*****Official Deus Ex 3: Human Revolution discussion thread*****

AHHA! Final Fantasy VII, one of the greatest games ever made, one of the longest running series of its time, the graphics were RUBBISH!

Well for the playstation the graphics for ff7 were good for the time but going through and playing the game now the graphics don't look good at all, some of the FMV's look ok but still the game is still amazing :D
 
Gameplay elements roughly summed up: Genre, controls, pacing, innovation, intuition (as in, knowing what the player will instinctively do in a certain situation in order to aid player navigation/success), storyline, character development. I'm sure i've missed loads. Any combination of those achieved to a high standard will generally result in good gameplay.

HOWEVER!

Your argument can be turned on it's head if you look at graphics, what makes good graphics?

I simply asked a question and did not make an argument. My argument would be that you cannot easily seperate graphics from gameplay (or story, characters, etc.) as if they were seperate parts. Another point of my argument would be that the definition of gameplay varies from person to person and then again for each person from game to game.

People who say that good gameplay automatically makes a good game need to come up with the definition for gameplay for a specific game (ie. Deus Ex 1). If it is true that good gameplay automatically makes a good game then developers just need to use that very definition of gameplay and they will without any doubt make a good game.
 
I simply asked a question and did not make an argument. My argument would be that you cannot easily seperate graphics from gameplay (or story, characters, etc.) as if they were seperate parts.

Games like Dwarf Fortress do stand out against that observation, but in the majority of cases graphics - nay, art - do complement a game significantly.

The thing is, your game's art does not have to be rendered in the latest CryEngine (engine) or id Tech 5 engine, do be considered good art.

I still think System Shock 2 stands up today as having great art, and it's still playable, even on a very old engine. Ditto Baldur's Gate, etc, etc. A remake of SS2 on a contemporary engine may not live up to the high standards set by the old artists.

So it's not what tech you have, whether you're using DX11 or DX7 that counts, it's how good you are as an artist that counts.
 
What is gameplay? Can you make a definition that counts for all games? Where copying that gameplay would automatically make a good game?

Good gameplay would feel good to play, simple as that.

Deus Ex 1 = fantastic gameplay, I cant really descrobe why.

FPS games are all dull and boring to me, again I cant explain why, its my choice.
 
Games like Dwarf Fortress do stand out against that observation, but in the majority of cases graphics - nay, art - do complement a game significantly.

The thing is, your game's art does not have to be rendered in the latest CryEngine (engine) or id Tech 5 engine, do be considered good art.

It depends on the game if it has to be. You could just as well say that your game's art doesn't have to be rendered by the Source engine or even the Doom 1 engine. And in some cases you might be right about that.

I still think System Shock 2 stands up today as having great art, and it's still playable, even on a very old engine. Ditto Baldur's Gate, etc, etc. A remake of SS2 on a contemporary engine may not live up to the high standards set by the old artists.

But that is entirely subjective. I still love No One Lives Forever for example. But one reason for that is that I have fond memories of playing it when I was younger. That is part of the appeal. If the same game was released today I don't know if I would like it as much. Maybe yes, because the appeal in that game was never the graphics. But that doesn't mean that this is true for every game - at least not for me.

Bottom line is that discussing the important aspects of a game is like discussing the important aspects of a woman...it doesn't yield very useful results...

So it's not what tech you have, whether you're using DX11 or DX7 that counts, it's how good you are as an artist that counts.

More technology gives the designer more possibilites to create a more believable world. And immersion can be important in a game, too (just like engagement - which is a different thing for me).


Good gameplay would feel good to play, simple as that.

Deus Ex 1 = fantastic gameplay, I cant really descrobe why.

FPS games are all dull and boring to me, again I cant explain why, its my choice.

That is fine and also my point. No one of us can really describe why we like something or not. It happens in our unconsciousness.
 
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big name game ith naff graphics usual;ly means the game paly/story will be sub par because they havn't really invested in it.

So Blizzard Games are sub par as well? WoW, SC2, and the upcoming Diablo 3?

Blizzard have always used outdated graphics even at the time of each games release, so are their games automatically bad?

That is fine and also my point. No one of us can really describe why we like something or not. It happens in our unconsciousness.

I like Deus Ex 1. Lots of peple like it, and it is considered one of the best games ever made.

I expect Dus Ex 3 to feel and play exactly like the first one. I'm pretty sure it wont do however because Deus Ex 1 is too complex for the average joe.

They can make the graphics as nice or as bad as they want, all I want is a genuine sequel to the first game that is just as epic.
 
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I like Deus Ex 1. Lots of peple like it, and it is considered one of the best games ever made.

I expect Dus Ex 3 to feel and play exactly like the first one. I'm pretty sure it wont do however because Deus Ex 1 is too complex for the average joe.

They can make the graphics as nice or as bad as they want, all I want is a genuine sequel to the first game that is just as epic.

I like it, too, and while I was a bit disappointed with some of the graphics presented I don't really care that much (at least not yet). I will play the game first.

But if someone else feels the graphics are too terrible then no one needs to tell him that gameplay is more important than graphics because it is entirely up to him if he finds the graphics too terrible to enjoy the game.

We all care about graphics in one way or another but we also have different tastes. While person A might not be bothered by Deus Ex 1's graphics person B might be. Who are we to tell him what he should enjoy and what not?
 
So Blizzard Games are sub par as well? WoW, SC2, and the upcoming Diablo 3?

Blizzard have always used outdated graphics even at the time of each games release, so are their games automatically bad?

WoW has decent graphics considering it came out in 2005. Infact at the time they were rather nice. SC2 is an rts with a heavy history of egames behind it, so it was never a game where graphics really mattered to its player-base. As for Diablo 3, I don't know if you've watched any videos, but the graphics are actually rather nice.

You've yet to come up with any rational argument for GAMEPLOZ IS EVERYTHING GRAFIX DONT MATERZ
 
WoW has decent graphics considering it came out in 2005. Infact at the time they were rather nice.

No not really. Guild Wars was also released in 2005 and had graphics far beyond what WoW did. Graphics cards at that time were already up to around the ATI 9800 and Geforce FX range, yet WoW used graphics based on what a Geforce 2 could handle, with absolutely no T+L engine or requirement at all for a graphics card from within the last 3 generations.

The graphics in WoW were already out of date even in 2005.

You've yet to come up with any rational argument for GAMEPLOZ IS EVERYTHING GRAFIX DONT MATERZ

Yea, because the number of people who still play WoW isnt a rational enough argument for you as to why gameplay is so much more important than graphics is.

Your argument that the games I've mentioned so far had had decent graphics when they came out is completely lame. WoW definitely didnt.

Did you complain about WoW's graphics back in 2005? I actualy was doing because they were INCREDIBLY bad, even at their time of release. The Graphics in Deus Ex 3 arent even on the same scale as how terrible WoW was for such a top tier and fee based game.
 
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You're not taking into account its unique art style (or what was unique at the time). When you realise that it wasn't trying to be an amazing blow you away looking game, but instead a really unique and stylistic, slightly animated world and then look at what they did with it - then in that sense, it really was very impressive looking, especially for an MMO. Consider EQ2 which released at the same time, and look how both have dated and WoW looks substantially better.
 
Did you complain about WoW's graphics back in 2005? I actualy was doing because they were INCREDIBLY bad, even at their time of release. The Graphics in Deus Ex 3 arent even on the same scale as how terrible WoW was for such a top tier and fee based game.

A lot of people liked the artstyle. Anyone who plays it finds the graphics/art at least good enough.
 
If you can seriously defend the graphics in WoW, then you honestly have no valid argument to make against the graphics in Deus Ex 3.

Your just complaining over nothing really.

A lot of people liked the artstyle. Anyone who plays it finds the graphics/art at least good enough.

Well done, so you agree with the point I'm making that graphics are completely irrelevant to how good a game is right?

Consider EQ2 which released at the same time, and look how both have dated and WoW looks substantially better.

Well, Guild Wars was released at the same time as well, and is still far beyond both games. WoW doesnt have good graphics in any way at all. If you have no problem with the graphics in WoW, then you seriously have no rational reason to be so against the graphics in Deus Ex 3.
 
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If you can seriously defend the graphics in WoW, then you honestly have no valid argument to make against the graphics in Deus Ex 3.

Your just complaining over nothing really.



Well done, so you agree with the point I'm making that graphics are completely irrelevant to how good a game is right?

No..I'm saying quite the opposite: That no one plays a game if he thinks the graphics are too terrible to play the game.
 
I said too terrible...like in: 'Those graphics are soo terrible I can't enjoy the game'

Such as which game, and how many people have said that?

Give me just one example of a game where it didnt become successful purely because its graphics were terrible.
 
Such as which game, and how many people have said that?

One example is a Resident Evil game (I think it was nemesis) which had some graphical errors on the pc of my friend. I didn't mind those (they were minor in my opinion), he did.

And if you really cannot fathom anyone not playing a game because the graphics are too terrible then why are you engaging in this discussion?
 
One example is a Resident Evil game (I think it was nemesis) which had some graphical errors on the pc of my friend. I didn't mind those (they were minor in my opinion), he did.

Graphical errors are bugs within the game, not an actual problem with how the graphics engine itself looks, thats a completely different thing.


And if you really cannot fathom anyone not playing a game because the graphics are too terrible then why are you engaging in this discussion?

Because the Graphics in Deus Ex 3 are hardly as terrible as people are trying to make them out to be. In fact they very far away from terrible and actually very decent from what I can see.
 
Well, Guild Wars was released at the same time as well, and is still far beyond both games. WoW doesnt have good graphics in any way at all. If you have no problem with the graphics in WoW, then you seriously have no rational reason to be so against the graphics in Deus Ex 3.

This is where you miss the point. The graphics in wow are meant to be stylised and cartoony. They achieve this in a visually pleasing way. The graphics in the new Deus Ex are meant to be much closer to reality and, ignoring the cut-scenes, have very little unique about them in the actual game world from what i can see. To this extent, they fall short of what they're trying to achieve.

You can't compare the visuals in these two games which are genres and styles apart, and say 'if you're willing to accept the visuals in this one, then the visuals in this one should be praised', because each games has its own level of acceptable visual representation. There's no one size fits all.

Honestly though, I feel this is too much for you to understand based on your irrational logic so far.
 
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