The graphics I was expecting. A casualty of the appalling mismanagement and stop start mechanics of Broussard.
The level design, however, I am disappointed with. Duke 3d always had little side rat runs where you could find surprises. The levels spread out from the central 'straight line' route to the end of the level. It was necessary to explore these tangential areas to find the key to unlock the path forward.. Not open-ended but not a corridor either.
I ALSO hate the checkpoint system. There should have been a save system too for those of us with impatience.
Those are my two main gripes. As for the old school gameplay, I expected that.
To be honest, I'm not exactly a fan of the 'new school' gameplay such as COD series although I very much like the open-ended games like Fallout and Stalker.
I'm enjoying the game, despite it's faults, as my expectations were not too high.
It's Duke and in my book, the guy deserves some respect. Nevertheless, I'm looking forward to the remake of Duke 3d currently in production with the blessing of Gearbox Software.
The level design, however, I am disappointed with. Duke 3d always had little side rat runs where you could find surprises. The levels spread out from the central 'straight line' route to the end of the level. It was necessary to explore these tangential areas to find the key to unlock the path forward.. Not open-ended but not a corridor either.
I ALSO hate the checkpoint system. There should have been a save system too for those of us with impatience.
Those are my two main gripes. As for the old school gameplay, I expected that.
To be honest, I'm not exactly a fan of the 'new school' gameplay such as COD series although I very much like the open-ended games like Fallout and Stalker.
I'm enjoying the game, despite it's faults, as my expectations were not too high.
It's Duke and in my book, the guy deserves some respect. Nevertheless, I'm looking forward to the remake of Duke 3d currently in production with the blessing of Gearbox Software.