Are there any levels that are similar to the original Doom design? i.e narrow corridors, room with nowhere to run, traps and opening walls etc.
I am enjoying it but everything seems far to open and easy so far, even in Ultra Violence mode
Find the secret areas they play pretty much like the original there is a fair variation in the map design with some twisting corridors in parts.
Playing on ultra-violence I find that its mostly easy with sudden spikes to pretty hard now and again though pretty easy to blast through the second attempt once you've taken note of the items around and know what enemy are coming.