Yeah i agree. The balance is just right. Just nice to mess about a bit.
Just incase anyone is interested in having more nano suit energy i will post up the settings i used.
Find the cfg file called 'diff_easy'
Program Files/Electronic Arts/Crytek/Crysis SP Demo/Game/Config
Open up 'diff_easy' (Backup first just incase) and paste this into it ;
-- EASY
-- AI Detection speed
ai_SOMSpeedRelaxed = 1.2
ai_SOMSpeedCombat = 0.3
-- Alive time
ai_RODAliveTime = 5.0
ai_RODMoveInc = 1.3
ai_RODStanceInc = 1.0
ai_RODDirInc = 1.0
ai_RODAmbientFireInc = 2.0
ai_RODKillZoneInc = -2.0
-- AI fire reaction time
ai_RODReactionTime = 0.2
ai_RODReactionDistInc = 0.1
ai_RODReactionLeanInc = 0.2
ai_RODReactionDirInc = 1.0
-- Cover fire time modifier (cover fire time specified in weapon)
ai_RODCoverFireTimeMod = 1.0
-- ROD ranges - percents of attackRange AI property
ai_RODKillRangeMod = 0.2
ai_RODCombatRangeMod = 0.6
-- Ambient fire, enemies not in the quota cannot hit the player.
ai_AmbientFireUpdateInterval = 0.5
ai_AmbientFireQuota = 2
-- Low health effect duration and health threshold
ai_RODLowHealthMercyTime = 2.5
g_playerLowHealthThreshold = 40
-- AI voice readability
ai_UseAlternativeReadability = 1
-- Player Health/Energy/Suit
g_suitCloakEnergyDrainAdjuster = 0
g_suitRecoilEnergyCost = 0
g_suitSpeedEnergyConsumption = 0
g_suitSpeedMult = 1.00
g_suitArmorHealthValue = 100.0
g_playerSuitArmorModeHealthRegenTime = 0
g_playerSuitArmorModeHealthRegenTimeMoving = 0
g_playerSuitHealthRegenTime = 0
g_playerSuitHealthRegenTimeMoving = 0
g_playerSuitHealthRegenDelay = 0.00
g_playerSuitEnergyRechargeTimeArmor = 0
g_playerSuitEnergyRechargeTimeArmorMoving = 0
g_playerSuitEnergyRechargeTime = 0
g_playerSuitEnergyRechargeDelay = 0.0
g_playerHealthValue = 200.0
g_difficultyLevel = 1
v_driverControlledMountedGuns = 1
Start a new game on easy and voila. Now remember its just for fun.
Just incase anyone is interested in having more nano suit energy i will post up the settings i used.
Find the cfg file called 'diff_easy'
Program Files/Electronic Arts/Crytek/Crysis SP Demo/Game/Config
Open up 'diff_easy' (Backup first just incase) and paste this into it ;
-- EASY
-- AI Detection speed
ai_SOMSpeedRelaxed = 1.2
ai_SOMSpeedCombat = 0.3
-- Alive time
ai_RODAliveTime = 5.0
ai_RODMoveInc = 1.3
ai_RODStanceInc = 1.0
ai_RODDirInc = 1.0
ai_RODAmbientFireInc = 2.0
ai_RODKillZoneInc = -2.0
-- AI fire reaction time
ai_RODReactionTime = 0.2
ai_RODReactionDistInc = 0.1
ai_RODReactionLeanInc = 0.2
ai_RODReactionDirInc = 1.0
-- Cover fire time modifier (cover fire time specified in weapon)
ai_RODCoverFireTimeMod = 1.0
-- ROD ranges - percents of attackRange AI property
ai_RODKillRangeMod = 0.2
ai_RODCombatRangeMod = 0.6
-- Ambient fire, enemies not in the quota cannot hit the player.
ai_AmbientFireUpdateInterval = 0.5
ai_AmbientFireQuota = 2
-- Low health effect duration and health threshold
ai_RODLowHealthMercyTime = 2.5
g_playerLowHealthThreshold = 40
-- AI voice readability
ai_UseAlternativeReadability = 1
-- Player Health/Energy/Suit
g_suitCloakEnergyDrainAdjuster = 0
g_suitRecoilEnergyCost = 0
g_suitSpeedEnergyConsumption = 0
g_suitSpeedMult = 1.00
g_suitArmorHealthValue = 100.0
g_playerSuitArmorModeHealthRegenTime = 0
g_playerSuitArmorModeHealthRegenTimeMoving = 0
g_playerSuitHealthRegenTime = 0
g_playerSuitHealthRegenTimeMoving = 0
g_playerSuitHealthRegenDelay = 0.00
g_playerSuitEnergyRechargeTimeArmor = 0
g_playerSuitEnergyRechargeTimeArmorMoving = 0
g_playerSuitEnergyRechargeTime = 0
g_playerSuitEnergyRechargeDelay = 0.0
g_playerHealthValue = 200.0
g_difficultyLevel = 1
v_driverControlledMountedGuns = 1
Start a new game on easy and voila. Now remember its just for fun.