*** Official DCS World Thread ***

I was under the impression that Steam keys could be activated in either the Steam version or the DCS version. That being the case, I'd rather buy through Steam and then have my choice.

Is there more to the story than I'm aware of?
 
Big suprise ........

Dear pilots,

Due to some additional work that needs to be completed before we can release the Bf 109 K-4 open beta, Kurfürst will not be available in November as we had planned and hoped. However, it will just be delayed a few days until December 3rd, 2014.

Also, a new DCS World Newsletter will also be released on December 3rd, 2014.

Sorry for the delay,
The Eagle Dynamics Team
 
Looking to jump in now that there seems to be a functioning AMD workaround for my oculus, whats the best options for buying the P51 - current steam deal or something else?
 
OH MY GOD A DRAFT COPY OF THE ENGLISH MI-8 MANUAL!!!!1111one http://www.digitalcombatsimulator.com/en/files/1074349/

Also an update to the openbeta;

With DCS 1.2.12 we launch DCS: Bf 109 K-4 Kurfürst for DCS World and bring some major fixes for existent projects.
1.2.12 will be available as Open Beta for a while.

DCS Bf 109 K-4 module added

DCS World
Fixed bug with ground units jumps to the bridge
The helicopters will not be detected on the fighter radar in BVR mode if helicopter will flies slower threshold speed (140 km/h) at the terrain background, even if the fighter flies lower than helicopter (radar look-up).
General sound corrections
French DCS User Guide added
New 3D models of Su-24M and Su-24MR
Some weapon 3D models are corrected
Some ground unit 3D models are corrected
Added MLRS Uragan
Fixed issue with rotaries on different aircraft rotates without limits by mouse wheel
IFV Marder 20mm belts fix
Flares and signal flares trajectory fixed
9K57 Uragan has been added

DCS A-10C
Russian flight manual updated
A-10C. CDU. INS allign info overlaps with info from other pages
Corrected missions and campaign
Fixed issue with anti-skid system not engaged during autostart sequence
ILS power can be disabled by mouse click
Fixed issue with AM and FM radio presets incorrect when switching counterclockwise
VHF radio preset channel selector works correct via keyboard
Yaw trimmer knob jump when hold and drag by mouse is fixed

DCS Combined Arms
The ground units HUD info has been modified
Driver cockpit has been added to all controllable ground units
Driver cockpit has been added to ammo trucks, HMMVW 1025 and UAZ-469
New realistic sights have been added for ground vehicles:
Tanks
- M1A2 Abrams
- Leopard 2A5
- Leclerc
- T-80UD
IFV/APC
- BMP-2
- BMP-3
- BRDM-2
- BTR-80
- M2A2 Bradley
- MCV-80 Warrior
- MT-LB
SAM/AAA
- Gepard
- M168 Vulcan
- M48 Chaparral
- M973 Avenger
- Strela-10 (Gopher)

Stinger MANPAD and Igla MANPAD sights have been modified

IFF system has been added for IR SAM and AAA units:
- M168 Vulcan
- M48 Chaparral
- M973 Avenger
- Strela-10 (Gopher)
- Stinger MANPAD
- Igla MANPAD

Reticle have been removed from iron sights
Game window focus loss during turret control was fixed
Simulator crash on controllable unit submergence has been fixed
HE rounds ballistic and sights’ reticles have been coordinated
Units with disabled AI remain disabled on player enter/leave the unit
Antenna dish is folding down on all clients/server when the player leaves the unit.
Rotation to reload/rearm position for turrets has been added
Manual reload/rearming start/abort has been added for player controlled unit
Binocular view has 3 zoom levels now
Alternative (switch by 3rd mouse button) turret rotation mode has been tuned. Maximum turret rotation speed can be reached with any zoom level
Potentially fixed track consistence problem when sight’s zoom level has been changed during track replay
Fire secondary weapon command added (for some coax machineguns).


DCS Flaming Cliffs
Su-27. Flight dynamics corrected
Su-27. 3D model corrected
Su-27. Gear corrected
Su-27. Adjusted keyboard controls
Su-27. HUD indication field is corrected
Su-27. Updated campaign
Su-27. Wrong IAS indication is fixed
F-15C. Missing pylons are restored
F-15C. 3D model and collision model are corrected


DCS Fw 190 D-9
Gun synchronizator fixed
Russian flight manual updated

DCS: Mi-8MTV2
Created default joystick profiles for:
- Logitech G940 Joystick;
- Logitech G940 Throttle;
- Sidewinder Force Feedback 2 Joystick (+ correct FFB);
- CH PRO PEDALS USB (removed all axes except Z for pedals);
- Saitek X52 Flight Control System and Saitek Pro Flight Rudder Pedal (Real Mode);
- HOTAS Warthog.
Baro altimeter - pressure scale behavior improved
UV-26 Command for changing dispensing board now works
UV-26. The flares now still present when additional armour and weapons are removed
Bad clipping of aiming reticle - Fixed
6DOF cockpit limits has been tuned
5.5V Lights rheostat is functional now


DCS: UH-1H
Created default joystick profiles for:
- Logitech G940 Joystick;
- Logitech G940 Throttle;
- Sidewinder Force Feedback 2 Joystick (+ correct FFB);
- CH PRO PEDALS USB (removed all axes except Z for pedals);
- Saitek X52 Flight Control System and Saitek Pro Flight Rudder Pedal (Real Mode)

DCS: MiG-21bis
Fixed double Gunsight Glass with low view distance options setting.
Added custom cockpit texture support (E.g. Select Gray, Finnish, Chinese or Green versions from drop-down menu!)
Fixed control surfaces reset on respawn
RSBN shows last selected channel, no longer resets upon loss of signal
Oxygen consumption fix for high altitude flight
Fixed gear lock sound (bug introduced in 1.2.11)
Improved radar contacts retrieval functionality
Improved exterior lighting
Fixed autolaunching KH-66 Grom missile bug.
Fixed the fire button not being pressed after removing it’s protective cover.
Additional suspension improvements.
Pyrotechnical Gun Charges recharge after rearm.
 
See no mention of the draft MI-8 english manual in this patch changelog, you have confirmed it is there ?



Cover720.jpg


DCS: Bf 109 K-4 Kurfürst Available for Download


The Fighter Collection and Eagle Dynamics are pleased to announce that the DCS: Bf 109 K-4 Kurfürstbeta is now available for download from the DCS E-Shop

Like previous DCS World titles, DCS: Bf 109 K-4 Kurfürst features a painstakingly reproduced model of the aircraft, including the external model, fully interactive cockpit, mechanical systems, and a Professional Flight Model (PFM). Along the lines of our DCS: P-51D Mustang and DCS: Fw 190 D-9 Dora titles, DCS: Bf 109K-4 Kurfürst places you behind the controls of a powerful, propeller-driven, piston engine combat aircraft. Designed long before “fly-by-wire” technology was available to assist thepilot in flight control or smart bombs and beyond visual range missiles were developed to engage targets with precision from afar, the Kurfürst is a personal and exhilarating challenge to master. Powerful and deadly, the last production model of the only single-engined German fighter to see service throughout World War II, the Kurfürst provides an exhilarating combat experience to its drivers, and a worthy challenge to all fans of DCS: P-51D Mustang.

Key Features of the DCS: Bf 109 K-4:

Unmatched flight physics that allow you to truly feel what it's like to fly this legend.
Highly detailed, six-degrees-of-freedom (6 DOF) cockpit.
Interact with cockpit controls with your mouse.
Accurate Bf 109 K-4 model, squadron markings, and weapons.
Detailed modelling the Bf 109 K-4 instruments, weapons, engine, radios, fuel, and electrical systems.
Fly along with fellow DCS: Fw 190 D-9 Doras as you battle DCS: P-51D Mustangs in single and multiplayer games.

Bf-109-mix.jpg


DCS World 2 Status



Work continues on DCS World 2 with progress on file structure, clouds and other effects, changes to the front-end GUI, and of course improvements to performance. We are still striving for a late-December 2014 release, but if debugging takes longer than we hope, it is possible that the release could be pushed to January/February 2015. As always, stated dates and timeframes are our best estimates and not promises.
Nevada Test and Training Range (NTTR) and Strait of Hormuz Map Status



Our map team is solely focused on the NTTR map right now. As mentioned in the last newsletter, the team has been having to do a lot of work adapting terrain textures and shadows since the map assets were moved from the terrainviewer tool to DCS World 2. How the terrainviewer tool and the DCS World handle light and shadows is quite different and made the NTTR map in DCS World look an odd yellow hue. In this way, the NTTR map has certainly been a test-bed for us using the new maps tools. While this andother map issues are being worked on, our map 3D modelers have had the time to add Las Vegas McCarren International airport. If time allows, we also hope to also add Tonopah Air Force Base (located in the northwest corner of the rand and it would provide great CONTANT PEG missions).

NTTR1.jpg


In parallel, we are also working on RED FLAG campaigns for both the F-15C and A-10C in cooperation with the author Steve Davies and pilots that have flown multiple RED FLAGs.


After the NTTR map is complete, the team will return to the Strait of Hormuz map.
3rd Party Single Player Campaign DLC



Much as we are doing with 3rd party partner aircraft (and maps), we are developing a new copy protection system that will allow talented campaign builders to create and sell DCS campaigns through the DCS e-shop. As with DCS 3rd party aircraft and maps, each campaign will have to meet high quality standards and be part of an official license agreement with TFC/Eagle Dynamics.
We see this as a great incentive for 3rd parties to help increase the amount of quality mission content.
DCS: L-39 Albatros and DCS: MiG-15bis

MiG-15-1.jpg


We have had to revise our production estimates on this project, and we now believe the project will be available in Q2 of 2015. By February 2015, we hope to provide you further updates.
Development of the MiG-15bis has been going well but not fast enough to release a quality product by the end of December 2014. Rather than push it out too soon, we are going to keep it in the oven a bit longer and release it in the first quarter of 2015.
VEAO Hawk Update

Hawk-1.jpg


The VEAO Simulations team have been busy getting the Hawk ready for release. This includes new training missions for general flight, basic and advanced navigation and weapons systems. The technical team have been busy integrating the Starforce copy protection system and are ironing out some bugs ready for release. The EFM (External Flight Model) is in steady development and will be ready for the VEAO testing team early in the New Year with access to the public in the Beta build Q2 2015.
AvioDev DCS: C-101 Update


The C-101EB model is the primary jet trainer and aerobatic display aircraft of choice for the Spanish Air Force, whilst the C-101CC model, with its 7 hardpoints and uprated engine, is a venerable light attack aircraft, seeing combat with the Honduras Air Force against drugs traffikers.

With the two types sporting distinct yet similar cockpit layouts, combined with systems commonality, we anticipate there will be something for everyone in this package, from initial jet training and advanced aerobatics, to the light attack role.

C-101.jpg


AvioDev have been hard at work completing the C-101EB and C-101CC versions. The EB model is complete, with the light attack version close behind.

The AvioDev Technical Team comprises of type rated pilots and engineers, helping to ensure the highest possible accuracy and realism.

AvioDev are striving for a January 2015 release. EFM version is scheduled for afterwards.

Features of the EB and CC models include:

Highly accurate systems simulation
Complete electrical system modelling
Complete circuit breaker simulation (all systems fail correctly)
TARSYN gyro system replicated to exacting detail
Accurate flight director system
Custom air data simulation (airspeed indicators/altimeters behaviors, etc.)
Custom navigation system simulation
Complete fuel system modelling
Complete hydraulic system modelling (SFM limitations apply)
Flight controls/landing gear can sustain damage if poorly handled
Accurate pressurization system (SFM limitations apply)
Accurate oxygen system (SFM limitations apply)
Icing model (SFM limitations apply)
Fully adjustable cockpit and exterior lighting


Additional features of the CC model include:

HUD/Gun sight
Complete weapons system modelling
Custom ADF navigation radio system
AoA indexer and AoA indicator
Standby airspeed and altimeter incorporating unique physics
Radio altimeter
Advanced flight director system

Change to the User End License Agreement (EULA)


The following change has been made to the EULA:
5. RETURNS AND EXCHANGES

All charges incurred when purchasing download DCS products from the DCS Store are not refundable nor can they be exchanged in whole or in part, regardless of the payment method.
 
Eventually caved and got my TH Warthog for a decent price. Picked up some basic pedals as well. :D:D Early Christmas treat to myself.

A10C feels so much smoother and solid than when I was using the X55.

Only problem I have is setting my desk up to enable the pedals and the weight of the new stick without having to sit uncomfortably.
 
The oculus is crazy with this, mad. The only problem is that I've got giant head syndrome where your sitting with you face inn the front panel. Tried sorting back but not there yet. Got to figure out the fov maybe. Crazy mad fun though.
 
Eventually caved and got my TH Warthog for a decent price. Picked up some basic pedals as well. :D:D Early Christmas treat to myself.

A10C feels so much smoother and solid than when I was using the X55.

Only problem I have is setting my desk up to enable the pedals and the weight of the new stick without having to sit uncomfortably.

I ended up getting 2 sets of small rubber feet to make my pedals stop sliding on the carpet (BNQ)
 
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