*** Nintendo Switch ***


Not at all and no need to apologise! (although if I offended, I offer my apologies!) as I said. This ongoing debate surrounding the Switch I find quite enjoyable. I like business and projects and speculation about technology. So it's a lot of things I enjoy discussing wrapped up in one :D

I am certainly VERY keen for E3. I always am from all parties but this year especially for Nintendo.
 
I think it would be a waste for Nintendo to bring out a Pokémon this year on Switch.
There is already a backlog of people trying to get the Switch, with Monster Hunter that no doubt has just increased the demand even more. And of course you have Mario which will entice plenty. Splatoon likely has its following as well. Not to mention the Xenoblade possibly this year too. Not to mention Zelda and MK of course.

So, there are a number of 'big seller' games to make people want the Switch, and even for those who only got the Switch for Zelda, it looks to me that there are some decent games this year coming that will encourage them to keep the Switch.

But the simple fact is that there are not enough Switches to go round. So, yes, Pokémon would be an amazing addition for those who already have a Switch and want that kind of game, but it would be a terrible waste of hype for such an important franchise to come out at a time where people cannot get a Switch - while the game is still there later, we all know the hype of a game release is a big seller (how many of you bought the Switch near release despite not originally planning to simply because of Zelda? Even though you could just have bought a Switch a year or two later and played it then?).

Nintendo make plenty of WTF decisions, but releasing something as big as Pokémon without a ready supply of Switches would just be an epic fail.
 
Even our pal Spawnwave doesn't see too much positive from it, outside of Gold and Silver.


What also makes no sense to me, is if Nintendo are struggling to make enough Nintendo Switches... why would they announce and also release a new 3DS 2DS? How can they have a shortage of one hardware, but not have a shortage of the other (that said, 2DSXL isn't out yet and may very well have launch shortages). They both use similar components... and they can easily move some of their 3DS manufacturing to Switch. Even if they don't want to end their support, demand of the 3DS isn't exactly outweighing supply, whereas it clearly is for the Switch.

That said, Nintendo plans to try and get out 18 million Switches this year and many folks are not so sure about that. But even then, that's not bad if they can manage to make that many and even better if most of those sell. A good game doesn't have to only sell well at it's release, it can continue to sell well long after launch. So I don't see a lack of Switches as an excuse not to make games on it. Look at GTA 5. Years after it's launch and it's sell selling well enough to make it on to the charts.

Anyhows, I'm not in too much of a hurry to get my Switch. I don't mind waiting till deals in November and such. I just hope that we get some more bundles, preferably a Western version of the Monster Hunter bundle or even one for Xenoblade 2. And custom Joyconns! How have Nintendo not tapped into that goldmine yet?
 
They both use similar components... and they can easily move some of their 3DS manufacturing to Switch.

No they are very different pieces of hardware. Switch components are more common to mobile phone and tablet devices especially when you consider the smaller parts they are comprised of.

http://www.usgamer.net/articles/nintendo-is-facing-off-against-apple-for-switch-hardware-parts

Nintendo make plenty of WTF decisions, but releasing something as big as Pokémon without a ready supply of Switches would just be an epic fail.

Yeah pretty much. First impressions are important too, they don't want Switch to be 'that other console you can play Pokemon on' but rather 'the new console to play Pokemon on'. Maybe we'll end up with a new version of Sun & Moon first, but I'm betting it be a significantly more substantial effort than just a HD port.

 
I keep seeing some sites and discussions online that Arms is lacking in content/modes for a beat em up (especially single player), compared to other fighting games. Other than the recent Ultra Street Fighter 2 on the Switch I haven't played many recent big fighters (Street Fighter IV was probably the last) but what have all the others got that Arms doesn't specifically?

I'm not talking about lots of move sets or big combos as it's not that style of fighter or the point of it; granted, some longer running series have a larger character roster (the one in Arms is supposed to increase), but in terms of modes / content in mainly single player.

To me you usually got the following in a fighter or used to, maybe I'm just out of the loop these days:
  • Arcade mode: where you fight a series of computer opponents / bosses and if you're lucky get a character specific ending (don't think Arms has specific character endings but it has this mode)

  • VS mode: for local or online fights - Arms has this plus 2/3/4 player local vs and 2 player local or online coop, so to me there's more there on Arms.
  • Training mode: of some type - perhaps it's this that's lacking? I'm not sure Arms has a proper training mode other that some how-to tips

  • Other random gimmicky mode: the 'Way of the Hado' mode in Ultra Street Fighter 2 being a good example of one of these, nearest in Arms is probably the volley ball, basket ball and target / 1 vs 100 modes, but I'd argue they're more worthwhile that many of the others you get tagged onto some fighting games.
Is it because this is a very different fighter, mechanics wise, to your regular vs fighter, that there's not the same level of learning to do with different moves sets / combos for each character? (somewhat mitigated by having the different gloves)
Perhaps that's what they mean by there being less to do in single player, but as for modes I'm not seeing it other than perhaps training.

Having said all that it's getting good reviews and despite some frustration with the motion controls at times in the test fires, I think I'll pick it up next week and persist with the motion controls, as I think they'll be better in the end once they're second nature - I'll try the pro controller though for comparison sake. :)

Anyone else planning on picking this up?
 
I've pre-ordered it. The reviews I've read have convinced me enough to want it. If it doesn't work out I'll just sell it on. Looks amazing fun though.
 
Bestbuy Canada have listed Super Smash Bros Switch, Pikmin world and Dragon Quest XI all for switch...

Mistake? We will see!
 
Bestbuy Canada have listed Super Smash Bros Switch, Pikmin world and Dragon Quest XI all for switch...

Mistake? We will see!

Dragon Quest XI has been confirmed for some time, but no release date for the Switch version yet (it's releasing in July on PS4 in Japan).

BestBuy have since said the listings were not accurate, Smash is of course coming in some form but nothing confirmed yet.

I'd be all in for a new Pikmin game. If it happens I hope they expand on what they did in Pikmin 3 with managing multiple characters tasks in the level, awesome game!.
 
Having played and completed Pikmin & 2, I REALLY hope there is another. An awesome IP with a lot of potential and it being ridiculously cute & fun.

Some random thoughts from me...I've been thinking about this for a few days but struggled to decide where to put it...its either here or starting some kind of blog, but I am not going to do that. :p

So I watch a LOT of youtube videos. I am on that site most days...and I see a lot of "10 switch games coming this year" kind of videos. Also you all know I pay close attention to the NS and Nindies that are coming to it. One thing that is apparently are the popularity and influx of 2D side scrollers (shovel knight, for example) - brand new games but designed in 16bit style animation and mechanics. These are very very popular and constantly in developement, and I have been wondering why.

Now, when watching one of these videos the other day my gf was next to me. And she wasn't paying too much attention until a 2D side scroller was being shown, straight away her interest peaked and she said "oh I like those kinds of games" then when a 3D game was shown "ah I don't like those ones, they're too complicated"

I found this very interesting. From the perspective of someone who doesn't really have an interest in gaming and only occasionally played her brothers mega drive when she was a kid was straight away interested in a 16bit still game with simple but useable mechanics.

I wonder how many people find these huge AAA graphically intensive games actually...off putting? Aside from avid gamers obviously (people typically outside of this here OcUK community) I wonder how many would actually be more tempted by a simple side scroller over a AAA'er.


hmmm, random food for thoughts.
 
Now, when watching one of these videos the other day my gf was next to me. And she wasn't paying too much attention until a 2D side scroller was being shown, straight away her interest peaked and she said "oh I like those kinds of games" then when a 3D game was shown "ah I don't like those ones, they're too complicated"

I found this very interesting. From the perspective of someone who doesn't really have an interest in gaming and only occasionally played her brothers mega drive when she was a kid was straight away interested in a 16bit still game with simple but useable mechanics.

I wonder if her brother had owned a PS1/N64 at the time instead if things would be different. Perhaps it's just obtaining the familiarity of 2D games at a young age that stuck with her so strongly; considering we tend to be less willing to learn as we get older, especially regarding things we are not strongly interested in.

2D games are certainly far easier to comprehend for non-gamers, one reason that mobile games are as popular as they are.

I think it mainly comes down to general interest in video game mechanics, creativity and challenge. If your interest is high you will be more willing to put the effort in, but someone with a low interest can still have a bit of fun playing if there is minimal effort involved to learn/interpret anything first.
 
Does anywhere have any stock of the console? Been looking for one for a week now.

:-( just keep checking. Very hard to come buy. Just order off Amazon or Nintendo and wait.

I was lucky. Decided to buy one one day and tesco online had them.

What about stockinformer?
 
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