No Man's Sky - Procedural space game

Cool thanks all will give some of those tips a go :)

In terms of performance mine runs like a dog. Ended up adding a mod for GFX boost which helps. I am running 2 x970s @ 1440p. Pretty sure this game doesn't support sli so I'm not using the full power of the system.

I'm a grade A donkey. I forgot about one of the easiest ways to make money which is to buy 3 S class Scanner upgrades for your multi tool (the ones that increase the % on fauna and flora). You will have to travel to a few space stations to buy them from the vendors using nanite clusters, but with those installed everything you scan will give you more money. For example plants can give 70-100k per scan and some of the big animals can give you up to 400k each. That's the easiest way to make money in the early game.
 
That only works if you have a CPU that supports hyperthreading. I've only got an i5 Ivy Bridge so it won't work for me. Changing that on i5s causes huge stuttering issues, although I haven't tested through the number range, I only tried the low and the high at 1 and 4 respectively.

Edit: Although, reading around, it seems that there's no definitive explanation for what settings work best. I came across a post by someone using the same CPU as me and they're using:

"NumLowThreads" value="1"
"NumHighThreads" value="3"

I might give that a try this evening.

Duh, yeah sorry. No idea why I said 8 on a quad core i5... Not enough coffee!
 
Duh, yeah sorry. No idea why I said 8 on a quad core i5... Not enough coffee!

It's ok, it wasn't a response to your suggestion of setting it to 8, it was more to say that some have said altering this setting in general for Core i5 CPUs causes issues :) There seems to be mixed feelings as to whether it actually requires the CPU to support hyperthreading, or whether you just need to have physical cores and threads.
 
It's ok, it wasn't a response to your suggestion of setting it to 8, it was more to say that some have said altering this setting in general for Core i5 CPUs causes issues :) There seems to be mixed feelings as to whether it actually requires the CPU to support hyperthreading, or whether you just need to have physical cores and threads.


Surely you can't do any more to improve your R390's performance and this game.?

The Green Team is calling you :D
 
Surely you can't do any more to improve your R390's performance and this game.?

The Green Team is calling you :D

Well I keep hoping that tweaking might make it better. It's so bad that I just don't want to believe that it is actually this bad. It's rubbish that a game has been released and it runs the way that it does for me. I'm not trying to max the settings. My res isn't asking too much at 1080. It's not like my hardware is crap. It's still a very usable PC, but the game performance is so poor :(

And I'm definitely not changing my GPU just for one game!
 
Yeah I u
Well I keep hoping that tweaking might make it better. It's so bad that I just don't want to believe that it is actually this bad. It's rubbish that a game has been released and it runs the way that it does for me. I'm not trying to max the settings. My res isn't asking too much at 1080. It's not like my hardware is crap. It's still a very usable PC, but the game performance is so poor :(

And I'm definitely not changing my GPU just for one game!


I would raise a report here...

https://hellogames.zendesk.com/hc/en-us/requests/new?ticket_form_id=167605

the more that people do the better chance of something changing.

Good luck, I understand your frustration.
 
Well I keep hoping that tweaking might make it better. It's so bad that I just don't want to believe that it is actually this bad. It's rubbish that a game has been released and it runs the way that it does for me. I'm not trying to max the settings. My res isn't asking too much at 1080. It's not like my hardware is crap. It's still a very usable PC, but the game performance is so poor :(

And I'm definitely not changing my GPU just for one game!

Might be worth trying these two settings.
The first is supposed to get rid of blurry textures,
The latter one is determined by the amount of Vram you have.

TextureStreamingEx" value="Off" /
Property name="TexturePageSizeKb" value="8000"
 
Might be worth trying these two settings.
The first is supposed to get rid of blurry textures,
The latter one is determined by the amount of Vram you have.

TextureStreamingEx" value="Off" /
Property name="TexturePageSizeKb" value="8000"

This is not the case and misleading -

TexturePageSizeKb is the quality of those streamed textures, so by setting streaming to OFF, this will have NO effect. it has nothing to do with vram, and increasing it will defeat the purpose of texture streaming. just leave it alone

https://indiefaq.com/guides/276-no-mans-sky.html
 
Well I keep hoping that tweaking might make it better. It's so bad that I just don't want to believe that it is actually this bad. It's rubbish that a game has been released and it runs the way that it does for me. I'm not trying to max the settings. My res isn't asking too much at 1080. It's not like my hardware is crap. It's still a very usable PC, but the game performance is so poor :(

And I'm definitely not changing my GPU just for one game!

This is weird.
I've just come from a 390X at 1440p, which was fine. In fact, I've been amazed at how it coped.
Actually worse with my new Vega 64...
 
With those settings, I was getting around 34fps when moving around slowly, but when looking in certain directions on the planet surface it would dip to around 22fps. This was exactly the same when I adjusted the settings and was on medium for texture and terrain, with 2 anisotropic filtering. HDR was also enabled before with no noticeable difference. Disabling light shafts has a bit of improvement.

It's all very weird but I'm finding that the game is just utterly broken for me on my AMD card. It's like it is ignoring that the card and it's capabilities are even there if I'm not getting any improvement when lowering things down. Needless to say, I've had to stop playing the game now. It's frustrating me and I've spent loads of time trying to figure it out and I'm getting nowhere. I draw the line at reinstalling Windows. I don't see how this is an issue with my PC.

That's what is particularly odd, with most games you can change some settings to improve things, but nothing seems to make much difference here.
 
This is not the case and misleading -

TexturePageSizeKb is the quality of those streamed textures, so by setting streaming to OFF, this will have NO effect. it has nothing to do with vram, and increasing it will defeat the purpose of texture streaming. just leave it alone

https://indiefaq.com/guides/276-no-mans-sky.html

Yeh, I took these settings off another site.

It made a difference because it increased Vram useage from 2+GB in game to 7+GB.

Turns out it's setting TextureStreamingEx to off that made the difference.

So your linked page saying "TextureStreamingEx increases stability because it loads in lower quality textures before your pc can load in higher ones. setting this off will add more stuttering" is wrong in my case.

Turning this to off makes for less stuttering for me, with greater Vram useage.
 
Yeh, I took these settings off another site.

It made a difference because it increased Vram useage from 2+GB in game to 7+GB.

Turns out it's setting TextureStreamingEx to off that made the difference.

So your linked page saying "TextureStreamingEx increases stability because it loads in lower quality textures before your pc can load in higher ones. setting this off will add more stuttering" is wrong in my case.

Turning this to off makes for less stuttering for me, with greater Vram useage.

Ok, so setting this to "Off" improves performance quite a bit for me. I was getting nearly 60fps in space, and 42-odd on planets. I wasn't ever getting that before. It did dip to below 30fps on the planet I'm on, but it was more manageable, so thanks for the suggestion :)
 
Ok, so setting this to "Off" improves performance quite a bit for me. I was getting nearly 60fps in space, and 42-odd on planets. I wasn't ever getting that before. It did dip to below 30fps on the planet I'm on, but it was more manageable, so thanks for the suggestion :)

You're welcome. Glad it helped. Bet you noticed an increase in Vram useage as well.
 
@CHokKA Well done on getting that result. Hopefully the game will be playable for you now.

It does surprise me how much GPU load this game uses when you can be inside your base stood still and yet see 70% plus load on a 1080Ti.
 
So I'm 97% sure Survival mode = no relaxing planets. Even the Lush Beautiful Bountiful planets will come with frenzied Sentinels or Firestorms, even when it's tagged as good weather.
Other than the steam achievement, not really worth the ball ache, my mistake.

It should mention that in the description, other than just losing your inventory on death. It's not hard to stay alive, but constant mind numbing storms and feral Sentinels has gotten old.
 
So I'm 97% sure Survival mode = no relaxing planets. Even the Lush Beautiful Bountiful planets will come with frenzied Sentinels or Firestorms, even when it's tagged as good weather.
Other than the steam achievement, not really worth the ball ache, my mistake.

It should mention that in the description, other than just losing your inventory on death. It's not hard to stay alive, but constant mind numbing storms and feral Sentinels has gotten old.

That's kinda why it's called survival...

Pro tip, just dig a cave if it's acid weather or whatever
 
That's kinda why it's called survival...

Pro tip, just dig a cave if it's acid weather or whatever

More common sense than a pro tip :D and yup it's survival, but if a planet gets tagged as good weather it's annoying to get firestorms etc.
It's like it has generated a good planet and tagged it as such but survival mode overrides the weather.
Just call it for what it is, in the visor.
So I can get back in my Prius and go cry on the Moon.
 
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