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You can have either ULMB or G-Sync but not both together.
Does anyone notice any micro lag spikes on some games if the FPS dips to quickly? The most noticeable offender for me is World of Warcraft.
The garrison in particular ( Alliance ) due to all the sheer amounts of shadows. I can happily plod about and I get a freeze on screen for a split second and notice the fps dipped from 140+ to 58.
If I then play in Windowed Fullscreen mode that disables G-Sync I never get those split second pauses.
WOW is very CPU dependant (+ badly optimized) that's probably why you feel that lag even on a Gsync.
Is the difference that noticeable? I will have to try it. Must say, please with my Swift after a few days!
Gsync reverts to Vsync when it hits the monitor's refresh rate. Set a frame cap of 1fps lower than your refresh rate to ensure that Gsync is always working away.
I think this is the single most important point when using G-Sync, running afterburner to set the maximum fps just below the refresh rate utterly transforms the whole experience.
I think this is the single most important point when using G-Sync, running afterburner to set the maximum fps just below the refresh rate utterly transforms the whole experience.
where is the control in afterburner to do this?