I haven't played a metal gear solid game since the PS1 and while i'm really enjoying it i think the game would be far better being less "Metal Gear Solid". The open world great, with so many options on how to play each mission, but the prologue was painful and confusing. I also still have no idea why the strange skull and skull head person exists or why the main character has a lump of rock sticking out of his head.
Overall feel it would have been better in a slightly more serious world i.e. Splinter Cell
One final last thing why have i built a billion dollar oil rig to house wild animals on.
Did you play Ground Zeros?
I haven't played a metal gear solid game since the PS1 and while i'm really enjoying it i think the game would be far better being less "Metal Gear Solid". The open world great, with so many options on how to play each mission, but the prologue was painful and confusing. I also still have no idea why the strange skull and skull head person exists or why the main character has a lump of rock sticking out of his head.
Overall feel it would have been better in a slightly more serious world i.e. Splinter Cell
One final last thing why have i built a billion dollar oil rig to house wild animals on.
No, does it explain the story at all?
After every mission it tells you, your total time played.
25% into the game. Still loving it... However I'm still questioning the decision to use Sutherland in this game. He adds very little to the game... Nothing but small sound bites... This alone taints the overall experience for me. Bad move Kojima / Konami
Apparently my online code is invalid/expired according to PS Store? How can I get a new one?
What online code? The one included in the day one edition/collector's edition? If so, then Metal Gear Online doesn't launch until 6th October, which is when the codes will be redeemable (hopefully if everything goes ok).
Yep, his voice doesn't fit and that combined with the lack of consistent narrative and any meaningful interaction between characters just leaves it feeling rather flat to me so far. The gameplay is superb (at least, until it begins to grind) but I really don't find myself caring about what's happening, which is unfortunate. MGS has never relied on gameplay alone to carry the game.
I feel like I'm going to have to play MGS4 again after this just to feel like the series has had a proper conclusion, because Phantom Pain definitely isn't the closing act I expected.