-write sections on Tuchanka.

But Tali/Garrus/Kaiden/Ashley - making them recruitable and implementing romance options, all the history and decisions when upto 3 of them could be dead?? Thats huge. Would require masses upon masses of cutscenes, voice acting and work.
 
Yeah but they're minor differences, relatively speaking. They don't have a great deal impact on how the game plays, other than different voices/lines required, and some minor cutscene changes.

Even Wrex's death only has a minor impact, but probably took significant work to re-write sections on Tuchanka.

But Tali/Garrus/Kaiden/Ashley - making them recruitable and implementing romance options, all the history and decisions when upto 3 of them could be dead?? Thats huge. Would require masses upon masses of cutscenes, voice acting and work.

That is there own problem. Either they had a plan for where ME3 was going and how to limit the number of possibilities or they've shot themselves in the foot. Its true, its a hell of a lot of content and work but can you honestly say it wouldn't pay off? Maybe they could show not everything has to about maximizing profit (madness!)
 
When you look at the voice acting talent they have been using I would say they take peoples enjoyment of the game very seriously, who is to say they haven't been recording voice actors for the third game for some time already?

I'm pretty sure they said that they knew where they were going with the trilogy since ME1 was released, so I am having a little faith in Bioware (I always have had, I have not played a bad RPG they have been involved in yet) and keeping my fingers crossed that they will... yet again... deliver.
 
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