*** Official Elder Scrolls MMO Thread ***

If you're annoyed that when you're grouping for a dungeon that it ports you to a WS, then I completely disagree with you because there is usually a WS in the immediate vicinity of a dungeon (plus it gives you access to that WS when you may not have already had it) or if your group is already in the dungeon, it ports you directly to them as dungeons have entrance only WS in them.
If you mean it's lazy if you say, want to port to someone to complete a trade or something then I'd be more inclined to agree with you but say it is inconvenient rather than 'lazy design'; you can still find the person and it doesn't devolve into the 'instant lobby' feel that some games have where you don't ever have to set foot outside your house/capital city to go anywhere in the entire game.

I'm sure when the game has matured more and more QoL things will creep into it but personally, IMO, it's nice to have to do a bit of legwork and not have the game whisking me to my chosen location because I've become accustomed to other games doing it.

It's also funny to have no housing (guild or otherwise) thrown at the game as being detrimental to it. The behemoth that is WoW doesn't (as of yet) and that has hardly impacted on their revenue, nor did EQ2 having fantastic housing suddenly make the game stand up to WoW. It's nice and if they have plans for it then yay, but I find this sudden preoccupation with it from people a bit odd.

Personally, I think the things that will hurt this game are the myriad of bugs that are still in it. Up until a couple of days ago, I'd never fallen through the world or had any major bugs but I've had to fully shut down the game several times to get out of Limbo after I've fallen through the world and had quests reset themselves back to earlier steps after bugging out.
And the gold seller spam. I've not seen spam as bad as this in an MMO for quite some times and the clunky way of reporting them is like something from the stone age; why should I have my email spammed by CS because I'm trying to help you* by reporting sellers?

I also think they may need to diversify their end content because as entertaining as Craglorn looks, I don't think a leaderboard purely for bragging rights is going to hold the attention of the top competitive guilds for long, especially when Wildstar seems to have a really strong end game.

It's not a perfect game (that'd be SWG and don't say otherwise!) but I think it is to be commended for trying something different from rolling out another WoW clone. In an ideal world TESO and Wildstar will both be successful and cater to their respective audiences for a long long time (or at least until SWGEMU is fully functioning ;))


*general you
 
He's doing his usual twisting words bull. ZOS left the API open to see what could be achieved, they never intended to allow things like minimaps.

Just don't feed the trolls. Newbie has been warned already, if he carries on being a troll and creating arguments, just report him.

I'm sick of people just not allowing others to actually enjoy the game because they don't like it.

I am sick of you with your stupid defence of this game. Anybody who says anything bad about it you jump on them straight away and accuse them of trolling or misinformation.

Give it a rest already.

The same Criticisms that the Newbie, Zenthor and Nemeses have talked about in the last few pages have also been discussed in my guild and these are guys who are enjoying the game.

Just because a person doesn't like to play the way you do and wants other things in the game doesn't make it wrong. And again it would have been very easy for Zenimax to implement a system where you can turn off and on things in the UI you don't like.

I am enjoying the game at the moment too but I have faults with it, things I don't like and things I do. This is a forum and I am entitled to share my thoughts good or bad.
 
Post CU but pre NGE obviously. Or do we need to duel? :D


Oh God yes! I actually think the CU was needed (there is a limit to the amount to times a person can take having their mind rapidly drained by a Jawa ion rifle tottin' Rifleman/Pikeman combo. Not to mention TKA's in full compo being untouchable bar a few proffs.

But don't ever say the N word in my presence again. Ever ;)
 
/torch worked in beta and its been disabled since launch.

Hopefully they'll bring it back.

Your character used to pull out a torch that would project light around you, there is achievements for illuminating the caves with /torch.

Also there is magelight in the Mage Guild skill line.

Why they thought getting rid of it was a good idea I have no idea. Emersion that breaks the game is emersion going too far frankly.
 
Why they thought getting rid of it was a good idea I have no idea. Emersion that breaks the game is emersion going too far frankly.

I think it might be because your character held up a torch that was unlit, while your weapons (which would be sheathed) burst into flame instead.

I'm not sure how much I'd illuminate a cave with my arse on fire :o
 
It's not a perfect game (that'd be SWG and don't say otherwise!) but I think it is to be commended for trying something different from rolling out another WoW clone. In an ideal world TESO and Wildstar will both be successful and cater to their respective audiences for a long long time (or at least until SWGEMU is fully functioning ;))

Yes they are to be commended for trying something new. It will be interesting to see what happens after a couple of months. It sorta reminds me of the GW2 release. Content will be king I guess, lets see what they introduce.
 
You can already have health bars permanently shown on enemy players, which is basically the same as having their name/guild.

And frankly, even those health bars shouldnt be there, but at least a health bar is smaller than <Lord General Timothy - Eagle Knight of <Heroes Legion> :D

I cant really see why anyone really needs overhead names in PvP. Only thing I can think of is for bragging rights, but really if someone needs to brag over a video game they have a bigger issue than names over heads or not :)
 
Why they thought getting rid of it was a good idea I have no idea. Emersion that breaks the game is emersion going too far frankly.

They where bugged, so they disabled them.

They also mentioned they will be coming back, it's just not a high priority at the moment.
 
That's the whole point of PvP for the big PvP guilds though tomb, bragging rights. If there is no way to distinguish players what's the point? Anonymous PvP won't draw them in, or rather keep them in the game.
 
Thing is though newbie, it's not a little arena. Cyrodiil is flipping ginormous and very impersonal. I'm sure if you're part of the campaign for long enough you'll come to recognise certain other combatants (nemesis' as such) but with potentially 500-600 people fighting...you get the idea.
 
I am sick of you with your stupid defence of this game. Anybody who says anything bad about it you jump on them straight away and accuse them of trolling or misinformation.

But it was misinformation, as I explained.

Just because a person doesn't like to play the way you do and wants other things in the game doesn't make it wrong.

Pretty certain I have never claimed or said that. The difference is the people who don't like the game are sticking around and creating arguments by trying to force their opinions on others. Most if not all know newbie doesn't like this game, so why is he sticking around and causing trouble?

And again it would have been very easy for Zenimax to implement a system where you can turn off and on things in the UI you don't like.

If you could toggle certain features on and off it would create an uneven experience. Tombstone doesn't like floating names so would turn them off but you might like them on and in pvp as explained it provides an unfair advantage, same with cast bars, seeing buffs and so on.

I am enjoying the game at the moment too but I have faults with it, things I don't like and things I do. This is a forum and I am entitled to share my thoughts good or bad.

I never said you wasn't, I'm just sick of coming to this thread and reading the same **** from the same people who either don't play or hate the game and just stick around to create trouble. You cant discuss anything without someone just being a troll and derailing the discussion because only one mmo can exist at one.

The best thing about it is this place is one of the most negative forums I have ever read, it's almost suicidal at times to read people talk complete crap and ruin a games reputation because they didn't like it. Thief, ESO are 2 examples of people causing trouble which effected public opinion and didn't represent the majority.

I'll happily leave this thread and leave you miserable ****s to do a giant circle jerk.
 
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And frankly, even those health bars shouldnt be there, but at least a health bar is smaller than <Lord General Timothy - Eagle Knight of <Heroes Legion> :D

I cant really see why anyone really needs overhead names in PvP. Only thing I can think of is for bragging rights, but really if someone needs to brag over a video game they have a bigger issue than names over heads or not :)

PvP is all about competition, knowing your enemy adds a great deal to the experience. Surely the whole purpose of naming your character at the start is so your 'persona' carries weight throughout the gaming experience. I mean imagine talking to an NPC and it just calling you 'PLAYER' that surely would be detrimental to the reason your playing ?

Facing a well known player in PvP who is a master of their class, for me at least, adds depth and sometimes swift toes in the other direction !!! :p

I'll happily leave this thread and leave you miserable ****s to do a giant circle jerk.

and there you have it, talks about respect and yet act's like a petulant child unable to hold a conversation without resorting to name calling :rolleyes:
 
They where bugged, so they disabled them.

They also mentioned they will be coming back, it's just not a high priority at the moment.

Then they need to adjust how dark it is at night until they have a workable solution, though they probably need to fix it so you can actually zone as a priority...
 
That's the whole point of PvP for the big PvP guilds though tomb, bragging rights. If there is no way to distinguish players what's the point? Anonymous PvP won't draw them in, or rather keep them in the game.

Well I cant speak for the big pvp guilds, but for me, the draw, the point, is to have fun. And for me the pvp itself is the fun, not who I am fighting against or whether I can point to someone else and say that I have more points or rank or whatever than them. I do understand though that some dont have that attitude, its a shame in my eyes that some cant enjoy the fun for the fun of it, but then again everyone is different, so cant be helped :)
 
That's the whole point of PvP for the big PvP guilds though tomb, bragging rights. If there is no way to distinguish players what's the point? Anonymous PvP won't draw them in, or rather keep them in the game.

There is still a leaderboard though.
Personally I like it that the names aren't above peoples heads, especially some of the names people choose as well, if you can even call them names.
 
Thing is though newbie, it's not a little arena. Cyrodiil is flipping ginormous and very impersonal. I'm sure if you're part of the campaign for long enough you'll come to recognise certain other combatants (nemesis' as such) but with potentially 500-600 people fighting...you get the idea.

Big PvP guilds want their tag on display, even in a zerg v zerg. As I said, bragging rights. nameplates were removed purely due to people in beta whinging about immersion, along with other base UI elements. Nothing to do with the 'api' :rolleyes:

Said for a very long time the pvp could have been amazing, with some very easy little fixes imo. It doesnt look as if that will happen though, its also primarily zerg v zerg at the moment. So I guess I'll be looking at ArcheAge for my pvp fix.

Anyway, I've left the thread alone on purpose for a bit. Certain people seem to get their knickers in a twist if I mention anything that can be construed as a slight on the game, maybe I'll try it in a few months eh ;)
 
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PvP is all about competition, knowing your enemy adds a great deal to the experience. Surely the whole purpose of naming your character at the start is so your 'persona' carries weight throughout the gaming experience. I mean imagine talking to an NPC and it just calling you 'PLAYER' that surely would be detrimental to the reason your playing ?

Facing a well known player in PvP who is a master of their class, for me at least, adds depth and sometimes swift toes in the other direction !!! :p

No, not really, not for me. My persona comes from how I play the character, how I might roleplay his history, his mannerisms, his characteristics, perhaps for example, despite being a warrior he finds metallic armour restrictive and so never wears it, or perhaps he believes only in the honour of a bladed weapon and so only uses a sword , even if a much better stat weapon drops and never uses ranged attacks etc. I would frankly expect an NPC to call me something other than my name, because after all, if I havent told the npc my name, how would he know it anyway??

I PvP'ed in Daoc for years and years and never knew the name of my opponent whilst I was fighting them, they had titles over their heads admittedly, but not their names, so I was still none the wiser who I was fighting. Was still a brilliant PvP game , some say the best MMO PvP ever, yet as I engaged in combat with someone, I had no idea who they were. So for me, no, definitely not detrimental to my playing at all.
 
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