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If they paid me $99 to take one I would, I'd pocket the $99 and put the card in the bin. :lol:Now if only they paid customers $99 to take one, then they would shift them.
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If they paid me $99 to take one I would, I'd pocket the $99 and put the card in the bin. :lol:Now if only they paid customers $99 to take one, then they would shift them.
Fair enough, I thought it was just me you were talking about.Sorry i edited my post because its not just about you in this thread.
I think a link would have been appropriate, as it was a pretty bold claim.Well i guess it was the bit about his credibility for not giving a link to what is common knowledge to computer savvy people & which i also feel that a link was not needed but you obviously think it was.
”Impossible? Please expand on this.”
Take any two SLI cards of the same spec. Now assuming everything is 100% perfect. You double the fillrate double the bandwidth, well double everything so the max FPS boost you can get is double. In other words 50% FPS increase is the max possible.
In reality you have bottlenecks, some things have to be in both sets of ram so ram isn’t really double. Some things are sent more then once so you don’t have effectively twice as much bandwidth as you sending more then twice as much stuff. You have driver overheads and other overheads of getting the two cards to work together. You CPU has to send more data holding you back more. In reality you don’t get 50% increase in speed from a 2nd GPU. Its more like 30% if your lucky.
CPU’s are the same a 2nd CPU core doesn’t double the speed. 4 cores chips are not 4x faster then 1 core.
I think a link would have been appropriate, as it was a pretty bold claim.
If it was simply a passing remark that didn't relate so much to the topic I would've ignored it.
He made a claim about a PPU (obviously in games that support it) giving a bigger performance increase than SLI/Crossfire in games that support SLI/Crossfire, or something. I don't even remember now.Im go back to re-read just incase i missed something
Im go back to re-read just incase i missed something
I think a link would have been appropriate, as it was a pretty bold claim.
If it was simply a passing remark that didn't relate so much to the topic I would've ignored it.
Just bloomin drop it, Ulth did nothing wrong!!
“So what games get a better boost from a PPU than SLi?“
Pretty much all of them that support the PPU if you’re to CPU limited to gain benefit from a 2nd GPU.
If you don’t have a super fast CPU a cheap PPU will give more FPS over an expensive 2nd GPU. Of course the best thing to do is get both a PPU and a 2nd GPU for max speed.
It was indeed a little far fetched as its a bit of a Grey area while sli would not see any speed up at cpu limitation the cases in where that happens is tiny & not worth even thinking about a PPU over another gfx card so i see your point.
So my humble apologizes to you
I for one thought that it was a bold claim and have never seen this link you speak of. If you would be so kind as to post it again then I will gladly admit that a PPU is more effective than SLI in some games and be on my way.I don't really see how his comment was far fetched. He was asked what games get a better boost from a ppu than sli and explained the scenario in which this would apply. i.e. a ppu game where you are cpu limited.
I don't really see how his comment was far fetched. He was asked what games get a better boost from a ppu than sli and explained the scenario in which this would apply. i.e. a ppu game where you are cpu limited.
I have provided a link which shows this in a real game. A link which Pottsey has posted many times in the past himself.
Whilst most games out at present are gpu limited at high resolutions most of these do not handle really complex physics such as cloth, soft bodies and liquids. If they did and the physics were calculated on the cpu you would see many more cpu limited games. Physics does seem to be one of the faster growing areas of game design so it is quite possible that you will see more cpu limited games in the future. Especially RTS and Role playing games where the cpu usually has a heavier load than in fps games.
I for one thought that it was a bold claim and have never seen this link you speak of. If you would be so kind as to post it again then I will gladly admit that a PPU is more effective than SLI in some games and be on my way.
http://www.anandtech.com/showdoc.aspx?i=2828&p=2
Whilst they have not tested with a multi gpu set up if you look at the graph it shows that there is no change in performance as the resolution is increased. This indicates the game is cpu limited even with the physics offloaded to the ppu. The last paragraph on page 3 also comes to this conclusion.
It says they didn't actually test with SLI/Crossfire though so it's a totally unfounded claim until it's tested. That might sound like I'm just nitpicking, and I'm not, but I'd like to see some real tests.It is not really a bold claim though. If you are CPU limited in a game that supports the PPU you will not gain more fps by adding a second graphics card. As I explained in post 49 you will just have a second graphics card sitting idle while it waits for the cpu to send the next batch of data. If you add a ppu some of the work will be offloaded from the cpu therefore allowing it to complete its work per frame quicker and therefore send the next frame's data to the graphics card quicker.
“When games don't support it?
Just because something is cheap doesn't make it useful.
What nonsense.“
Some games do support it making it useful for some people. It also works in none gaming apps. There are also tons of free games that use it as well.
“id rather just buy a second graphics card and have more fps plus it would take more stress off the cpu at times, like the physx card is supposed to?“
A 2nd graphics card puts more stress on the CPU not take stress off. Depending on your CPU a PPU can give more a FPS boost then a 2nd GPU.
There are also tons of free games that use it as well.
A 2nd graphics card puts more stress on the CPU not take stress off. Depending on your CPU a PPU can give more a FPS boost then a 2nd GPU.
So what type of CPU would it need to be to present the CPU limited situation... an old core AMD? Because I certianly haven't seen a CPU weak enough to cause that amount of delay in a long time. Fact is you and Pottsey are using incredibly uncommon, almost unrealistic examples to back up your statements, ones which the majority of gamers, especially here, will not encounter. A second GPU would be much more preferable than the PPU's in 99% of situations, and that's really all that matters.