Microsoft Flight Simulator 2024 announced.

In a Cessna 172, use 20deg of flap on base and then 30deg on final. Ensure your speed is in the white arc/range before you bring in the flaps. Re-trim after flap changes. On final approach, keep the runway about 1/3 of the way up the windshield, keep a steady approach speed. In a Cessna 172, that would be about 65kts, bringing the speed back further once you are about to transition to touch down when over the runway threshold. Use pitch to control your speed and power to control your height. When approaching or over the runway threshold (depending on how high you are) bring the power back to idle and gently pitch up (flare) and let the main wheels touch the runway, followed by the nose wheel. If you float, just let the aeroplane keep flying, hold your pitch. It will touch down when it’s ready, don’t try and force it down. Look to the far end of the runway to maintain directional stability as you touch down. Brake gently to slow down to a speed where you can safely vacate the runway. If you are not happy, apply full power and go around, raising your flaps in stages.

In a light GA single engine aircraft the approach path may be steeper than the standard 3deg glide slope that the runway side PAPI indicators provide at large airports, so don’t chase the PAPI. This is a good thing as it means you won’t be at the back end of the drag curve in the unlikely event of an engine failure on final approach. Think energy management.

NB: just realised you wanted a tutorial before I started yapping!! I’ll look online later and see what I can find and post them.
Oh no, feel free to yap :)

Two things from that, still not got my head around "pitch for speed, power for height" and it's the retrimming in the middle of everything as well. Also I think I need to take control from AP earlier to give me more time to get the plane settled.
 
Oh no, feel free to yap :)

Two things from that, still not got my head around "pitch for speed, power for height" and it's the retrimming in the middle of everything as well. Also I think I need to take control from AP earlier to give me more time to get the plane settled.

You know the AP will actually land the plane.
 
So in an aeroplane pitch+power=performace. In a decent towards the runway, if you feel you are descending too quickly, add a touch of power to arrest the descent rate. If you are not descending quickly enough, remove some power to increase the descent rate. However, maintain the desired approach speed by adjusting your pitch up or down as required. If you are too fast, pitch up slightly, or too slow, pitch down slightly. Maintain the 65kts approach speed in the Cessna 172, then as you approach the threshold bring the power back to idle and gently bring the nose up to arrest the descent rate and bleed off the remaining airspeed. Holding it off until the main wheels touch the ground. Your job as pilot is to keep the aeroplane flying for as long as possible. It will land when it’s ready. On final approach, unless a large power change is made, don’t worry too much about continuous trimming.

Once you are visual with the runway disconnect the autopilot. It’s always more fun to fly manually and visually in a small aeroplane. Use the autopilot to help you with ILS approaches in poor visibility etc.

Whenever a power adjustment is made, you will need to either trim up or down slightly to maintain your desired pitch (attitude). Try increasing and reducing your speed while maintaining the same altitude. To increase speed, you will increase power and to maintain your altitude you will have to lower the nose slightly to avoid a climb. Finally you will trim nose down to relieve the forward pressure on the stick or yoke. To slow down, you will reduce power while maintaining backwards pressure on the stick or yoke to maintain altitude, then trim off the pressure.




There are lots of really helpful resources out there. This is all about getting to grips with the essentials of ‘attitude flying’.
 
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So in an aeroplane pitch+power=performace. In a decent towards the runway, if you feel you are descending too quickly, add a touch of power to arrest the descent rate. If you are not descending quickly enough, remove some power to increase the descent rate. However, maintain the desired approach speed by adjusting your pitch up or down as required. If you are too fast, pitch up slightly, or too slow, pitch down slightly. Maintain the 65kts approach speed in the Cessna 172, then as you approach the threshold bring the power back to idle and gently bring the nose up to arrest the descent rate and bleed off the remaining airspeed. Holding it off until the main wheels touch the ground. Your job as pilot is to keep the aeroplane flying for as long as possible. It will land when it’s ready. On final approach, unless a large power change is made, don’t worry too much about continuous trimming.

Once you are visual with the runway disconnect the autopilot. It’s always more fun to fly manually and visually in a small aeroplane. Use the autopilot to help you with ILS approaches in poor visibility etc.

Whenever a power adjustment is made, you will need to either trim up or down slightly to maintain your desired pitch (attitude). Try increasing and reducing your speed while maintaining the same altitude. To increase speed, you will increase power and to maintain your altitude you will have to lower the nose slightly to avoid a climb. Finally you will trim nose down to relieve the forward pressure on the stick or yoke. To slow down, you will reduce power while maintaining backwards pressure on the stick or yoke to maintain altitude, then trim off the pressure.




There are lots of really helpful resources out there. This is all about getting to grips with the essentials of ‘attitude flying’.
Thanks for all that info, thats tomorrow taken care of :)
 
Seems the money is to be made once you have your own company.

I want straight into light cargo, bought a Cessna, first run was about an hour (wasn't skipping or speeding simulation) ended up earning about £65k for the one mission.

Most I'd done before was about £15k for a much longer private charter flight.
 
Seems the money is to be made once you have your own company.

I want straight into light cargo, bought a Cessna, first run was about an hour (wasn't skipping or speeding simulation) ended up earning about £65k for the one mission.

Most I'd done before was about £15k for a much longer private charter flight.

Be very careful with your new Cessna until you've got enough in the bank to replace it, and never let your balance get any lower. This first one was massively discounted, and an accident will leave you looking at £250k+ for another. That's pretty much career-ending if you have to go back to employee missions.

In case you weren't aware, insurance is - believe it or not - totally broken and won't pay out anything regardless of level.
 
Be very careful with your new Cessna until you've got enough in the bank to replace it, and never let your balance get any lower. This first one was massively discounted, and an accident will leave you looking at £250k+ for another. That's pretty much career-ending if you have to go back to employee missions.

In case you weren't aware, insurance is - believe it or not - totally broken and won't pay out anything regardless of level.

Ok cool thanks for the tip, yea I put the insurance on the minimum I figured I won't crash :)
 
The career mode sounds like quite a bit of fun actually! I have yet to try it :)

How is the sim after the latest update?

I'm haven't noticed any difference if I'm honest.

Yea career mode is good, I just don't like that fact it doesn't seem to let you play without the stupid super imposed waypoints on the screen, which completely ruins it for me because you can just fly at the thing in the sky rather than having to rely on proper navigation.

I dunno, I might trawl the options menus again and see if there is a way to turn it off for career mode as well.
 
I dunno, I might trawl the options menus again and see if there is a way to turn it off for career mode as well.

That’s strange, I would have thought the global option to turn it off would also take effect with career mode. That’s got to be an immersion killer! Hope Asobo sort that.
 
I dunno, I might trawl the options menus again and see if there is a way to turn it off for career mode as well.

There's no option for it, but there is a control binding to toggle them: Tools > Assistances > Toggle Visual Assistances Display.

I suggested they made them deliberately awkward to turn off, cos some mission types would be near impossible without them.
 
Seems the money is to be made once you have your own company.

I want straight into light cargo, bought a Cessna, first run was about an hour (wasn't skipping or speeding simulation) ended up earning about £65k for the one mission.

Most I'd done before was about £15k for a much longer private charter flight.

Do you make more from not speeding up time?

I haven't actually loaded it up since buying my Cessna and setting up my cargo company. The insurance bug (along with the others) and 'financial risk' has kind of put me off risking it.
 
Yea you can use increase simulation speed and get max payout but you risk killing yourself, like seriously risk it lol.

The likelihood that I'll pay attention for an hour of cruising in real time is near enough zero! I've got better at identifying when auto pilot messes up at super speed before it tries to kill me. Fair play to you for sticking it out in real time though!
 
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