I keep seeing some sites and discussions online that Arms is lacking in content/modes for a beat em up (especially single player), compared to other fighting games. Other than the recent Ultra Street Fighter 2 on the Switch I haven't played many recent big fighters (Street Fighter IV was probably the last) but what have all the others got that Arms doesn't specifically?
I'm not talking about lots of move sets or big combos as it's not that style of fighter or the point of it; granted, some longer running series have a larger character roster (the one in Arms is supposed to increase), but in terms of modes / content in mainly single player.
To me you usually got the following in a fighter or used to, maybe I'm just out of the loop these days:
- Arcade mode: where you fight a series of computer opponents / bosses and if you're lucky get a character specific ending (don't think Arms has specific character endings but it has this mode)
- VS mode: for local or online fights - Arms has this plus 2/3/4 player local vs and 2 player local or online coop, so to me there's more there on Arms.
- Training mode: of some type - perhaps it's this that's lacking? I'm not sure Arms has a proper training mode other that some how-to tips
- Other random gimmicky mode: the 'Way of the Hado' mode in Ultra Street Fighter 2 being a good example of one of these, nearest in Arms is probably the volley ball, basket ball and target / 1 vs 100 modes, but I'd argue they're more worthwhile that many of the others you get tagged onto some fighting games.
Is it because this is a very different fighter, mechanics wise, to your regular vs fighter, that there's not the same level of learning to do with different moves sets / combos for each character? (somewhat mitigated by having the different gloves)
Perhaps that's what they mean by there being less to do in single player, but as for modes I'm not seeing it other than perhaps training.
Having said all that it's getting good reviews and despite some frustration with the motion controls at times in the test fires, I think I'll pick it up next week and persist with the motion controls, as I think they'll be better in the end once they're second nature - I'll try the pro controller though for comparison sake.
Anyone else planning on picking this up?