I'm by no means an expert, but I trawled nexus and tested a load of mods a few weeks back and made a list. I was pleased with how it looked in the end.
https://forums.overclockers.co.uk/showpost.php?p=29898956&postcount=297
Great list!I'm just about to try to mod this... and I can't even get it to launch properly! Bethesda rely shamlessly on the modding community to code their games for them, honestly they are a complete joke.
Anyway, dispensing with the rant... how do I get this running at 3440*1440?
You don't need a mod for the res just the UI you just edit the Fallout4Prefs.ini in my games/fallout 4 folder
bTopMostWindow=1
bMaximizeWindow=1
bBorderless=0
bFull Screen=1
iSize H=1440
iSize W=3440


Angilion;30481567 said:This is the latest mod I've installed (84 now) and I'm liking it enough to put it here:
http://www.nexusmods.com/fallout4/mods/17507/?
Scavver's Toolbox. It allows bulk scrapping of junk items. Any amount from 1 junk item to thousands. I scrapped the junk in my Sanctuary workshop, which weighed over 24,000. You craft the toolbox, drop it and activate it. A menu appears and you can move items in and out of the toolbox (including all junk items in one go). Select the scrap option and every junk item in the toolbox is scrapped, the resources are transferred to your inventory and so is the toolbox.
No more settlement workstations containing 76 broken lightbulbs, 18 dumbells, 97 footballs, etc, etc. Particularly handy if you're developing an unprovisioned settlement and want to take resources to it. Just make sure you haven't got any junk items in there that you might want to keep or sell (undamaged items, unique items, pre-war cash, whatever).
You can take it with you when scavving and scrap stuff on the go to reduce weight. I don't because it seems a bit silly to me (I'm clearing a building with enemies in it...so I'll just stand there for a while disassembling desk fans and suchlike) but that's up to you.

Vimes;30481918 said:Nice find
Have you found any issues since the 1.9 patch and any of the other mods you have used...?

Build High - Expanded Settlements might be what you're looking for?
but also minor things like being able to build while outside the settlement area. So, for example, I was able to walk outside the settlement and place a vent (decoration from another mod - I forget which one) on the outside of the main wall to match up with the extraction ducting (air conditioning unit, but I think it will look right enough) I'll build on the inside above where I put a chemistry station.