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I wish they would give us a date for at least one or the other.
I agree, surely they could at least give us a date for map pack 7. MOH DLC was released 2nd Nov and I haven't seen any more MOH content announced yet.
I wish they would give us a date for at least one or the other.
Would I need a VIP code to download the new maps? as I bought my game second hand and dont have one...
Would I need a VIP code to download the new maps? as I bought my game second hand and dont have one...
A new multiplayer patch is on the way for Battlefield: Bad Company 2, publisher EA has announced.
The update, which hits PlayStation 3 today, fixes bugs and rebalances various weapons. There's a full list of the changes you can expect to see below.
A message on the game's official site added, "We are working hard on getting these fixes out for both PC and Xbox 360 as well, so in the coming days, look for updates on those platforms as well."
It's a busy time for fans of EA's first-rate FPS. There's a new map pack on the way, as well as a Vietnam expansion. Both are expected before the end of the year.
* Acog and Red dot scope now equippable on MK-14 and G3.
* Fixed a bug on PC where the G3 would do less damage than intended.
* Reduced VADS push back and damage to balance it with the ZU23.
* Fixed a bug where Vehicle Countermeasures would fail to remove tracer darts at high speed.
* Reduced the reload time for Vehicle Countermeasures.
* Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.
* Increased the AT4's top speed and acceleration so users spend less time exposed when firing.
* Increased the AT4's splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons.
* Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons.
* Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.
* Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.
* Reduced all weapon damage to the MCOM by 50 per cent.
* Fixed a C4 vs MCOM exploit on Atacama Desert.
* Fixed a bug with FOV when aiming the M1911.
* Lowered the close range damage of the AN94 to highlight its long range role.
* Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.
* Increased the close range damage of the shotguns to give them a greater advantage vs slugs.
* Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMGs.
* Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.
* Slightly increased the damage of the UH6
Glad to see the M14/G3 getting scopes, but if there's one thing that we don't need, it's stronger shotguns. They are already horrendously powerful at range. I would mind seeing them dominate close range encounters but Ive been outgunned by them many a time when Im wielding an assault rifle.
I *might* have a spare code you could have, I'll know in the next few days, but my mates will get first dibs, if they don't want it then it's yours.Would I need a VIP code to download the new maps? as I bought my game second hand and dont have one...
I'm assuming you mean for PS3 btw?
I *might* have a spare code you could have, I'll know in the next few days, but my mates will get first dibs, if they don't want it then it's yours.
I'm assuming you mean for PS3 btw?
People have done similar for me on this forum, so more than happy to pass on the goodwillWow that's very generous of you. I would love to have the code if you have a spare one laying around . I do indeed play bc2 on the PS3
G3 already has a good crosshair. And M14 wasnt much of a problem either. Looking forward to the up and coming maps release. Hope its days/a week rather than months away.
Wow that's very generous of you. I would love to have the code if you have a spare one laying around . I do indeed play bc2 on the PS3