Is this just fantasy?Is this real life?
Will add this video as it was a great version.
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Is this just fantasy?Is this real life?
Caught in a landslide..Is this just fantasy?
To be honest, when it comes to you, I don't think you care about the developers as opposed to being hard on Nvidia.
Most of the pc releases coming are trash and more so with ray tracing, and getting really old games released with ray tracing is ******* weak and shows how bad of a place pc gaming really is right now. I am convinced you are living in some kind of disillusioned world and really grasping at some weird thing to justify the 4000 series, the price is bad and Nvidia are asshats for trying to standardise it.
No escape from reality...Caught in a landslide..
Nexus identity is completely tied up in NV and Ray-Tracing. Don't expect any sense from him on the subject.
He's like the Pope Urban II of Ray-Tracing.
"Nvidia Will's It!"
Really no escape no mater how much you think 10GB VRAM is enough... (teasing)
but the 4090 is 60-70% faster than 3090 ti and theres still a lot left in the tank.. its possibly the biggest intergenerational leap and dlss 3 is a game changerI'm worried about the reduced incremental improvements. It used to be that the high end became mainstream in 2-3 years. Now we're looking at 6-8 years. That's too long. That applies to both AMD and Nvidia.
A long while ago, when the 20 series came out, I wrote that RT would only mature and become affordable to the masses (xx50 and xx60) with the third generation (i.e. the 40 series). I'm now seeing maturity, but Nvidia are pricing themselves out of the mainstream market when their 12 GB 4080 is apparently actually a 4060 Ti.
I do hope AMD and Intel step up and give Nvidia the kicking they deserve.
The 4090 I believe is 60-70
but the 4090 is 60-70% faster than 3090 ti and theres still a lot left in the tank.. its possibly the biggest intergenerational leap and dlss 3 is a game changer
To be honest, when it comes to you, I don't think you care about the developers as opposed to being hard on Nvidia.
Most of the pc releases coming are trash and more so with ray tracing, and getting really old games released with ray tracing is ******* weak and shows how bad of a place pc gaming really is right now. I am convinced you are living in some kind of disillusioned world and really grasping at some weird thing to justify the 4000 series, the price is bad and Nvidia are asshats for trying to standardise it.
Is that you Jensen?
Mean I think Ray tracing is nice, but until we get big good games that is developed with ray tracing in mind exclusive only. No rasterised lighting at all, true ray tracing only but with the state of pc gaming, we won't get that for a long timeNexus identity is completely tied up in NV and Ray-Tracing. Don't expect any sense from him on the subject.
He's like the Pope Urban II of Ray-Tracing.
"Nvidia Will's It!"
Mean I think Ray tracing is nice, but until we get big good games that is developed with ray tracing in mind exclusive only. No rasterised lighting at all, true ray tracing only but with the state of pc gaming, we won't get that for a long time
Also what it says to achieve, there is no big game in ray tracing only, with no exclusive ray tracing, the benefits for it from a developer point of view is null and void
It is really a 4060ti though.
the ray tracing hardware could also be used for more accurate occlusion culling to save rendering efforts further down the pipeline, there are quite a few use cases of RT that could even complement rasterization performance
Isn't metro ee actually an old game? You still aren't getting the point.Guessing you haven't read/watched any of the metro ee interviews/articles then? We have also had indie developers comments on what RT brings to their workflows, of course the problem we then have is people saying "they downgraded raster. visuals to make RT look better" Or maybe they just didn't want to spend hundreds/thousands of hours on raster. implementation, which is exactly what RT sets out to solve...
Metro ee was the first RT only title and avatar is the next one (2023 release), like I said earlier, someone has/had to get the ball rolling, it isn't going to be an overnight thing, we'll still be seeing raster. with RT for a long time and eventually, raster will be phased out over the years, of course, we are going to be held back somewhat because of consoles so you are right in that sense, it'll be a long time until we get most titles being "RT only" but who knows what will happen as 4a enhanced made comments on how there is a lot of untapped potential on the consoles for ray tracing... IIRC, even the console version of EE ran better than the raster + RT version of metro? That and with amd, intel and nvidia all providing tools and documentation on how best to get the most from RT, it could be sooner than later....
Aren't the 4090 supposed to suffer from transient spikes of around 650w? If that's the case it only leaves 200w for the rest of your system. Or was that just scaremongering?
No some 4090 pull 650W as standard. Spikes will be higher still past 800W.
Aren't the 4090 supposed to suffer from transient spikes of around 650w? If that's the case it only leaves 200w for the rest of your system. Or was that just scaremongering?
Nvidia unveiled the PCB design and other data for the GeForce RTX 4090 on Wednesday. To maximize GPU overclocking, the business upgraded the card's voltage regulating module (VRM) by adding a PID controller with a feedback loop.
The PCB includes a single 12+4-pin 12VHPWR extra PCIe Gen5 power connector capable of delivering up to 600W, while the default BIOS settings limit the GeForce RTX 4090 FE to 450W. The board's 20+3-phase VRM (20 phases for the GPU, 3 for memory) is an improvement over the 18+3-phase power circuitry found in the GeForce RTX 3090/3090 Ti FE. Nvidia also incorporated a PID controller with a feedback loop to reduce current spikes and drops. Nvidia claims that their new VRM decreases power management reaction time without offering specific figures. A clean power supply is required for stability under severe loads and overclocking. The green team employs 'power transient management' to increase the speed of its AD102 graphics processor to 3 GHz without overvolting or using harsh cooling.
Isn't metro ee actually an old game? You still aren't getting the point.
Are you actually looking forward to avatar?
The 4090 I believe is 60-70
but the 4090 is 60-70% faster than 3090 ti and theres still a lot left in the tank.. its possibly the biggest intergenerational leap and dlss 3 is a game changer