*** Mass Effect 3 ***

Enjoyed all but the last few min of ME3. It was great fun, same awesome gameplay as ME2 and the story continues to develop and build anticipation.

I was just a bit confused about the ending, it didn't make sense based on the route I'd taken through the series, and even within itself, didn't make sense. I wasn't sure what choice to make tbh! It could have been so good.....

I see the ending has been discussed a fair bit in this thread too (I was deliberately avoiding spoilers so never read this thread until now).
 
I'm currently playing another run through of ME2 and just recently played through the added DLC (which obviously wasn't there when the game was released when I originally played it) and now I'm definitely in the popular ending "theory" camp...

The DLC in ME2 is about Reaper indoctrination AND what happens when Relays are destroyed. It also has Shepard sedated for 2 days in the presence of a Reaper and those already indoctrinated. Shepard actually speaks about this to one of the characters in the DLC that her presense with the Reaper device will have her indoctrinated.

I mean, I knew about indoctrination and Mass Relay explosions from the codex and dialog throughout the games, but for them to release that large DLC about just this topic pretty much explains that they had already planned something with a twist for the ending.

Combine that with what Bioware have been hinting at with the Tweeter posts and the "get more Shepard DLC" message at the end, then I think its clear something was planned from the very beginning. As for why they're doing it as a separate DLC, I don't know (maybe lack of deadline time or they thought they could charge for it) however that for me pretty much cleary states that the indoctrination theory was meant all along.

Who was it that originally came up with the indoc theory anyway? Did it first appear on the Bioware forums?
 
The problem for me was generally without playing the multiplayer at all my War assets reached something like the 3600-3800 mark obviously at 50%.

If I played Multiplayer that would have raised sufficiently enough for the so-called "best" ending. But to be honest the conclusion left me overall unsatisfied.

The main problem I had with the game really revolved around me not feeling like my decisions really made much of an impact come the end which seems to be a common theme for the majority here.

With the cupcakes being sent to Bioware that is pretty hilarious and the general feeling I have towards the ending.

I think I will play the multiplayer and try it out but to be frank, the game has been a single-player experience and it is a total kick in the you know whats to essentially force multiplayer in the final part of the trilogy simply for the completionists out there. :mad:

While I enjoyed the game as a whole the greatest experience from the 3 games has got to be Mass Effect 2, I became much more involved with the characters and their back stories, had to make decisions which in all honesty felt like they had major impacts throughout and of course the worlds were much larger and varied to explore. Mass Effect 1 was a close second but the streamlining done to the interface and inventory in 2 actually suited the game well...3 just went a step too far in my eyes.

Mass Effect 3 while packing in a lot of action really took the exploration element out of things with a mainly cut Citadel really providing what I felt was a weak exploration element to the game.
 
Ending spoiler

I also thought that the synth ending would be the best ending because it would mean that the cycle of war between synthentics and organics would never again repeat.
If the AI had wanted to do this itself then it had plenty of opportunities to do so.
When I decided to read about other endings I found apparently the perfect ending is to destroy the reapers and have shephard survive...
Well I think even if he is destroyed by the synth process then surely he can be recreated as a machine...

I didn't even realise you had to do multiplayer to increase galactic readiness, this really annoyed me at the end because I didn't see any indications I had to do this...
 
What ending is considered the best is partly down to how you define best. Bioware probably considers the green one to be best since it unlocks last (and can be done with no multiplayer).
The fans probably consider the special red one best for obvious reasons but datamining has shown it's impossible to get without raising Galactic Readiness (multiplayer or one of the iOS apps).

Valid point though that nowhere in game is the readiness rating thing explained, unless it's buried in the joke of a manual.
 
What ending is considered the best is partly down to how you define best. Bioware probably considers the green one to be best since it unlocks last (and can be done with no multiplayer).
The fans probably consider the special red one best for obvious reasons but datamining has shown it's impossible to get without raising Galactic Readiness (multiplayer or one of the iOS apps).

Valid point though that nowhere in game is the readiness rating thing explained, unless it's buried in the joke of a manual.

I guess it's at whatever selection you feel fits best but your readiness rating being within 5000+

Forcing the multiplayer aspect for this reason alone is just criminal.

I feel like doing an entire playthough to be honest, but finding it really difficult to get used to the first games control scheme again :mad:
 
I feel like doing an entire playthough to be honest, but finding it really difficult to get used to the first games control scheme again :mad:

Once you get the Spectre level X weapons you can pretty much hold down fire and wait until everything dies, even on insanity (except for the fight against the Krogan on Therum, Matriarch Benezia on Virmire and Saren on the Citadel).
 
The multiplayer is really beginning to irritate me. Play mostly with friends so thats ok, but I've bought countless upgrade packs and still only have a level 2 basic sniper rifle.

Oh, and no Krogan Vanguard, nor Drell Infiltrator? Meh.
 
Better to buy the recruit packs until you have the level 10 basic weapons to stop them showing up in the spectre packs instead of something better.
 
Ok, lets say Bioware do turn around and release an alternative "proper" ending as DLC, and want to charge $10 for it.

How much backlash is there going to be? Not only did we have to pay extra for (what I consider to be) a very critical part of the ME story with the Ashes DLC, but then you need to pay again to see a proper ending?

As the Kaiser Chiefs once said..."I predict a riot" ;)
 
The only thing i can see Bio doing is releasing a free DLC "clarification" ending, if, for some reason they did take complete leave of there senses & release a paid for "proper ending" DLC, there are clearly plenty of people out there who would happily pay for it with nary a whisper of complaint, any additional bad publicity & fan whinging would be pretty much lost in the current poostorm.
 
Once you get the Spectre level X weapons you can pretty much hold down fire and wait until everything dies, even on insanity (except for the fight against the Krogan on Therum, Matriarch Benezia on Virmire and Saren on the Citadel).

Enable the console and type this in for the lulz cannon:

GiveItem Self 10 Qa_SuperGun Manf_Geth_Weap

30-40k damage per shot. :D
 
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I started ME1 again, thinking I will just not think about how it ends and how everything you do in ME1 is contradicted, and it was working, I was greatly enjoying it......then I got to Noveria, did most of Rift Station, but forgot to autosave at all. Then i got stuck in the wall and was killed losing about 2 hours of play.:mad::mad::mad::mad::mad:
 
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