*** Mass Effect 3 ***

To be fair, ME1 was a case of pausing the game every twenty seconds to make sure that you and your team have the best items on you. ME2 went too far in the opposite direction, with only two or three upgrades throughout the entire game.
 
I agree that it is not looking too good at the minute, but I disagree that ME2 was too 'dumbed down'. Just because there are features taken out of a game, does not mean it is always for the worse. I actually think ME2 was streamlined quite well tbh, and do not think it is a worse game than the first. And the areas that you might think were too 'dumbed down' have likely been worked on, for example I saw a preview where it said they have bought back weapons customizations for this game, so that is good(it was a bit lacking in ME2)

I get a little annoyed with attitudes like "there were more items in the last game than this, ITS BEEN DUMBED DOWN!":p*

*Not saying this isn't the case with this game though, but it is too soon to write it off at least.

A game that offers less that its prequel is obviously dumbed down, even down to the inclusion of ammo.

Probably all those kids hitting their reload button only to throw their grenades.

How the hell can anyone possibly explain going from infinite ammo to then having "thermal clips"?

The leveling also wasn't the same, it offered less, so did the weapons and armour, it was dumbed down, it became a 3rd person shooter.

While I'm saying it is dumbed down and there's no denying that, I'm also not saying that the changes were bad (Although in my opinion, they were bad design choices)

To be fair, ME1 was a case of pausing the game every twenty seconds to make sure that you and your team have the best items on you. ME2 went too far in the opposite direction, with only two or three upgrades throughout the entire game.

Massive over statement.
 
Not quite sure what people are on about with dumbing down the story...

1st one in a nutshell - special agent gone rogue heralds the coming of an ancient race of conquerors

2nd one in a nutshell - a race absorbed by the afore mentioned conqueror race is attacking human colonies and abducting everyone

3rd one from what we've seen so far - the ancient race of conquerors re-emerged fully and is launching a full scale attack on the galaxy

Everything else were side quests - some brilliant, some absolutely dull (the 1st one being more guilty of this with its plentiful 'invade base/spaceship kill everyone' side missions). I've had my reservations about the 3rd one ever since the multiplayer component got announced. Still do. That said, the demo already demonstrated that it's tying up loose plots from the 1st two games (Mordin's involvement in Krogan sterilization as an example), so it can't be all that bad.
 
I'm not saying the story has been dumbed down, although they certainly shot themselves in the foot with the scale of the game and how much could be different.

The geneophage is a massive one, due to Mordins side mission, this I'd hope would lead to a twist in ME3 with the result of a cure.

While that section in ME3 is interesting, I'd be ****ed if it was a geneophage cure twist that happened regardless of Mordins side mission being completed or not (Which therein goes back to shooting themselves in the foot with the scale)

EDIT : Also, I want a Wrex and Grunt Team =-(
 
The second one was ABOUT building the team to stop the threat - that was kind of the point :P


I didn't mind that, in fact I thought it worked well. The problem is that the whole story of the 2nd game seemed like it was either the first of a trilogy or the last.

1st- assemble and get to know your team
last- A suicide mission that they keep saying you won't come back from


The other problem I have with the whole team building thing, is that we have to do it again with new characters now, because they made all characters able to die so there HAVE to be new ones.

Choice is great in games, but does anyone else think that it actually helps of there is a limit to the consequences? .....Bioware have backed themselves in to a corner to some extent.
 
As someone who (eventually, and grudgingly) decided to give TOR a chance after being assured it was going to be a fantastic game and not to listen to all the people badmouthing it, it baffles me that there are still people willing to give Mass Effect 3 a chance.

TOR is the perfect example of what happens when a games company gets "EA'd". You'd almost think EA enjoy their reputation of being godawful, based on the way they so reliably destroy anything they touch.
 
TOR really needs a massive overhaul

way to easy to get max level
no endgame content
open world pvp is fail

wat

It is easy to get to max level in every mmo, just depends how much time your willing to spend doing the largely boring grind. (Which SW:TOR is regardless of the mainquest the side quests are tosh and take up about 80% of the bloody leveling.)

EDIT: wait this is the Mass Effect thread ><
 
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