What is your MMR out of interest?
And by this I mean if it is less than mine I will berate you for being a noob
What does it matter? I think you really need to reconsider playing team games.
What is your MMR out of interest?
And by this I mean if it is less than mine I will berate you for being a noob
What does it matter? I think you really need to reconsider playing team games.
I think the rating certainly does give a general indication of how good you are but when your mmr is calculated by your teams oerfomance it cannot show how good you are individually.
Well it can, because over 100 games you will have both good and bad teams. If you are consistently better than everyone else at your MMR then your team will win more than lose and you will go up in MMR.
Being "stuck" at an MMR is a sign that you are suited for that MMR. I know it can be frustrating when you get horrible teams, but it does average out.
Well you have just proven my point
It evens itself out you get good and bad teams. The game pushes you toward 50/50 so whilst I agree some players will excel and carry bad teams I cannot believe that everyone in 3k plus can solo win all their matches.
The game does not push you towards 50/50, and you don't need to solo win. Over time, your team being good or bad will average out, meaning the deciding factor in your MMR is YOU.
I can't explain this any further, if you want to believe you are actually 4k and it's all your team-mates fault then fine, but it's not the case.
Well it does. Valve even stated as much that win rates will normalise to 50%
If you can link to Valve saying ranked matchmaking win rates normalise to 50% then I will take everything back.
I'm pretty lazy but it was in the press release when they released ranked match making. Maybe I will dig it up in a bit
I think we are at cross purposes. I just said win rates will eventually normalise to 50%. Sometimes it does feels like you are stuck in ELO hell but like others have mentioned I think it is easier for carry/solo/offlane players to rise up rather than support players
If you are talking about this http://blog.dota2.com/2013/12/matchmaking/
The only thing they say about 50% is that its well balanced if each team has a 50% chance of winning.
That post on joinDota really does prove a lot of people wrong. It was also even funnier when a 3.5k player bought a 5k account because he thought teammates were holding him down and he just started feeding all the time and travelled back down the mmr ladder.
It proves that if you are better than the ranking you are at you will rise. The problem with "support" players at 2-3k is they are so ridiculously passive that even if they have good game knowledge and keep ward vision up, don't feed etc, they don't actually have the game impact that a higher MMR support would have by roaming and ganking mid etc.