Best to filter on VR support in Steam to get an idea.
I'm seriously tempted to grab one of these! Is there an official list of support games?
Can't you just swap the graphics card out under the cover of darkness? Imaydefinitely haven't done this before![]()
Haha, familiar!
Wife: Why are you putting a PC together? Have you bought a new one?
Husband: No dear, just.... umm, cleaning the old one.
Wife: But it's twice the size?
Husband: Errr, no, you're just closer to it than usual.
Wife: And a different colour.
Husband: You're just not used to seeing it with the curtains open....
Wife: And I can see the old one in the corner.
Husband: Yyyyyup... oh look, that cloud looks just like a cat!
I wouldn't worry about SC, the Gen2 VR headsets will probably be out before SC is released![]()
My i5 3570k handles the dk2 fine, but the min specs for the CV1 are higher. Going to have to see if ill upgrade it - my gpu is fine, 970, but maybe its time to up the cpu power.
Even ED, most games in fact are going to punish gtx980 I would assume. Trying to maintain a constant 90fps on 2 displays will take a fair bit.
I have a single 980 at 1400Mhz at the moment, I'd imagine that grabbing another would work wonders with VR?
Best to filter on VR support in Steam to get an idea.
ED has stated you need a 980Ti minimum to run consumer VR
Zac Antonaci FD staff said:Greetings Commanders,
Many of you have been asking about the minimum system requirements for VR in Elite Dangerous, including Horizons, so here they are:
• OS: Windows 7/8/10 64 bit
• Processor: Intel Core i7-3770K Quad Core CPU or better / AMD FX 4350 Quad Core CPU or better
• Memory: 16 GB RAM
• Graphics: Nvidia GTX 980 with 4GB or better
• Network: Broadband Internet Connection
• Hard Drive: 8 GB available space
How about CF?SLI isn't properly supported yet, so no![]()
where did they say that? Was it in a different thread to this one?
How about CF?
Multi-GPU of any variant isn't very well supported at the moment. From what I've read online, it works ok for some people and not others.
Is this something thats been confirmed by the Oculus rift development team or is this going on what users of the DK1 and DK2 have said?