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megatron said:The last physic based effect I heard of was ragdoll effects (in the ut2004 engine) and thats part of 3dmark03, a graphics power test.
That loads the cpu I think, they had to scale back the physics in CSS due to netcode lag. The demo for css had full physics (like the HL2 game at least) but it also rained dead bodies from the sky when no one had died and other weird stuff