Oculus Rift

Got mine!
Nobody was in to receive it but UPS automatically took it to a nearby drop off shop where I went to get it. Waddled back home with it.
Found out my USB 3 wasn't working at 3, but I've got that sorted out now.
Will be having my first experience of VR after football/curry. Happy Monday.
 
My Rift arrived today, just in time to check it all works before going away for a few days. I've only used Cardboard VR before, so this was all pretty new to me. I'd downloaded and installed Lucky's Tale, Henry and Dreamdeck.

My first comment is that everything feels very high quality. Unboxing was a pleasure. The mechanisms for adjusting the HMD are simple but clever. My only comment is that the instructions for adjusting the HMD aren't detailed enough. It's going to take a while to adjust it so that it's "just right". Most people will probably end up wearing it incorrectly, so it won't feel as comfortable as it could.

Visuals: The individual pixels are easily visible, so everything has a textured feel to it. This distracts from immersion somewhat. I was pleasantly surprised with the clarity of the image throughout my FOV, and the FOV itself is large enough to not feel too restricted, though it's still a bit like wearing a scuba mask. God rays are real, and very obvious (particularly in Henry) but don't distract too much. Blacks could be blacker; I have a slight red tint, it isn't a big deal but you can see the pixel texture where there's nothing being displayed. Hopefully Oculus will solve this one through a software or firmware update.

Sound: The headphones are great. They sit comfortably in front of my ear and were extremely easy to adjust. Positional sound adds a lot to the whole experience.

Tracking: Worked fine.

Games: I tried out Dreamdeck first of all. The forest scene didn't wow me, the alien scene gave me a shock when it first came up, the city scene didn't give me vertigo like I thought it would, and the T-Rex scene got my heart racing. The last was the best of the standard experiences, and while I never truly felt in danger there were moments where it was uncomfortably real. The expanded Dreamdeck experiences add to the overall effect, I particularly enjoyed the model town and the mirror scene (quite bizarre looking in a mirror and your face keeps changing).

I next tried Henry. Cute, engaging, probably won't watch it again.

Finally, Lucky's Tale. Having not experienced VR before I think I'll ease myself into this. The first few minutes of motion completely confused my brain, and I felt like I was moving with the camera. I didn't get VR sickness in my limited time with the game, but I can see how it might take time to get used to this sort of movement.

Overall, I'm happy with my purchase so far. Unfortunately I hadn't updated Elite: Dangerous recently so I didn't get chance to play it (still downloading). This is really what I bought the Rift for, so I'm hoping it lives up to my expectations. VR isn't perfect yet, but it's taken a huge step forward this year.
 
Recieved my "your Oculus Rift order will be processing for shipment soon" email, and my ETA was 4th-14th July. My order date was 7th January.

Any idea how long it'll be?

Not sure tbh. It would be good if any folk who got the same email update the thread if they then receive their processing email or shipping email to give the rest of us an idea how long it will be. :)
 
i received "your Oculus Rift order will be processing for shipment soon" on Friday and yesterday received shipping info for delivery on wednesday, so without the weekend it would be the next day :)
 
I particularly enjoyed the model town ...

Unfortunately I hadn't updated Elite: Dangerous recently so I didn't get chance to play it (still downloading). This is really what I bought the Rift for, so I'm hoping it lives up to my expectations.

I too enjoyed the model town scene. I'm hoping for a Sim City re-boot in the not too distant future. Getting on my hands and knees on the floor above a city you have created would be awesome.

If you have not yet experienced ED in VR, be prepared to be blown away by it! I've been VR in ED for 18 months and will never go back to monitor.

Enjoy it.
 
I might be being a spaz but where is the lens cloth/cleaner? It might be hiding in a secret compartment i dont know about in the box somewhere!

How do you re-calibrate like you could with the DK2 scene and how do you get back to the demoes? (like the trex scene)

Quality is a good improvement over the DK2, lighter headset and everything just seems to a high quality. The visual quality is better than the Vive (from the brief 5 minutes I tested the Vive) but you obviously dont get the motion controllers or can walk around - I can live with both these

Time to look for some good (free) content
 
Wee bit disappointed with the light leaking in from under the nose area. Wondering if they could maybe do a few different sizes of the foam insert as a way to combat that? Obviously built to accomodate dudes with huge noses lol.
 
It would be good if any folk who got the same email update the thread if they then receive their processing email or shipping email to give the rest of us an idea how long it will be. :)

I got my 1st email (about to ship) last Friday, I now have my tracking and I'm down for delivery by end of the day Thursday. 2 more sleeps ;)
 
Good news. I got my email sayin "your Oculus Rift order will be processing for shipment soon".

Bad news. Sold my gtx 780 to fund a 1070. A little expensive and no stock so looks like im waiting a little longer for vr.
 
Maybe another stupid question. Where is oculus share? I would like to try out games like Dreadhalls and Crystalrift before spending hard eared money on them.

Oculus share had many great demos, some of which I purchased like discovering space. Some bad which were terrible and didnt
 
Maybe another stupid question. Where is oculus share? I would like to try out games like Dreadhalls and Crystalrift before spending hard eared money on them.

Oculus share had many great demos, some of which I purchased like discovering space. Some bad which were terrible and didnt

Dont buy anything on oculus store. Oculus buying off developers to lock games to their hardware is ********, and if you ever want to change headset you will lose access to your own games. Most things are available on steam and on steam you have a refund policy so you can try it and if you dont like it get a refund.

I bought one game - the climb - on Home and I finally managed to get a refund on it but it was a hell of a hassle.
 
Thanks. I won't. Although I have redeemed Luckys tale and Eve

Another question. The sensor thats on the stand, is it possible to take it off the stand? I had the DK2 sensor mounted on the top of my monitor but this one obviously cannot go in front of the monitor because it gets in the way, cannot be mounted and at the side of the monitor is a bit too close, plus if you look the opposite side it doesn't have the best angle.

Where has everyone placed their sensor?
 
i have it to the side of my monitor but it's not ideal as you say. So probably going to look at somehow having it be at the top of my monitor.
 
Thanks. I won't. Although I have redeemed Luckys tale and Eve

Another question. The sensor thats on the stand, is it possible to take it off the stand? I had the DK2 sensor mounted on the top of my monitor but this one obviously cannot go in front of the monitor because it gets in the way, cannot be mounted and at the side of the monitor is a bit too close, plus if you look the opposite side it doesn't have the best angle.

Where has everyone placed their sensor?

https://support.oculus.com/help/oculus/1712159742364822/

Dont know if you can possibly buy something to fit to top of monitr and screw sensor into though.

Edit: actually reading it again it appears it is only the platform of the stand that can be removed and not the sensor itself removed altogher.
 
Last edited:
https://support.oculus.com/help/oculus/1712159742364822/

Dont know if you can possibly buy something to fit to top of monitr and screw sensor into though.

Edit: actually reading it again it appears it is only the platform of the stand that can be removed and not the sensor itself removed altogher.

Awesome thanks...

Mzzs5ulh.jpg.png
 
Got my rift today! it's pretty amazing im like woah, wow that amazing etc etc... Assetto Corsa was fun till i nearly hurled lol, im guessing you have to get used to it overall im well chuffed with my purchase!

i started out on a ZX81 35 years ago this in 35 years will be like reality it's an amazing start to kick off vr
 
Got my rift today! it's pretty amazing im like woah, wow that amazing etc etc... Assetto Corsa was fun till i nearly hurled lol, im guessing you have to get used to it overall im well chuffed with my purchase!

i started out on a ZX81 35 years ago this in 35 years will be like reality it's an amazing start to kick off vr

:) Assetto Corsa is fun and much better when configured corect (graphics like aa and post processing all off)

If you think thats bad, try this badboy! - https://www.wearvr.com/apps/gex-go-round
 
Back
Top Bottom