I've come back to BC2 recently, and had a few awesome squad games on hardcore with a friend of mine. One thing that I've noticed is that the base-raping seems to be far worse than it ever was. Last night on Atacama Desert, we were playing US and we couldn't even leave our base because the enemy had almost their entire force in our base, taking our helis and tanks, and then flying past and firing on us as we spawned over and over again. I couldn't sneak out because I'd just spawn in the same area at the back and then die again and again.
Then last night on Arica Harbour, I was trying to have a game with the same friend, and Mushii from here, and we were getting spawn-camped again. They'd come up our left flank and just keep taking everyone out in the base before we were able to do something about it.
I find it silly that Dice haven't done anything about this. It used to happen very rarely when I played this months ago, but even then I remember people saying that there should be some sort of penalty for base-raping and spawn camping. The kills shouldn't count. What fun is there in holding an enemy at their spawn without actually trying to have a dynamic game of capping points and holding them?
Aside from that, I had many other good games over the weekend. Hardcore ***!