Soldato
Have any if use sold anything to cex? I'm thinking if selling my 3090 with the extended 5 year warranty seen the buy for about £500 .
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I have, what do you want to know? Also, you'll get more selling elsewhereHave any if use sold anything to cex? I'm thinking if selling my 3090 with the extended 5 year warranty seen the buy for about £500 .
Have any if use sold anything to cex? I'm thinking if selling my 3090 with the extended 5 year warranty seen the buy for about £500 .
The notes posted earlier about power usage when DLSS was enabled got me curious as it's not something I ever explored on the 3080 Ti, just always used DLSS and thought nothing more of it, so did a comparison in CP2077 at a standard 2560x1440. All settings maxed inc the two RT and lighting settings set to Psycho and ran the benchmark to keep things fair. quite impressed with the power usage drop going from DLSS off to DLSS Quality and then Performance. More fps, lower latency, lower power use, lower rpm GPU fan, lower temps...
A complete and total win really and a convincing reason to run with DLSS instead of native.
I wonder what the new update to 2077 will do for non 30 series cards. I am happy running the game in DLSS Balanced mode or even Performance as the picture quality is still very good.
- Shader Execution Reordering (SER), which reorders and parallelizes the execution of threads that trace rays without compromising image quality.
- Opacity Micromaps - Accelerate ray tracing workloads by encoding the surface opacity directly onto the geometry, drastically reducing expensive opacity evaluation during ray traversal and enabling higher quality acceleration structures to be constructed. This technique is especially beneficial when applied to irregularly-shaped or translucent objects, like foliage and fences. On GeForce RTX 40 Series graphics cards, the Opacity Micromap format is directly decodable by ray tracing hardware, improving performance even further.
- NVIDIA Real Time Denoisers (NRD) - A spatio-temporal ray tracing denoising library that assists in denoising low ray-per-pixel signals with real-time performance. Compared to previous-gen denoisers, NRD improves quality and ensures the computationally intensive ray-traced output is noise-free, without performance tradeoffs.
Well I guess that's why we try to buy the best. You expect it to take a hammering right?Might get hammered a bit, but should be OK.
I'm one of them
Yeah sold a couple of things. It’s pretty easy and you get the money usually next day but you can easily get another third selling elsewhere.Have any if use sold anything to cex? I'm thinking if selling my 3090 with the extended 5 year warranty seen the buy for about £500 .
Long wait then. The 5090 or even 6090 will be out be then.I'm not paying £2,000.
I will wait till the pound gets stronger.
I'm not paying £2,000.
I will wait till the pound gets stronger.
No guarantee of this, with the clowns running the government's monetary policy.
Now could be the cheapest time to pickup a 4090 while it's relevant!
I was saying that a while back in the RTX thread, DLSS balanced and even performance mode has come a long way in recent months and also noticed it in DF recent review of xess where performance mode looks better than even native 4k on the whole:
Intel demos XeSS super resolution -open-AI-AMD/Nvidia can use it
https://twitter.com/Okami13_/status/1478121299427926016?s=20 Likely won't happen but it would be pretty cool if you have an Intel XeSS compatible iGPU in your CPU if that could do the upscaling while your dGPU does the main rendering.forums.overclockers.co.uk
I did have an imgsli comparison of native/quality vs performance mode in cp 2077 and you couldn't tell the difference, can't find the post now though
Something tells me RT overdrive mode is going to perform horribly on anything but 40xx gpus though:
- Shader Execution Reordering (SER), which reorders and parallelizes the execution of threads that trace rays without compromising image quality.
- Opacity Micromaps - Accelerate ray tracing workloads by encoding the surface opacity directly onto the geometry, drastically reducing expensive opacity evaluation during ray traversal and enabling higher quality acceleration structures to be constructed. This technique is especially beneficial when applied to irregularly-shaped or translucent objects, like foliage and fences. On GeForce RTX 40 Series graphics cards, the Opacity Micromap format is directly decodable by ray tracing hardware, improving performance even further.
- NVIDIA Real Time Denoisers (NRD) - A spatio-temporal ray tracing denoising library that assists in denoising low ray-per-pixel signals with real-time performance. Compared to previous-gen denoisers, NRD improves quality and ensures the computationally intensive ray-traced output is noise-free, without performance tradeoffs.
About as much as the people who want to play graphically demanding games on a PC but don't want to spend more than a console on a graphics card.so because the 4k (and over 4k with VR gamers) are in the minority should they not be catered for also?
so because the 4k (and over 4k with VR gamers) are in the minority should they not be catered for also?