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I only do that when viewing certain websites .You would have the same result by turning off the FPS counter and smearing your screen with vaseline
Nah, it'll be brill later. If Ti's were selling for £670 you'd be saying "I can't wait for Nvidia to improve DLSS and get it into more games". IMO the biggest problem is psychology at the moment, those channelling their anger into RT and DLSS hate because of pricing frustration and I agree, they're not cheap.Add in that every single game needs to be done individually so will never cover all games means it's even more pointless.
Did it actually affect the fps upgrading the visual quality?
That is the question, you would think so.
Which would yet again render DLSS pointless .
According to Reddit, the blur has been fixed in Exodus.
No DLSS is not pointless, it is incredible.
If I were the developer, I would happy to use DLSS which can be implement in just a day rather than months to implement FXAA, TAA, SMAA which waste a lot of money.
Yeah DLSS is quite similar to Brexit when you sit down and think about it all.1995 I meant .
I know what you said but as above I find the whole fail/win thing at this stage irrelevant and many of those calling it a fail haven't even tried real gameplay themselves (ie, not gawping at before and after screenies). It does need improving I think we can probably all agree on that.
Can't wait for the "Brexit 5 months on, win or fail" thread which is certainly going to be a fail (nothing much would have changed by then, possibly some bad times). A sure fire wind up that'd be.
It must take a long time programming in all those extra little pixels one at a time.Months to add smaa, Fxaa, Taa? What the hell you talking about?
These are just post processing
According to Reddit, the blur has been fixed in Exodus.
Months to add smaa, Fxaa, Taa? What the hell you talking about?
These are just post processing
I mean both FXAA and forms of TAA can be custom implemented as well as just turned on - The Division has its own built in TAA for instance but it didn't take months of development.
I'm not sure where Athlon gets his ideas from sometimes.
Judge for yourself
left shows day one RTX on & DLSS from day of release using the extreme preset and ultra ray tracing
right the footage shows the new dlss improvements with the update using lower quality preset and ray tracing
Not if the nodels are simply trained betterThat is the question, you would think so.