*** Official Elder Scrolls MMO Thread ***

No idea, but in PvP, I dont want the fact that I am positioned behind a rock or tree to be spoilt because the enemy can see the words above my head sticking out from the terrain, so I would just have mine turned off all the time anyway

You can already have health bars permanently shown on enemy players, which is basically the same as having their name/guild.
 
I think I quite like the no-floating-names things. It was very weird at first, but I think it add to the immersion now. Same with the minimal UI, less to remind you that you're playing a game. It pops up when I need it.

It's all about expectations - this is an mmo, where's my minimap and floating damage numbers and buff bar and nameplates and all those other things that in reality you'd only really get with a google app wired directly into your eyeballs. I find I don't miss them at all.
 
I think I quite like the no-floating-names things. It was very weird at first, but I think it add to the immersion now. Same with the minimal UI, less to remind you that you're playing a game. It pops up when I need it.

It's all about expectations - this is an mmo, where's my minimap and floating damage numbers and buff bar and nameplates and all those other things that in reality you'd only really get with a google app wired directly into your eyeballs. I find I don't miss them at all.

Your not really pulling the real life card are you :eek:
 
I think I quite like the no-floating-names things. It was very weird at first, but I think it add to the immersion now. Same with the minimal UI, less to remind you that you're playing a game. It pops up when I need it.

It's all about expectations - this is an mmo, where's my minimap and floating damage numbers and buff bar and nameplates and all those other things that in reality you'd only really get with a google app wired directly into your eyeballs. I find I don't miss them at all.

It does lack some important feedback though, having to go into another screen to see what conditions are affecting you is a bit of an oversight.

The colour palette could do with some expansion too, I am getting a little tired of greys and browns.

While I like the fact that it gets dark at night, I would also like some way of generating light so I don't have to stop playing because it is too dark. EQ managed that 15 years ago...
 
It does lack some important feedback though, having to go into another screen to see what conditions are affecting you is a bit of an oversight.

The colour palette could do with some expansion too, I am getting a little tired of greys and browns.

While I like the fact that it gets dark at night, I would also like some way of generating light so I don't have to stop playing because it is too dark. EQ managed that 15 years ago...

/torch worked in beta and its been disabled since launch.

Hopefully they'll bring it back.

Your character used to pull out a torch that would project light around you, there is achievements for illuminating the caves with /torch.

Also there is magelight in the Mage Guild skill line.
 
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My point, ignoring the veiled insults, is that it really adds to the immersion. The amount of data obscuring the actual world in your average mmo is just silly, but we've come to feel entitled to it and dependent on it - minimaps, combat logs, buff timers, friend/foe indicators ffs.

This is just a completely different approach, and I find I like it a lot more, but probably because it suits my explorer playstyle. I can understand how the number watchers would detest it.
 
It was a shock at first and I quickly turned names on in beta then realised how much better is was without and now I don't miss it at all and it adds to immersion. All the design decisions are aimed at increasing immersion and making it feel like you're in a living world rather than simply playing an MMO.

Not all their design decisions are perfect but I applaud the goals they have.

I would like to see guild emblems added for PvP, i think that does add to the community.

Must admit I did install FTC addon with most features turned off beacuse I'm a bit of a min/maxer at heart ;)
 
I installed FTC but only for the buff icons, which I think ZoS should have enabled on the main screen. It's all very well telling us that you they give you all the information you need via tells on the screen, but unless my character has a shrinking/growing stomach to tell me when I'm buffed on food and when I'm not, I shouldn't have to press C to find out nor rely on 3rd party mods.

Other than that, I don't give a monkey's about floating names, guildtags, combat spam on screen or any other of the completely superfluous 'enhancements' that certain MMOs have ingrained into its playerbase. I applaud the decision to do away with them and if it removes the players that need to have them from the game, well, that's just a bonus ;)
 
I applaud the decision to do away with them and if it removes the players that need to have them from the game, well, that's just a bonus ;)

Wrong attitude to have Scritchy, I remember the playerbase in WAR, ToR etc etc say the same thing and look what happened to them (well, maybe not ToR as they are doing quite nicely since their f2p conversion). But for the rumored $200million dev cost they need as many subs as possible.
 
Wrong attitude to have Scritchy, I remember the playerbase in WAR, ToR etc etc say the same thing and look what happened to them (well, maybe not ToR as they are doing quite nicely since their f2p conversion). But for the rumored $200million dev cost they need as many subs as possible.

It may well be the wrong attitude to have, but people that constantly rile against decisions the devs have made (in any game, not just this one) are never in it for the good of the game. They won't be lasting subscriptions if they get their way. They'll still bugger off come May (or whenever Wildstar launches) and move onto the next one after that and so on; MMO tourists that they are.

It is much better the devs stick to their guns and don't go changing their philosophy to suit fairweather players, than change things and risk alienating the far larger majority of players that want them to keep things the way they are.

If a load of TESO fans started playing Wildstar (I'm assuming this is going to be your MMO newbie? I've no idea if you're currently playing anything, I'm just using it to illustrate a point) and demanded the removal of all the 'humour', the removal of the UI into one resembling the minimal TESO one and the change of all the bright garish colours into much more sombre and muted ones, I don't suppose you'd be particularly in favour of it and would probably be quite happy to see the back of them.

I've seen it happen in too many games I like and I'd like it to not happen to this one. It may be a rather brusque opinion, but I stick by it.
 
No idea, but in PvP, I don't want the fact that I am positioned behind a rock or tree to be split because the enemy can see the words above my head sticking out from the terrain, so I would just have mine turned off all the time anyway

That's exactly how it should be, its a choice it should not be forced on you, I have no issue with names of the other factions not being shown, in fact for hiding purpose they should not be.

But for a MMO it should be shown in the open world, to many single players gamers around and they the only ones who could ever think its a good idea as they just don't know any better.
 
It may well be the wrong attitude to have, but people that constantly rile against decisions the devs have made (in any game, not just this one) are never in it for the good of the game. They won't be lasting subscriptions if they get their way. They'll still bugger off come May (or whenever Wildstar launches) and move onto the next one after that and so on; MMO tourists that they are.

It is much better the devs stick to their guns and don't go changing their philosophy to suit fair-weather players, than change things and risk alienating the far larger majority of players that want them to keep things the way they are.

If a load of TESO fans started playing Wildstar (I'm assuming this is going to be your MMO newbie? I've no idea if you're currently playing anything, I'm just using it to illustrate a point) and demanded the removal of all the 'humour', the removal of the UI into one resembling the minimal TESO one and the change of all the bright garish colours into much more sombre and muted ones, I don't suppose you'd be particularly in favour of it and would probably be quite happy to see the back of them.

I've seen it happen in too many games I like and I'd like it to not happen to this one. It may be a rather brusque opinion, but I stick by it.

I'm sorry but this is just a load of tosh, how can adding players names, mini maps etc be catering to fair-weather players ..I want to say something much harsher here but it would bring the tears again.
 
I'm sorry but this is just a load of tosh, how can adding players names, mini maps etc be catering to fair-weather players ..I want to say something much harsher here but it would bring the tears again.

They don't want them! If you want all those features, go to ESOUI.com and add them to your game. The devs quite clearly didn't want them included off the bat or they would have added them. I don't want them. Numerous other people that have been following this game with interest, instead of jumping on the 'let's all rag on TESO' one knew full well these things weren't in the devs vision of the game and haven't been asking for them. I would eat a hat if the cries for these things were not from the voices of the tourists and that isn't the people who the devs should be concentrating on.

Say what you like, it still won't change the fact that people that want a game to revolve around what they want, rather than what the devs have originally envisioned, ruined SWG (waaaa, I knew there was perma-death on my jedi but I've lost it because I was showing off. It's not fair SoE, I demand you change it!) and numerous other MMOs.
 
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It may well be the wrong attitude to have, but people that constantly rile against decisions the devs have made (in any game, not just this one) are never in it for the good of the game. They won't be lasting subscriptions if they get their way. They'll still bugger off come May (or whenever Wildstar launches) and move onto the next one after that and so on; MMO tourists that they are.

It is much better the devs stick to their guns and don't go changing their philosophy to suit fairweather players, than change things and risk alienating the far larger majority of players that want them to keep things the way they are.

Except all the features were in, they changed their minds and crumbled to the ES fanboys all in the name of 'immersion' aswell you know. Having the option to see a minimap, buff tracker, SCT, nameplates etc doesnt hurt anyone. if the option to turn it off is there surely that would cater to both crowds? Draw more subs and sustain the longevity of the game?

If a load of TESO fans started playing Wildstar (I'm assuming this is going to be your MMO newbie? I've no idea if you're currently playing anything, I'm just using it to illustrate a point) and demanded the removal of all the 'humour', the removal of the UI into one resembling the minimal TESO one and the change of all the bright garish colours into much more sombre and muted ones, I don't suppose you'd be particularly in favour of it and would probably be quite happy to see the back of them.

Well humor and art style are entirely different to basic UI functionality for one ;) - fyi the Wildstar team are actually changing the UI this late into the game. But I quite like the art sytle they have gone with in ESo, they could change the vibrancy in some places imo, everything doesnt need to feel washed out to try and capture that Skyrim appeal :p As to the UI, you can have a minimal look but still retain a decent level of information, my main gripe with UI would be the god damn ability delay when using the hotbar and the total lack of debuffs (as previously discussed, its all well and good not showing debuffs but give people better tells if that's the route your going, having the latest hot/debuff animation overwrite the 'tell' is silly.)

As to my game of choice, currently I'm balls deep into WvW in GW2 again, and enjoying it thoroughly (ESO related, friendly nameplates needs to be in, anonymous PvP is, well dull).

But yeah, Wildstar is on order and I'm really looking forward to ArcheAge as the PvP looks amazing. Apart from that Black Desert just jumped to the top of my list, I'd advise you to check it out aswell (don't let the screen shake & motion blur in combat fool you, it can be turned off).
 
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