*** Official Battlefield: Bad Company 2 Thread ***

Would I need a VIP code to download the new maps? as I bought my game second hand and dont have one...

Yup. Unless... as I can't see these maps already being on the DVD (because they are brand new) they may just charge a small fee separately. All the existing VIP maps have just been rehashes of other maps so they were all the game disc from the start.
 
New update for this game, already out for PS3 it seems but coming soon to 360 and PC:
http://www.eurogamer.net/articles/2010-11-23-multiplayer-bf-bc2-update-incoming

A new multiplayer patch is on the way for Battlefield: Bad Company 2, publisher EA has announced.

The update, which hits PlayStation 3 today, fixes bugs and rebalances various weapons. There's a full list of the changes you can expect to see below.

A message on the game's official site added, "We are working hard on getting these fixes out for both PC and Xbox 360 as well, so in the coming days, look for updates on those platforms as well."

It's a busy time for fans of EA's first-rate FPS. There's a new map pack on the way, as well as a Vietnam expansion. Both are expected before the end of the year.

* Acog and Red dot scope now equippable on MK-14 and G3.
* Fixed a bug on PC where the G3 would do less damage than intended.
* Reduced VADS push back and damage to balance it with the ZU23.
* Fixed a bug where Vehicle Countermeasures would fail to remove tracer darts at high speed.
* Reduced the reload time for Vehicle Countermeasures.
* Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.
* Increased the AT4's top speed and acceleration so users spend less time exposed when firing.
* Increased the AT4's splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons.
* Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons.
* Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.
* Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.
* Reduced all weapon damage to the MCOM by 50 per cent.
* Fixed a C4 vs MCOM exploit on Atacama Desert.
* Fixed a bug with FOV when aiming the M1911.
* Lowered the close range damage of the AN94 to highlight its long range role.
* Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.
* Increased the close range damage of the shotguns to give them a greater advantage vs slugs.
* Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMGs.
* Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.
* Slightly increased the damage of the UH6
 
Glad to see the M14/G3 getting scopes, but if there's one thing that we don't need, it's stronger shotguns. They are already horrendously powerful at range. I would mind seeing them dominate close range encounters but Ive been outgunned by them many a time when Im wielding an assault rifle.
 
Glad to see the M14/G3 getting scopes, but if there's one thing that we don't need, it's stronger shotguns. They are already horrendously powerful at range. I would mind seeing them dominate close range encounters but Ive been outgunned by them many a time when Im wielding an assault rifle.

G3 already has a good crosshair. And M14 wasnt much of a problem either. Looking forward to the up and coming maps release. Hope its days/a week rather than months away.
 
Most of those sound really good except for

* Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons.
* Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.
* Lowered the close range damage of the AN94 to highlight its long range role.
* Increased the close range damage of the shotguns to give them a greater advantage vs slugs.
* Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.
* Slightly increased the damage of the UH60 Black Hawk

EDIT: On the official blog it says this is much like Multiplayer Update 2 released ahead of Onslaught. Update 3 will be substantial and include game changes in preparation for VIP map pack 7 and Vietnam. There were 15 days between MPU2 and the release of Onslaught on XBL so hopefully we should see something soon.
 
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I *might* have a spare code you could have, I'll know in the next few days, but my mates will get first dibs, if they don't want it then it's yours.
I'm assuming you mean for PS3 btw?

Wow that's very generous of you. I would love to have the code if you have a spare one laying around :). I do indeed play bc2 on the PS3 :)
 
Anyone else just get booted from a game (360)? I'm assuming its server related for the update. Im glad the G3 is getting the dot sight, will speed things up abit hopefully.
 
I've Just bought this game second hand today for Xbox360, wow what a game!! Loving it so far, although Im crap at it!! I tried to use the code in the box, but looks like its already been used :( What am i missing out on? anything really important?
 
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