Soldato
- Joined
- 11 Aug 2006
- Posts
- 5,319
- Location
- Pembs, Wales
It's some of the recipe's to craft them via auto crafting I had the wrong recipe added for the glass type, which I think causes RS to crash the server.
Hey guys, any chance I could be whitelisted?
Ingame nick is dunks_!
If it's just dunks_ then you're added! Couldn't add dunks_! nor look the name up, so hoping it's without the ! lol Catch you ig soon

It's some of the recipe's to craft them via auto crafting I had the wrong recipe added for the glass type, which I think causes RS to crash the server.
I intend to have a game of it very soon, just I don't know where to start, all the things to do and learn it's overwhelming!

Since you mentioned it Haaammit, I've been thinking about chunk loading (sorry again for overdoing it). I presume that to chunk load a farm (ore miner, woot etc.) you need to chunk load the farm itself, a power source and a storage system? Does anyone know if you need to chunk load the whole thing or just the controller? So my Woot farm is on the border of 4 chunks so I've been chunk loading all 4 but I'm wondering if I only need to chunk load the one with the mob controller in? Does it matter how much is loaded in 1 chunk or is it simply the total number of chunks that are loaded that are the problem? My base is over 3 levels, so I could move stuff around so a solar panel, ore miner and storage system are all in the same chunk for example.
I know that it quite a few questions but I've not played on a server that allowed chunk loading before so it is all new to me and I'm conscious of not going OTT (again).
I've tested WOOT and only the controller needs to be chunk-loaded, but also any method if item transfer will also need to be loaded, so a chest for the items to go in, or a Dimensional Transceiver etc. Also to note that whilst RFTools will allow access to a set of hard drives that are not loaded if they are connected to a controller that is, however, doing this will cause extreme server lag, so be careful.I can't seem to get Optifine to come up, and also using 512 texture packs my game is lagging badly and the draw distance is terrible?
No - optifine will need to go into the Mod folder - right click FTB Beyond then click on Instance Folder then double click .minecraft then drop optifine into the folder called mods. That should be good to goOn Multi-MC I right click on FTB Beyond and click edit instance then drag and drop it into resource packs that's right isn't it?

That folder is for texture packs, so I use a 64 bit pack by PinkyPie - no longer available to download.....or is it....! Here 5punk3ymonk3y uses Sphax (with shaders and an insane pov lol)- there are loads out there that change the look of MC - that's where the texturepacks go, in the resourcepacks folder. I also have DramaticSkies as wellWhat is resource packs section for ?

I can't seem to get Optifine to come up, and also using 512 texture packs my game is lagging badly and the draw distance is terrible?
@haaammit @Greboth if you hit F7 (I think it's F7 could be F8) on the keyboard a grid will load in world showing the chunk edges. It makes building machines easier within a chunk. I used to build redstone ic2 water bucket reactors in single chunks, if it stepped over a chunk it used to explode. I have a pic somewhere of a 64 chunk wide crater I caused taking out 2 other player builds on the old linktart server I'll have to dig it out, Yrth wasn't impressed at that one but I rolled back the area with WE and all was good ha ha
