*** Mass Effect 3 ***

Ezah: how come ME1 only 30h? ME2 here also best in trilogy....

Its been a long time since I finished it, but the last save I found was the Citadel Tower - exterior defence Grid at 30hrs. I am thinking that's close to the end? maybe I missed a lot *shrug*, how many hours did you have?
 
The more I think about it, the more I'm convinced that that's just how it ends. With a monumental pile of complete and utter contradictory nonsense. It smacks of a ton of ideas that have been subject to, to use film terms, "producer meddling" in order to condense it for what they think is an audience lacking attention span.

There are multiple people in Bioware/EA, not least the actual writers, who put this together, tested it and decided that THIS was acceptable. That THIS was a fitting ending to one of the deepest, most developed franchises of this generation. A world pulsing, seething and dripping with lore suddenly thrown to the dogs for what? Every single person who signed off on this should be utterly ashamed of themselves.

They aren't going to change it. They aren't going to "fix" it. This is their ending.

The text at the end says it all, along with the preceeding "stargazer" sequence. All they're doing there is setting us up for episodic DLC content exploring the career of Commander Shepard outside of the Reaper plot line -- think Alan Wake's American Nightmare as a similar example.

Just like Pighardia... I started off stunned, became confused, and now with each passing day I just get angrier and angrier at this. I know I'm not "entitled" to **** from Bioware, but for the love of all things holy just... why?
 
PtchI.gif
 
I'll say it again

IT'S EA/BIOWARE!

Did nobody learn their lesson from DA2 :p

ME3 is a WORLD away in terms of quality from DA2. While DA2 was a disaster from the word "go", ME3 finds its stride and pretty soon takes off like a rocket. Some of the set pieces are truly breathtaking, and there are moments in there that will break the heart of anyone who has been fully invested in these characters.

The boys did good, then just decided to scat all over themselves at the end. What the hell happened?
 
The original ending that they had planned was fine, but for whatever reason(most likely the leak), it was scrapped.

I hate EA, but I feel they are being made scapegoats in this situation for very poor choices by Bioware.

95% of this game was truly excellent. Let down by the worst ending ever, but it can still be saved by adoption of the indoctrination theory
I'll just leave you with this question- How does the Stargazer know what happened on the Citadel?
 
Last edited:
Here are my thoughts on the game and why BioWare have been quiet so far.

Yes, another indoctrination theory but I won't get too much into it. Face it, people are still working their way through the main game. To talk about the ending and what I believe the goal of BioWare was for ME3 would ruin the experience for many gamers.

Think about it, I certainly didn't know, neither does the vast majority of players playing now. It was a story about confusing the player, subtle hints that not everything is what it seems. I believe it's a story of the slow indoctrination of commander shepard, that the player also experiences through the final end game sequence.

You get a sense that something isn't right, for me it was the way Anderson behaved, struggling to even stand up but with no physical wounds. You don't fully realise this until Shepards awakes back on earth, that it must have been an illusion. For BioWare to come out now and state that the game was designed this way would ruin the entire gaming experience that ME3 offers.

I just want to see what happens next, BioWare really have crafted a beautiful game in my opinion.
 
Here are my thoughts on the game and why BioWare have been quiet so far.

Yes, another indoctrination theory but I won't get too much into it. Face it, people are still working their way through the main game. To talk about the ending and what I believe the goal of BioWare was for ME3 would ruin the experience for many gamers.

Think about it, I certainly didn't know, neither does the vast majority of players playing now. It was a story about confusing the player, subtle hints that not everything is what it seems. I believe it's a story of the slow indoctrination of commander shepard, that the player also experiences through the final end game sequence.

You get a sense that something isn't right, for me it was the way Anderson behaved, struggling to even stand up but with no physical wounds. You don't fully realise this until Shepards awakes back on earth, that it must have been an illusion. For BioWare to come out now and state that the game was designed this way would ruin the entire gaming experience that ME3 offers.

I just want to see what happens next, BioWare really have crafted a beautiful game in my opinion.


I can't help but think though, that if it were true, Bioware planned it like this, that this ending was not the ending, that they would let the press in on at least some of it.

But atm, we have IGN, destructoid etc vigorously defending the ending, saying that it is brilliant(the exact opposite to what most of the fans are saying). They are even insulting people who dislike the endings!

http://www.destructoid.com/why-mass-effect-3-haters-need-to-calm-down-223966.phtml

http://www.youtube.com/watch?v=tm-OtQNJVEg

The most disappointing part of this for me is the way that gaming 'journalism' is letting down gamers, and insulting them
 
Here are my thoughts on the game and why BioWare have been quiet so far.

Yes, another indoctrination theory but I won't get too much into it. Face it, people are still working their way through the main game. To talk about the ending and what I believe the goal of BioWare was for ME3 would ruin the experience for many gamers.

Think about it, I certainly didn't know, neither does the vast majority of players playing now. It was a story about confusing the player, subtle hints that not everything is what it seems. I believe it's a story of the slow indoctrination of commander shepard, that the player also experiences through the final end game sequence.

You get a sense that something isn't right, for me it was the way Anderson behaved, struggling to even stand up but with no physical wounds. You don't fully realise this until Shepards awakes back on earth, that it must have been an illusion. For BioWare to come out now and state that the game was designed this way would ruin the entire gaming experience that ME3 offers.

I just want to see what happens next, BioWare really have crafted a beautiful game in my opinion.

All of those elements can be explained away with just plain shoddy writing, too. Anderson's lack of control was because the newly "improved" Illusive Man had some kind of psychic control over him. You notice this as he is released and falls to the floor immediately after TIM puts a bullet in his own head. Anderson then dies because of his injuries before getting to the Citadel, and Shepard having shot him while under the control of TIM/Reapers.

Apparently a very early version of the script had a similar, but much expanded, ending -- the "destroy" option of which had Shepard miraculously thrown from the explosion and returned to Earth by the conduit. Hence him waking up in the rubble... it's not an indication that everything was an hallucination. Rather, it's just a literal continuation. The Citadel was destroyed, and Shepard was blown back to Earth through the conduit, awakening "victorious" amidst the interplanetary decimation he's caused.

Recent statements from Bioware -- Casey in particular -- have pretty much said outright that they were happy with the ending and its handling of the ongoing themes of sacrifice and desperation. That's telling me that it is indeed a literal ending. Shepard isn't waking up from an indoctrination attempt. He's waking up after destroying half of the Universe through a cackhanded deus ex machina survival.

Ultimately, within the next 30 days I reckon we'll see. Bioware only have so many cards to play, and they can't keep silent forever. Another factor though, is if they fully intended to release a DLC finale... what about all of those fans across the world without internet connections? There's far more of them than you'd think, and they're stuck with the steaming pile that's left on the disc. There's no way a company would take such a commercial risk. It's suicide. But then again, so was the ending, so go figure...

Unless Mass Effect 4 is announced, and the story picks up with Shepard awakening in that rubble after what was indeed an indoctrination attempt to continue the fight against the Reapers, and Harbinger in particular, I believe we're just going to have to look fondly at all three games on our shelves for the forseeable future, and try to swallow the mouthful of vomit that doing so will undoubtedly prompt from this point on.
 
Last edited:
IGN are idiots, simple. Their up at noon show tried to be funny and take the **** out of the entire fanbase because they weren't happy with the ending. I liked the ending, I enjoyed the entire ME3 process but I do understand that players want there to be one variable outcome where Shepard destroys the reapers and comes back to their love interests, I would have liked that ending anyway...

I fully appreciate that BioWare tried something new, and some people liked it (me) while others saw it as bad writing. There is no right answer to this at the moment, atleast those in the retakeME3 group are raising money for their beliefs.

I used to like IGN, up until this point where they just came across as giggling school children over something that wasn't remotely funny to anyone that cared about Mass Effect.
 
IGN lost all ability to speak without bias on ME3 when one of their "reporters" was added to the cast of the game (and given more effort on a game model than a bloody original main character).

what about all of those fans across the world without internet connections? There's far more of them than you'd think, and they're stuck with the steaming pile that's left on the disc. There's no way a company would take such a commercial risk

Would depend how they handled any new ending, if it only continued after the shep lives teaser then theres almost no way to get that ending without multiplayer anyway so the peeps without internet would be stuck with the shep dies stuff. Of course nothing stopping em throwing the whole thing out.
 
Also,
What happened to all the mechs? In ME2 you were pretty much falling over them at every turn, but now the galaxy is seemingly devoid of them all.

You would have thought that the IM would have had lots of mechs to supplement his ground forces
 
Back
Top Bottom