Soldato
Yup Digital Shilleries , paid up employees of nvidia. Remember the glowing reports they gave of dlss when literally everyone else said it was smeary ****? Says it all.
Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
This is what I said on the YouTube video (review of TLOU 1 on HUB channel). I think Hardware Unboxed click bated PC gamers. With the assertion that 8 gig of VRAM in 2023 is no longer good enough. To get views.
I made the point that the game review is only one game, of many. That the game was known to be extremely badly programmed for PC, when the source code originates for a decade old game, with flashy new textures.
I will look at the Digital Foundry article. I just wish HUB would retract their flawed review.
If you run the game long enough, it gets near 17-18GB of VRAM usage after 4-5 hours of gameplay at 4k. Basically nothing apart from the 7900XT, 7900XTX and 4090 can run this at 4k. This is apart from the awful stutters to sub 60 fps even on 4090s. I am not even getting into the 32GB of recommended system ram and 100% CPU usageThis is what I said on the YouTube video (review of TLOU 1 on HUB channel). I think Hardware Unboxed click bated PC gamers. With the assertion that 8 gig of VRAM in 2023 is no longer good enough. To get views.
I made the point that the game review is only one game, of many. That the game was known to be extremely badly programmed for PC, when the source code originates for a decade old game, with flashy new textures.
I will look at the Digital Foundry article. I just wish HUB would retract their flawed review.
The thing which I think is daft is the game shows, IIRC, 1.6GB of vram used for OS & Apps at 1440p using DLSS, and almost 5GB at 4K. HUB saw this but didn't mention it, DF did mention it but that's about it. If the game isn't using that VRAM but is reserving it for some reason then it might be possible to reduce it making 8GB cards usable but still not ideal. While I agree 8GB was a **** decision for the 3070 and maybe even the 3060Ti (which I have), if the game is doing stupid stuff with the VRAM then it's not the cards fault really.Digital Shilleries - an Nvidia PR mouthpiece attacking another channel that actually calls out how ***** they are? Gasp, i am surprised.
I'm not sure why people expect to be able to run newly released AAA games at Ultra settings on a high res monitor at blinding framerates without a bleeding edge card. Games will inevitably outpace 8Gb cards, all you need to do is turn the settings down. If that wasn't the case, the question you should be asking is why those AAA games aren't making the most of the power available in those bleeding edge cards?
A couple of years back, HUB stated that 1080p resolutions were no longer relevant for testing. That 1440p and 4K only pertinent for GPU testing. I again disagreed with them, because 1080P is ideal for high refresh competitive gaming, and identifying CPU bottlenecking of your GPU.If you run the game long enough, it gets near 17-18GB of VRAM usage after 4-5 hours of gameplay at 4k. Basically nothing apart from the 7900XT, 7900XTX and 4090 can run this at 4k. This is apart from the awful stutters to sub 60 fps even on 4090s. I am not even getting into the 32GB of recommended system ram and 100% CPU usage
Any professional review outlet would have stopped testing this game at that point but HUB soldiered on to make it fit their agenda
The higher/higheset presets are used by reviewers/ tech sites to compare the performance different GPUS. If a GPU drops down the list below expected because of the lack of vram it's going to get called out.
However in the real world If you find you don't have enough vram then you simply lower some settings to get back within your limit.....If a game runs like **** with RT enabled then turn it off(like most people do). It's fairly basic stuff.
And if the devs optimize to better manage vram usage then you can try again at higher settings and ask the review sites to look at the GPU performance again.
Good onePlease send me some eggs to suck.........
Is funny how all the hate is channeled against nVIDIA when the problem is primarily at the game(s). And for HUB to go about and just have the "answer" through higher vRAM is... amateur hour.
Star Citizen with its gargantuan worlds and assets fits in 8GB with no problems, but a linear, basic game, does not. First thought? Nvidia skimped on the vRAM!![]()
New steam hardware survey out.
When looking at all video cards
RTX 4090 0.31%
RTX 4080 0.20%
RTX 4070 Ti 0.18%
So about 0.7% of all video cards are ada.
Steam has in excess of 100m users.
There are a handful of games that adopt a shady coding mentality, not the industry as a whole. These need to be called out. Blaming Nvidia will only get you so far.Star citizen is a PC game from ground up.
Every other AAA game developer considers the pc to be an afterthought. Just people whove spent almost 2k on a gpu feel they are owed something in return lol.
Going off the GPUs listed, it coincides with the 4 series laptop launch.These shares have obviously been affected by the flood of older cards in the survey.
Posting the pics here cause its on topic
![]()
![]()
![]()
![]()
![]()
![]()
![]()