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that would make the game more challenging, just think one minute it's nice and dry... then you see storm clouds approaching with torrential rain which floods some of the builds and dampens candles, and as we all know darkness causes Mobs to spawn.

also puddle effects with the texture mods, to make puddles look realistic
 
that would make the game more challenging, just think one minute it's nice and dry... then you see storm clouds approaching with torrential rain which floods some of the builds and dampens candles, and as we all know darkness causes Mobs to spawn.

also puddle effects with the texture mods, to make puddles look realistic

Would be very annoying too. Would be good if he included an option to turn it off too.
 
FT quick question,

Im running a local server for playing with a couple of friends testing out some mods, what range did you set BorderGuard Lite too?
 
Any progress with moving my house?

Sorry. This slipped my mind. I'll get the old map running on a test server asap.

FT quick question,

Im running a local server for playing with a couple of friends testing out some mods, what range did you set BorderGuard Lite too?

3750 (7500 / 2). This was after using terrain generator to force the generation of all the chunks/regions.
 

i saw this in january - rain was in a test version he made (on his channel you can see giants and stuff too way b4 they were implemented) and about his whole process of producing layered land etc. : P. Snow also used to be in it last september ish.

on a side note - i think spawn is getting sucked into a giant blackhole thing...

Oh and my favourite:
 
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