Patch notes are promising, but I'm gutted they don't seem to mention SAMspam.
SAM: Seriously Annoying Machine
Patch notes are promising, but I'm gutted they don't seem to mention SAMspam.
Among other things, this patch reduces the frequency of common "interruptors" such as SAM's hazard updates.
Haven't seen anything aside from presetting config options and character creator saves yet.Is there anyway to mod this? If so, could just remove the sound scripts for him in certain points?
Haven't seen anything aside from presetting config options and character creator saves yet.
How many planets can be explored and how big are they? I've seen a barrier on one of them.
Got this over the weekend and I've sunk quite a few hours into it now.
As a Mass Effect game, it's not quite as engaging as the original Trilogy so far. They do seem to have rushed the intros to all the other characters and it feels a little directionless at times. I prefer when you're given smaller areas to deal with before being thrust into a massive hub (ooer). The combat feels a little clunky, and the weapons underpowered, but the latter is something I'll work on with mods/research. That said, I am actually enjoying the game and I'm sure I'll sink many more hours into it!
Anyone doing the multiplayer stuff?
How many planets can be explored and how big are they? I've seen a barrier on one of them.
Got this over the weekend and I've sunk quite a few hours into it now.
As a Mass Effect game, it's not quite as engaging as the original Trilogy so far. They do seem to have rushed the intros to all the other characters and it feels a little directionless at times. I prefer when you're given smaller areas to deal with before being thrust into a massive hub (ooer). The combat feels a little clunky, and the weapons underpowered, but the latter is something I'll work on with mods/research. That said, I am actually enjoying the game and I'm sure I'll sink many more hours into it!
Anyone doing the multiplayer stuff?
Got this over the weekend and I've sunk quite a few hours into it now.
As a Mass Effect game, it's not quite as engaging as the original Trilogy so far. They do seem to have rushed the intros to all the other characters and it feels a little directionless at times. I prefer when you're given smaller areas to deal with before being thrust into a massive hub (ooer). The combat feels a little clunky, and the weapons underpowered, but the latter is something I'll work on with mods/research. That said, I am actually enjoying the game and I'm sure I'll sink many more hours into it!
Anyone doing the multiplayer stuff?
Ye watched it the other day was filmed well before release though and the reviewer had only played the first mission but was interesting to hear the lead designer and one of the female voice actors and was a bit of back story from the trilogy
I've sent you an add. I've not played any multiplayer at all.I do mate, in Newcastle too so hopefully no lag ha. My origin is planehazza.
To each their own - I'm not feeling it. YetI have to disagree, I was totally bought in to the game, found it really engaging and immersive. Sucked my evenings/weekends right up. I genuinely love the game and think they've done a sterling job.
Thanks for that - always nice to have something to look forward to.I did multiplyer stuff, just waiting for the patch and new maps before getting into it.
Weapons come into their own with attachments and for ones you actually develop. When you develop them through R&D and level them up rather then pick them up, you can augment them aswell as add attachments when you create them. Get the right setup for your build and weapons become very powerful IMO.
Yeh, deffo waiting for a serious drop in price.
Patch 1.05 will begin to roll out on Thursday, April 6th. We’ll continue to listen to your feedback, and we thank you for working with us to create an even better Mass Effect: Andromeda experience.