Not really, the only thing (afaik) that differentiates DLSS 3 from 2 is the addition of the frame generation feature. Remove that and you have DLSS 2 or to put it another way the only new feature added to DLSS 3 is the thing previous generation cards can't use, the frame generation feature, so if they can't use that new feature they're not using the only feature that makes DLSS 3, DLSS 3.Whilst true with the omission of frame generation, we are getting 2/3 new additions from v3 so to say we aren't getting dlss 3 at all isn't quite 100% correct.
Not new, they've been a part of DLSS 2 since day 1.Reads to me like those are new additions to dlss:
DLSS Super Resolution and NVIDIA Reflex will of course remain supported on prior generation hardware, so a broader set of customers will continue to benefit from new DLSS 3 integrations. We continue to train the AI model for DLSS Super Resolution and will provide updates for all RTX GPUs as our research
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