No Man's Sky - Procedural space game

I want to remodel my base, but to do that I need to move my specialist terminals.
What happens to my NPC's if I delete their terminals?


I have just done that, to change the location where they were.
I deleted the terminals and the rooms then rebuilt. I added the terminals back and used the "E" key to interact and "zap" each of the NPC's teleported back into position.
 
To hire a scientist you need to travel to a Kovax system - that is where the scientist originate. Not sure if you could get a Kovax scientist from any other Space Station (SS) in another system, but I got mine from a SS within a Kovax one.

AS YoungBlood noted - you do also need the mission to be active.

Ah, that'd be it. Don't have the mission active. Cheers :D
 
Any one done the frigate mission? I would need to hire them at 2mill each, what do you get in return? Is it worth doing?
 
OMG, the terrain regeneration after the patch is insane, I have three bases and the first floors are buried, I "excavated" one only to find an hour later the terrain had reset again.

How is this is this happening years after release? :D

I'm cheating like crazy so I feel sorry for people who spend days or even weeks gathering resources.

I guess sky bases are the way to go in this game!! :eek:
 
I have read about bases being buried or vegetation needing to be cut back in several threads. Most tend to agree not to use the terrain tool to dig out any sections to build a base as the game seems to not consider the base is there when it regenerates the terrain, even tho this was supposed to have been addressed in one of the patches IIRC.

So far my basic base, needed for the Overseer and the others....

goqPO9B.jpg


seems to be fine. I have only gone so far in the game and have limited materials and resource gathering. But the above suits what I need it for up to now. Unlocking more stuff to use will require finding more buried technology.

Building tends to be a bit clunky, maybe I need more practice.
 
I have read about bases being buried or vegetation needing to be cut back in several threads. Most tend to agree not to use the terrain tool to dig out any sections to build a base as the game seems to not consider the base is there when it regenerates the terrain, even tho this was supposed to have been addressed in one of the patches IIRC.

So far my basic base, needed for the Overseer and the others....

seems to be fine. I have only gone so far in the game and have limited materials and resource gathering. But the above suits what I need it for up to now. Unlocking more stuff to use will require finding more buried technology.

Building tends to be a bit clunky, maybe I need more practice.

I never used the terrain tool, when you place structures it clears terrain, but it's only temporary I guess.

Looks kind of cool, first floor of my base looks like something out of fallout. :D

The basement is completely buried.


 
Last edited:
Even tho the land was flat where I built that base I still decided to build it on a boarded platform, hoping that mine would not have terrain glitching issues.
By not using any foundation other than the wooden boards you can see an odd part plank showing through parts of the floor inside the base. I thought that was strange.

The circular ones come with a foundation, altho I find them difficult to get the heights right for each building if used. I'm not sure if the square ones have foundations..?

Do the insides of your ground floor get full of what was there before the building was built..?
 
Even tho the land was flat where I built that base I still decided to build it on a boarded platform, hoping that mine would not have terrain glitching issues.
By not using any foundation other than the wooden boards you can see an odd part plank showing through parts of the floor inside the base. I thought that was strange.

The circular ones come with a foundation, altho I find them difficult to get the heights right for each building if used. I'm not sure if the square ones have foundations..?

Do the insides of your ground floor get full of what was there before the building was built..?

I think so, it's basically the original terrain before I started building..

Not a big deal as I can knock out another base in 30 minutes with the help of a trainer but it's just hilarious that this is even an issue.
 
30 mins, lol. I spent about that long gathering enough carbon to build the floor boarding and wooden walls for that meagre base.

You might want to raise yours next time.
 
Suffered a strange problem over the last couple of days- when scanning something, the scanner HUD remains on screen and all the text goes blurry, followed by 'smears' across the screen when moving. Fine on restart, only happened on first-run. Load up, quit out, reload- no problem...

So, naturally, I performed a full reinstall, both game and GPU drivers, and undervolted my Vega at the same time. The issue is now fixed, but I don't know what fixed it... I could perhaps have been a little more scientific. :D

Am now hitting roundabout 75-80 FPS rather than 50-60, so the undervolt seems to have had an effect.
 
30 mins, lol. I spent about that long gathering enough carbon to build the floor boarding and wooden walls for that meagre base.

You might want to raise yours next time.

I'll probably just delete it and start again, it's a decent location, I rarely use the metal parts now, just the small room structures as they include lighting and they can accommodate more equipment.

While joining a random's game I also found a guy in his base on an icy planet and it was almost completely buried, I offered to help dig him out but he was AFK. :D:p
 
Anyone having a problem with it building with out clicking? When i go into the build menu, if i wanted to build a signal gen, for example, i find that when i press up to go to the the menu, it builds it without me pressing F, i can go left and right without it doing anything, but its getting annoying, have found myself looking down at the floor now, so that it can not do it
 
^^^^^ Seems to do that all the time for me, damn annoying.
I placed a teleporter when I didn't mean to, I only meant to select it. As it is a permanent item it then can't be moved.
I have also done that with base buildings.

What I tend to do is to press the arrow up key when looking at something where I know the item can't be placed and that allows me to then scroll left and right, if that makes sense.

I also have an issue, due to limited viewing, of aligning things up.

Building is cludgy at best.
 
Anyone having a problem with it building with out clicking? When i go into the build menu, if i wanted to build a signal gen, for example, i find that when i press up to go to the the menu, it builds it without me pressing F, i can go left and right without it doing anything, but its getting annoying, have found myself looking down at the floor now, so that it can not do it

Might be the same issue I have but I use a gamepad.

Sometimes when I select the build menu it has already jumped to the signal booster, and I cannot select anything else except the build colour of it, by going left or right.

Drove me mad until I found the cure...alt tab and it goes back to normal.
 
New base is pretty much up and running, didn't take to long, that bit in front took the longest, placing all the metal sections is a pita.

Should protect me against terrain regen. :D

 
Damn that looks good, tsunami proof for sure.
That means it will collapse when they release the next experimentsl, lol.

How long did that take you to build ?

Look even better without the scanlines.
 
Damn that looks good, tsunami proof for sure.
That means it will collapse when they release the next experimentsl, lol.

How long did that take you to build ?

Look even better without the scanlines.

30-40 minutes, the main base is just lots of large and small rooms stuck together with a few walls, floors and stairs where needed.

The hard part was figuring out how to access it from the ground, so I built that monument thing in front as two floors perfectly matched the height of ramp coming down from the doors, the base computer is also inside there, it's hollowed out with a small door on the other side.

EDIT: One glitch I found is that the support structures interface with the flooring in the cuboid rooms, where they're placed the floor looks odd. slightly annoying.
 
Back
Top Bottom